Main game
3.42 average rating based on 151 ratings
I haven't played this game since I was little, and I was never able to beat it. I remember it being terrifying and amazing, but I wanted to see how it held up today. Alone in the Dark is the grandfather of all survival horror games, spawning the whole genre and games like Resident Evil and Silent Hill. In the game you play a dude (or gal) who goes to investigate a mansion. Little does he know the horrors that await.
So admittedly the game hasn't aged very well. The controls are probably the worst offender. I'm fine with tank controls, but this is a whole new world of pain. Running and jumping requires weird key combinations that are nigh-impossible to master, made worse by the numerous platforming puzzles. The inventory and interface is clunky at best, making simple things like unlocking a door unnecessarily difficult. And then there's the combat, which is perhaps the foremost unspeakable horror; it's quite difficult to aim, and there's very limited ammunition.
But, if you're willing to look past these quirks, the game has a lot of depth and entertainment value. The story is fascinating and Lovecraft-inspired (in fact there's numerous mentions of Cthulhu …
I haven't played this game since I was little, and I was never able to beat it. I remember it being terrifying and amazing, but I wanted to see how it held up today. Alone in the Dark is the grandfather of all survival horror games, spawning the whole genre and games like Resident Evil and Silent Hill. In the game you play a dude (or gal) who goes to investigate a mansion. Little does he know the horrors that await.
So admittedly the game hasn't aged very well. The controls are probably the worst offender. I'm fine with tank controls, but this is a whole new world of pain. Running and jumping requires weird key combinations that are nigh-impossible to master, made worse by the numerous platforming puzzles. The inventory and interface is clunky at best, making simple things like unlocking a door unnecessarily difficult. And then there's the combat, which is perhaps the foremost unspeakable horror; it's quite difficult to aim, and there's very limited ammunition.
But, if you're willing to look past these quirks, the game has a lot of depth and entertainment value. The story is fascinating and Lovecraft-inspired (in fact there's numerous mentions of Cthulhu and The Old Ones in the lore). The music and sound are nicely done and the voice acting is superb. The graphics look quite old, it's mostly drawn backgrounds with bulky polygon characters for the moving parts. Nonetheless there's a certain nostalgic charm to the appearance.
But the game shines brightly in gameplay. Though it is notoriously difficult it's a nice balance between action, puzzles and exploration. Like most games from the time, the puzzles are very challenging and the traps and monsters are unforgiving, often one-hit-kills. In fact there are certain books that will kill you if you read them, and giant worms that will swallow you whole. But that was the fun of games in the good old days: you would spend literally years playing such a game, trying different approaches or sharing new breakthroughs with friends, well before the internet. Games were meant to be tricky, it meant you'd really get your money's worth: a year of frustration and entertainment.
Ultimately although it hasn't aged well this game is still quite charming and a wonderful little golden nugget of history. If you are fascinated by the origins of survival horror and you are willing to look past the eccentricities then I would definitely recommend this. Also I'm awarding a bonus star for all the Lovecraft references.


Alone in the Dark is easily one of the most important, if not the most important horror games ever. Without this game, there is no Resident Evil, nor Silent Hill, Signalis, etc.
The game created or popularized a ton of tropes and game mechanics.
The light
The story is quite intriguing despite being limited by its medium at the time. The Decerto Mansion's occupant, Jeremy Hartwood, has hanged himself in the attic, and this causes Emily Heartwood, the niece, to go check out what happened; or the story ends up being found by Edward Carnby, a detective who is in desperate need for money, so he enters the mansion to recover a piano to sell it. Things get complicated when strange creatures start showing up and attack our protagonist, eventually the protagonist finds out that the mansion is being haunted by a higher dimensional being and that it has trapped them inside.
The game has a lot of well made scary moments. Right after the intro, the game throws an …
Alone in the Dark is easily one of the most important, if not the most important horror games ever. Without this game, there is no Resident Evil, nor Silent Hill, Signalis, etc.
The game created or popularized a ton of tropes and game mechanics.
The light
The story is quite intriguing despite being limited by its medium at the time. The Decerto Mansion's occupant, Jeremy Hartwood, has hanged himself in the attic, and this causes Emily Heartwood, the niece, to go check out what happened; or the story ends up being found by Edward Carnby, a detective who is in desperate need for money, so he enters the mansion to recover a piano to sell it. Things get complicated when strange creatures start showing up and attack our protagonist, eventually the protagonist finds out that the mansion is being haunted by a higher dimensional being and that it has trapped them inside.
The game has a lot of well made scary moments. Right after the intro, the game throws an enemy at you and forces you to fight, or you can push a wardrobe at the window so it cannot go inside. Then there's the pirate, if you wanted to be a wiseguy and shoot him... he just backflips, you have to fight him using a sword or by punching it.
The game forces you to always pay attention and use items in a proper order, and that's good. Even the items have weight values, causing them to go flying certain distances.
The game has a lot of instant death traps that force you to memorize exactly how to avoid them; you can even kill some enemies with them if you troll them just right. Some of the deaths are quite comical, so you won't feel frustrated much.
The game's ending despite being simple is very cheesy and quite a joy. I love how the game becomes quiet and even kind of relaxing after you slay the final boss, no more monsters, no more dangers, it's just you in a mansion.
The dark
Carnby and Emily play the exact same. There is absolutely no difference between them, they have the same health, the same moveset, solve the same puzzles and have the same story. The only differences are pain voice lines, some animations and their introductory text.
The graphics can look dated and even comical, causing the game to lose most of its scare factor, because of how cartoony the characters tend to look. This was made before 3D graphics became commonplace, but still.
The combat is poor. You have to press a key and then use the arrow keys to throw punches, or the up arrow to shoot or kick. This ends up being problematic because you can shoot by total accident, and the punches are worthless due to their poor range, it's easier to just spam the kick and destroy the enemy's groin that way or use the sword.
Overall
Alone in the Dark may have aged a lot, but its importance hasn't, this game is still relevant, many games later on did it better; Alone in the Dark was the first penguin, the first one to risk it.
Preliminary: Wow this is amazing. It has all the elements that make survival horror, absolutely. LIke the way this bird monster breaks through the window and the camera angles and the tank controls. My goodness is the movement slow, the wood creaky, and the controls so absurd lol. But I am having at least as much fun just wandering around, Elaine-style kicking, and just enjoying the early 3d polygonal world. I will play again tomorrow to see if the game itself is worth pushing through but this should at least get a 3 or 4 star for setting precedents, the amazing Feel and absurdity, and the fun I'm having regardless of the gameplay restraints heh. This would be fun to stream. Oh and the scariest part so far is her face! Terrifying polygons.
Welll, yea, in reality I could only play this for a bit and for the giggles. Great concept and honestly even exceution but just so clunky and slow. Having to switch what action you do with space is not ideal.
There is a lot to love and it set so many precedents and I had a blast playing it for a bit these 2 days. I love …
Preliminary: Wow this is amazing. It has all the elements that make survival horror, absolutely. LIke the way this bird monster breaks through the window and the camera angles and the tank controls. My goodness is the movement slow, the wood creaky, and the controls so absurd lol. But I am having at least as much fun just wandering around, Elaine-style kicking, and just enjoying the early 3d polygonal world. I will play again tomorrow to see if the game itself is worth pushing through but this should at least get a 3 or 4 star for setting precedents, the amazing Feel and absurdity, and the fun I'm having regardless of the gameplay restraints heh. This would be fun to stream. Oh and the scariest part so far is her face! Terrifying polygons.
Welll, yea, in reality I could only play this for a bit and for the giggles. Great concept and honestly even exceution but just so clunky and slow. Having to switch what action you do with space is not ideal.
There is a lot to love and it set so many precedents and I had a blast playing it for a bit these 2 days. I love the way your saves show a little screenshot of where you were. I love the intro video and how slowly she meanders in lol. It's hard to list all the things that brought me feelings of my childhood favorites of RE and SH. Part of me wants to still give that 4 star, but really, with those limitations and what I read is easy sudden deaths, it would be hard to rationalize.
Look: 8.5/10 Given a .5 boost cuz of the humorous absurdity of some aspects
Sound: 8/10
Play: 7.5/10
Feel: 8.5/10 Influential and can't deny I had a blast night recording myself getting to know the game lol
Attachment: 7.5/10 I will certainly play the rest of the series and certainly wont forget this and probably will play the new version etc etc, but how often would I actually play past the first room? Almost never.
Overall: 8/10
Oh dang this still came out to a 4 star... I suppose the power of an influential and important-for-me Feel..
Alone in the Dark was a massively important game for me as a kid that loved horror and adventure games. I played it at the right time, I loved it so much and it probably is one of the reasons why a few years later I fell so deeply in love with Resident Evil. I feared replaying it today because I thought that while it’s such a huge milestone in the creation of a genre, it probably hadn’t aged well. I was kinda wrong: sure, the control system can be clumsy but it’s still such a creepy, moody game, made with lovely taste and amazing puzzle design.
Even today this manages to fill me with a sense of anxiety and tension, must have been incredible in 1992. Today it's still fun, but the interface, controls and graphics haven't really aged that well. The tank controls are somewhat clunky, walking feels really slow and running is a total pain. Must confess I had to use a walkthrough guide several occasions as this game can be quite obscure and unforgiving on many occasions. All the same, really I'm glad I played this, and when you finish it you still get a real sense of achievement. I'm looking forward to giving the sequels a go.
Шедевр. Не оторваться.
Играл в юности, через 25 лет решил освежить -- и игра в реальности оказалась ЕЩЕ НАМНОГО КРУЧЕ смутных подростковых воспоминаний (в отличие от, например, Shadow Man, который ровно наоборот).
Даже дневники и книги, которые находит Карнби по ходу игры, неожиданно хорошо написаны.
И еще, оказывается, в игре можно двигать мебель. Причем разная мебель имеет разную массу и по-разному двигается. Я попытался перегородить дверной проем письменным столом, чтобы не дать мертвецу войти, но он просто выпихнул стол обратно ко мне в комнату, потому что у него силы больше о_О
P.S. Версии для ДОС и для 3DO визуально идентичны. Но в 3DO версии все книги и дневники озвучены голосом, и это инфернально плохо, так что ДОС лучше.
The first game I played that made me genuinely scared! Animation was at top quality for its time. A gaming classic that I will always remember!
5 stars for nostalgia value. 1 star if you try to play it now, time has not been kind to this game. So it ends up at three stars.
Free @ GOG for the next 68 hours:
https://www.gog.com/en/game/alone_in_the_dark_the_trilogy_123
The link gives you all three games.
Disc version is from PC Gamer Classic Games Collection disk volume 1 July 2,000. Full games not just demos. Full disc contents: X-COM: UFO Defense , Wing Commander, Alone in the Dark, Terminal Velocity, Duke Nukem 2, King's Quest, Descent, Road & Track Presents: The Need for Speed, Ultima Underworld, Links, The Secret of Money Island.
Just finished going through this, its quite fun but aged poorly and the controls aren't the best but otherwise it was certainly fun to play and go through. Its quite hard with a lot of trial and error expecting to save often you never know when you could die next. But it was nice to see what inspired the likes of Resident Evil and other horror games.

Melone in the Dark: A modern, freeware, somewhat silly nostalgic tribute/parody of the original Alone in the Dark (1992). It's very melon-themed, hence the awful pun in the title. I haven't played it yet, but I'm about to and I've been told that it's a little gem, well worth checking out for fans of the original. <3
"Know your fruit. Know its name. For if you don't, the demons your soul will claim."
(( DOWNLOAD HERE ))

Finally, I've got this gaming classic on my played list. It was totally different from what I expected. Definitely more colourful, with polygon monsters that looked and moved like something out of a children's book, which, however, made the game all the more scary. Hated the controls like everyone seems to do, used a hint here and there because I got seriously stuck at times. Also, I seem to be the only player in the world to have chosen Emily Hartwood as my character. I originally thought I'd go back and replay as the detective, but I think I don't love the game that much...maybe some time in the future, when the horrors of the clunky interface shall have faded from my mind.
Gosh this sale is unreal! I already own half of these games somewhere but it's just too convenient to have the nice and easy DRM-free GOG stuff. And thank you Lord Gog for being so much kinder than Lord Gaben, they adjust the prices with regard to currency so I don't get ripped off even though our currency sucks. Can't wait to re-play Alone In The Dark (1992) again, it's been too long! <3 And this Elminage Gothic game looks brutal as hell so cool. Well $13 ain't bad, that's less than a couple mangos at the moment in the supermarket.
