Circus box art

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Circus

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Circus

Dec 1, 1977

Main game

2.00 average rating based on 9 ratings

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Circus was one of the first games produced by Exidy that used a CPU (6502) to control the game logic instead of hand-crafted hard-coded logic circuits. It ran on a black & white monitor with a color overlay that gave each row of balloons at the top of the screen a different color. It was designed and programmed by Edward Valeau and Howell Ivey of Exidy in 1977. Circus came in an upright dedicated cabinet, and may have also been available in a cocktail configuration as well. Circus machines had white sides with red painted sideart of several balloons in … More
Circus was one of the first games produced by Exidy that used a CPU (6502) to control the game logic instead of hand-crafted hard-coded logic circuits. It ran on a black & white monitor with a color overlay that gave each row of balloons at the top of the screen a different color. It was designed and programmed by Edward Valeau and Howell Ivey of Exidy in 1977. Circus came in an upright dedicated cabinet, and may have also been available in a cocktail configuration as well. Circus machines had white sides with red painted sideart of several balloons in flight. The front of the machine was decorated with a large ornate monitor bezel that also doubled as a marquee (or nameplate). This bezel showed several clowns in a circus scene and had the game title spelled out with multicolored balloons. The control panel was unadorned, save for an analog spinner and a start button. The whole machine was finished off in black T-molding. At least 13,000 units, possibly as many as 20,000, were produced. Less
Release Dates
Dec 1977 Full Release (Japan)
Arcade
1977 Full Release (North_America)
Arcade
1977 Full Release (Europe)
Arcade
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How Long Is Circus?
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scoopings
scoopings gave Feb 20, 2022
scoopings gave Feb 20, 2022
Cute, But Pointless-Feeling Text Adventure

Play: 6/10 This series has been pretty mediocre so far, and I can't imagine a circus setting will change my mind. But here goes nothing.. I played the Atari 800 version, just to stay consistent with my playthrough of the series so far, tho I was curious about the C64/Spectrum graphic versions etc. Silly, goofy solutions to some puzzles. Fun and playful enough, approachable and not as frustrating as Escape From Pulsar, but almost too silly and playful. Almost felt, well, boring heh. But I needed a simple playthrough after some frustrations and my sleepiness kicking in as I wait for my husband to get home in a few!

Feel: 7/10 Yay for a more terse, to-the-point mindset in these '82 adventures. enter image description here

Lol "syphoning petrol with a snorkel."

Attachment: 6/10 Cute enough setting, fun concept, and well-done execution. But just skippable. Nothing too exhilarating, puzzles decent but nothing special, and just all around passaable.