The Tower of Druaga (1984)

Namco

Arcade · FM Towns · FM-7 · Family Computer · Family Computer Disk System · MSX · Nintendo GameCube · Sharp MZ-2200 · Sharp X1 · TurboGrafx-16/PC Engine · Wii · Wii U

2.92 from 25 ratings

77 members have it in their collection · 2 playing now · 27 backlogged · 16 wish listed

How long? · 100% 5h (from 1 logged playthrough)

The story still's the same: Ishtar sends Gilgamesh up the 60 maze levels of the Druaga's tower to rescue Ki and retrieve the Blue Crystal Rod. He must find each level's key to proceed to the next one.
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Release dates

  • Jul 20, 1984 (Full Release) (Japan) Arcade, Family Computer, MSX
  • 1986 (Full Release) (Japan) FM-7, Sharp MZ-2200, Sharp X1
  • Jun 25, 1992 (Full Release) (Worldwide) TurboGrafx-16/PC Engine
  • Dec 05, 2003 (Full Release) (Japan) Nintendo GameCube
  • Sep 25, 2007 (Full Release) (Japan) Wii
  • Mar 25, 2009 (Full Release) (North_America) Wii
  • Aug 21, 2013 (Full Release) (Japan) Wii U

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Featured in lists

Rating distribution

5 stars
3
4 stars
4
3 stars
9
2 stars
6
1 star
3
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Community All Reviews Statuses

Reset_Tears

Status Reset_Tears Dec 28, 2020

This is a Namco arcade classic that is worth experiencing from a historical standpoint (it inspired most early console RPGs in Japan, where it was a big hit), but isn't one I've ever been able to get into. Definitely an interesting title though -- you are a knight and each level is a maze; you have to find the key, …

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This is a Namco arcade classic that is worth experiencing from a historical standpoint (it inspired most early console RPGs in Japan, where it was a big hit), but isn't one I've ever been able to get into. Definitely an interesting title though -- you are a knight and each level is a maze; you have to find the key, the exit, and if you want a treasure that can aid you. Each level has a different requirement for unlocking access to the treasure (e.g. defeat 3 slimes). It's all pretty clever, but it mostly feels tedious and obtuse in practice. You start off super-slow, and the sword you attack with only seems to work half the time. I've tried to stick with it, but I mostly get frustrated.

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