Status Chovus Jun 26, 2025
Beat NES version. Another game that I didn't need to slow down. It was pretty much the same as Animal Attack Gakuken only it felt much better to aim and control. The turbo button actually fired constantly, which made it much easier to wreck enemies and aim. I died plenty of times but it still felt easier to dodge, and …
Beat NES version. Another game that I didn't need to slow down. It was pretty much the same as Animal Attack Gakuken only it felt much better to aim and control. The turbo button actually fired constantly, which made it much easier to wreck enemies and aim. I died plenty of times but it still felt easier to dodge, and there were no cheap unavoidable shots like in Animal Attack. The stages were very short and many of the "bosses" were just groups of normal enemies. There were a couple bosses that Animal Attack copied, with the orbiting regular enemies that moved back and forth. I wrecked these bosses in seconds for some reason. There was a lot of sprite flicker and slowdown when too much was on screen, especially during the dragon bosses. This seriously limited my rate of fire since the game would not let me shoot too many projectiles depending on how much system resources the boss was using. This went to the extreme during stage 15 where that dragon kept freezing the game. I guess the sheer amount of stuff happening made the emulator think a real NES would be on fire. It took several exits of the entire emulator and slower paced shooting to scrape by. The final boss had this issue too but either not as bad or I kept the shooting manageable after the 1st freeze. Despite the technical problems this game was more fun and better made than Animal Attack.
6.5/10