Main game
3.51 average rating based on 959 ratings

Without a doubt a revolutionary game. Wolfenstein 3D is one of my earliest FPS experiences. Playing this with headphones, inching your way through every maze like level, trying every brick and painting for food and treasure, slaughtering nazis and getting the occasional shit scared out of you; this game is simply a classic. It surely tested and shaped my sense of direction, both in life and in video games.
At one point It was rather cool to even have a copy of this, and since it felt more mature, containing nazis and blood and realistic weaponry, it was destined to have an impact on our generation of gamers.
The level and sound design is iconic and unforgettable, and I've played many iterations of it since. You probably have as well, for every gamer really should play Wolfenstein 3D at some point or another.
In the league of the “big three”, the father of all FPS games today can, of course, not be excluded. Wolfenstein 3D is the foundation of all the great FPS games today, from other classics to the modern titles.
Like DOOM and Duke Nukem 3D, I played this game as one of the first titles in my gaming career as a kid, failed miserably and needed to take revenge on it at a later age. Then, in 2014, I decided that it was time and I finally finished this hard son of a b… It was all worth it and the nice blast of nostalgia that came with it, was worth the wait.
In Wolfenstein 3D, you play as the legendary hero B.J. Blazkowicz, who must escape from the prison Castle Wolfenstein and carry out his secret mission against the nazi’s. You start one of the three main episodes which form the story and blast your way through the prison. You need to find the plans for “Operation: Eisenfaust”, a plan to create an army of undead mutants to ensure nazi victory over Europe. You find the plans, venture deeper into Castle Wolfenstein and eventually fight the Fuhrer himself, in …
In the league of the “big three”, the father of all FPS games today can, of course, not be excluded. Wolfenstein 3D is the foundation of all the great FPS games today, from other classics to the modern titles.
Like DOOM and Duke Nukem 3D, I played this game as one of the first titles in my gaming career as a kid, failed miserably and needed to take revenge on it at a later age. Then, in 2014, I decided that it was time and I finally finished this hard son of a b… It was all worth it and the nice blast of nostalgia that came with it, was worth the wait.
In Wolfenstein 3D, you play as the legendary hero B.J. Blazkowicz, who must escape from the prison Castle Wolfenstein and carry out his secret mission against the nazi’s. You start one of the three main episodes which form the story and blast your way through the prison. You need to find the plans for “Operation: Eisenfaust”, a plan to create an army of undead mutants to ensure nazi victory over Europe. You find the plans, venture deeper into Castle Wolfenstein and eventually fight the Fuhrer himself, in a big ass mecha suit.
After this (or before), you can play the three prequel episodes called “The Nocturnal Missions”, in which you find plans for chemical weapons that the Germans are planning to use in favor of the war. You eventually confront the German General behind these plans in Castle Offenbach and stop him.
Graphicly, Wolfenstein 3D looks amazing for its time. The whole 3D perspective was mind blowing back then and even today, it still holds up. There are many other 3D games out there, especially on the SNES and Megadrive that looked a lot worse and are, in my opinion, unplayable today. The graphic nature of this game, along with all the nazi art is something unique, and of course, the source of much controversy, especially in certain countries, like my neighbors in Germany.
When talking sound, the guns all sound really good, especially for a game this old. The German spoken by the enemies is spot on (when understood) and the big blue guys even scream “Mein Leben” when shot down, something that I think is really cool, even to this day.
The gameplay, movement and animation is all really fluent, and it is this basis that laid the foundation for great games like DOOM, Duke Nukem and Half Life. The best example of this, is when playing Wolfenstein: The New Order, and you play realistic graphics and movement in the old Wolfenstein 3D world.
Although not fair, the only problem I had with Wolfenstein 3D, while finishing it, was the repetitive nature. This is surely also present in a way with games like DOOM, but in Wolfenstein 3D, everything looks the same all the way through. It made it a little bit harder to finish. Nevertheless, it was not all that bad overall.
In the end, I enjoyed Wolfenstein 3D. It remains an all time classic. However, from the “big three”, I think I prefer Duke Nukem 3D and DOOM over this one, based on their variety. Although it is not a fair comparison because this game came first, it is just a little too linear and repetitive today.
Still would recommend this relic from the past.
Az első három chapter fenomenális, öt csillagos. Aztán az előzményeket jelentő második három chapter nekem túl labirintusos volt, kicsit too much volt. Ezért a 3 csillag
The hitler portraits must have been scary back then. It's allright to play but the step Doom took advancing from this is noticeable. Especially the level design is a little dull, it feels like always the same walls and rooms all over.
Wolfenstein 3D starts out as a pretty straightforward FPS in the vein of Doom (yeah, we know, it preceded Doom). BJ Blazkowicz once again must storm castles, find war plans, and kill Hitler. Unlike its stealth predecessors, it entirely operates as a fast action first person shooter, where the player can run, strafe, and shoot enemies before they shoot him.
Wolfenstein 3D has a difficulty that wildly swings between enemies barely doing any damage to enemies doing 40% in one hit. The weapons are solely to increase the rate of fire of a single type of bullet, where the name of the game is to shoot everything as quickly as possible before they shoot you. There are three types of soldiers, a cyborg, some dogs, and a few bosses. They're tricky and interesting at first, but there are so many levels that repeat over time that it gets state.
The look of these grid mazes is kooky and terrifying. Never in a game have I seen so much Nazi imagery everywhere, but Wolfenstein 3D just tosses so many swastikas and pictures of Hitler on the wall, with garish wood walls, crazy blue bricks, and gold out the wazoo. It definitely …
Wolfenstein 3D starts out as a pretty straightforward FPS in the vein of Doom (yeah, we know, it preceded Doom). BJ Blazkowicz once again must storm castles, find war plans, and kill Hitler. Unlike its stealth predecessors, it entirely operates as a fast action first person shooter, where the player can run, strafe, and shoot enemies before they shoot him.
Wolfenstein 3D has a difficulty that wildly swings between enemies barely doing any damage to enemies doing 40% in one hit. The weapons are solely to increase the rate of fire of a single type of bullet, where the name of the game is to shoot everything as quickly as possible before they shoot you. There are three types of soldiers, a cyborg, some dogs, and a few bosses. They're tricky and interesting at first, but there are so many levels that repeat over time that it gets state.
The look of these grid mazes is kooky and terrifying. Never in a game have I seen so much Nazi imagery everywhere, but Wolfenstein 3D just tosses so many swastikas and pictures of Hitler on the wall, with garish wood walls, crazy blue bricks, and gold out the wazoo. It definitely doesn't want to be taken seriously, but comes off more on the creepy side.
The levels themselves are vast mazes, often requiring a key or two to progress. It's not totally frustrating, but these giant labyrinths can bore into the mind a bit. It's a good thing the player can run. The first few episodes are fine, and pretty interesting, but the extra missions are definitely skippable.
Wolfenstein 3D might not be a package that proves the need for as many levels as it has, but has a little bit of fun wrapped in a creepy design.
Playing this one again via Super NES emulation. Hot take: the Super NES version is not terrible, all things considered. Yes, some censorship, but still some bumping music and the gameplay is about the same as the PC classic.

https://www.pcgamer.com/au/help-i-cant-stop-looking-at-this-ai-generated-version-of-bj-blazkowicz/
Played the shareware version back in the 90s. I cannot remember whether or not I played the full game or if I owned it. Beat SNES version recently on Hard, and the enemies and bosses were familiar. Did not bother too much with finding secrets and mostly used the chaingun. Flamethrower occasionally and rockets for bosses. The game is not nearly as good as Doom but is still a lot of fun. PC version is better I think. I found the look speed on SNES to be far too slow and made dealing with all the corner camping enemies in tight mazes much more difficult than it needed to be, which was the biggest challenge of the game. Otherwise, I had too much ammo.
I find the fact that they censored out the attack dogs and replaced them with giant rats to be laughable. Props for putting in the effort to make new graphics and sounds though.
One of the first games I played (start 'em young on establishing nazis are the bad guys), but oof--those hallways and quick turns are barf-city.
This was pretty cool take on wolf3d. Loved the music in it http://www.moddb.com/mods/unsung