Lunar Rescue box art

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Lunar Rescue

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Lunar Rescue

Nov 1, 1979

Main game

3.11 average rating based on 9 ratings

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The game starts with the player's spacecraft docked inside the mothership at the top of the screen. Below the mothership is an asteroid field and below that, the surface of the moon. There are three platforms which can be landed on and six stranded astronauts that need rescuing. You control a small spacecraft. The player must press the button to release their spacecraft from the mothership and manoeuvre through the asteroid field. The craft can only move left or right or use up a finite amount of fuel by engaging the thrust (the same button again) to slow its descent. … More
The game starts with the player's spacecraft docked inside the mothership at the top of the screen. Below the mothership is an asteroid field and below that, the surface of the moon. There are three platforms which can be landed on and six stranded astronauts that need rescuing. You control a small spacecraft. The player must press the button to release their spacecraft from the mothership and manoeuvre through the asteroid field. The craft can only move left or right or use up a finite amount of fuel by engaging the thrust (the same button again) to slow its descent. If the craft is landed successfully on one of the available platforms, one of the astronauts will run towards and board the craft. The asteroid belt now changes into a swarm of flying saucers, some of which drop bombs. The player must now guide the spacecraft back up to the mothership (the craft ascends without using up fuel), avoiding the flying saucers. The thrust button is now a fire button which can be used to shoot at enemies above (as in Space Invaders). Finally, the craft must be docked with the mothership using the bay opening. If the side of the mothership or any part of the ship outside of the opening is hit, the rescued astronaut falls to the surface and dies. If the mothership is missed altogether, the craft explodes. After all six people have been rescued (or killed providing the player still has lives remaining), the game starts again at a higher level. Less
Developers
Taito
Publishers
Taito
Platforms
Arcade
Genres
Arcade
Themes
Action, Science fiction
Release Dates
Nov 1979 (Japan)
Arcade
1979 (North_America)
Arcade
1979 (Europe)
Arcade
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User Stats
24
In Collection
3
Wish Listed
0
Playing
5
Backlogged
How Long Is Lunar Rescue?
No playthrough data yet
scoopings
scoopings gave Sep 17, 2022
scoopings gave Sep 17, 2022
Surprisingly Fun Sim+Shooter Game
This review is for the Arcade version

Look: 7/10 Quite redundant. Though for 1979, as good as it gets indeed.

Sound: 6/10 Didn't notice it but also didn't get annoyed by it.

Play: 8/10 Surprised I liked this so much especially with a slight Frogger vibe going on. Is it just me or is getting down to the "narrow" strip a lot easier than coming back up. At first I thought you could only fire on the way up, no way to control the thrust on your way up, but pro tip: turns out you can. Unfortunately, with only one fire button, you have to fire to thrust but at least you can. I felt pretty darn good at the game compared to usually feeling awful at games lol. And I always like that. It felt really nice narrowly dodging enemies and landing, then (once I knew how to thrust back up) flying fast back up!

Feel: 8/10 My goal was to beat the default 5000 hi score and I barely didn't. I almost stopped playing after 2 screens since I have so many games to get through, but the fact I pushed through means something! enter image description here

Attachment: 7/10 Not sure how often I'd be replaying this but …

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Look: 7/10 Quite redundant. Though for 1979, as good as it gets indeed.

Sound: 6/10 Didn't notice it but also didn't get annoyed by it.

Play: 8/10 Surprised I liked this so much especially with a slight Frogger vibe going on. Is it just me or is getting down to the "narrow" strip a lot easier than coming back up. At first I thought you could only fire on the way up, no way to control the thrust on your way up, but pro tip: turns out you can. Unfortunately, with only one fire button, you have to fire to thrust but at least you can. I felt pretty darn good at the game compared to usually feeling awful at games lol. And I always like that. It felt really nice narrowly dodging enemies and landing, then (once I knew how to thrust back up) flying fast back up!

Feel: 8/10 My goal was to beat the default 5000 hi score and I barely didn't. I almost stopped playing after 2 screens since I have so many games to get through, but the fact I pushed through means something! enter image description here

Attachment: 7/10 Not sure how often I'd be replaying this but it's a game I wanna show my stepdad (who owns the arcade legends machine) and added to the Favorites list on there. Good stuff! 2 player would be fun

Completion: completed 2 screens, died on the 3rd. 4,710 Score, just shy of my goal Playtime: ~20 mins

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