Ms. Pac-Man (1982)

General Computer Corporation (GCC)

Apple II · Arcade · Atari 8-bit · Commodore C64/128/MAX · Commodore VIC-20 · DOS · Sega Game Gear · Sega Master System/Mark III · Texas Instruments TI-99 · Xbox 360 · ZX Spectrum

3.47 from 526 ratings

1172 members have it in their collection · 11 playing now · 124 backlogged · 47 wish listed

How long? · 100% 1h (from 2 logged playthroughs)

In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and … Read more
In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points. The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior". Read less
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Release dates

  • Jan 13, 1982 (Full Release) (North_America) Arcade
  • 1983 (Full Release) (North_America) Atari 8-bit
  • 1984 (Full Release) (North_America) Apple II, Commodore C64/128/MAX, Commodore VIC-20, DOS, Texas Instruments TI-99
  • 1985 (Full Release) (Europe) ZX Spectrum
  • 1991 (Full Release) (Europe) Sega Master System/Mark III
  • 1995 (Full Release) (North_America) Sega Game Gear
  • Jan 10, 2007 (Full Release) (Worldwide) Xbox 360

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Rating distribution

5 stars
72
4 stars
176
3 stars
211
2 stars
58
1 star
7
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Community All Reviews Statuses

Yungbeck

Review Yungbeck 3/5 · Jul 12, 2023

Behind Every Great Man...

I finally met Pacs' significant other. For me, today, not a major change in gameplay but it sure offers some variety in forms of new color schemes, moving power-ups and different patterns of layout to the levels. I played it on the Master System and it's a great time-waster and deservedly considered a video game classic.

[3.5] / [5]

scoopings

Review scoopings 4/5 · Mar 1, 2022

My Go-To Arcade Game When Growing Up

Look: 8/10 Now this is the Pac-Man I must have played the most of. I think this was the arcade game at some place we used to go to near my grandparents' on my mom's side. I like the little acts in between and I like the different color variations. This is mostly boosted due to nostalgia, tho it's warranted--it's …

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Look: 8/10 Now this is the Pac-Man I must have played the most of. I think this was the arcade game at some place we used to go to near my grandparents' on my mom's side. I like the little acts in between and I like the different color variations. This is mostly boosted due to nostalgia, tho it's warranted--it's well-done for its era. I've never made it to the later level colors, but I always did like seeing them when my gamer cousin would get there.

Sound: 8/10 Again, nostalgia. Not that these are amazing or my favorite sounds, but it's familiar and what I associate with arcade gaming--I know most people think of Galaga and Defender and whatnot, but now I remember why Ms. Pac-Man was mine.

Play: 8/10 Classic Pac-Man gameplay, nothing special, but does add the different layouts. If only I were better at gaming, so I could experience more of them! Still, was fun to watch even others play through those later levels. This is definitely the Pac-Man I would replay or play with my brothers when it comes up. This'll never be a favorite genre for me, but it's up there for arcade action games in general--plus the ingrained nostalgia.

Feel: 8/10 I reallllly wanted to get to the brown color scheme, because as a kid I never got even to the light blue parts. This time I did quite readily--you only have two clear two screens sheesh, I definitely have gotten better at gaming--but then only made it to level 5 with 1 extra pac-man left and died there. As much fun as I had fun, and as addictive as it still is, I didn't push past that (which really was only about 20 minutes of gameplay in total). Everything from the intro/title screen introducing the names to the interlude acts to the gameplay itself is nostalgic for me.

Attachment: 8/10 Like I said, this'll be the Pac-Man game I return to! A reliable classic arcade game that will bring back nostalgia for my brothers and me (I thought it was the original Pac-Man but as soon as I saw the intro screen, I remembered it was this one!). I'm excited for Pac-Land too ahhh

Completion: Level 5 Playtime: ~20min

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