Mega Man 10 (2010)

Inti Creates

Nintendo Switch · PC (Microsoft Windows) · PlayStation 3 · PlayStation 4 · Wii · Xbox 360 · Xbox One

3.70 from 241 ratings

667 members have it in their collection · 10 playing now · 235 backlogged · 100 wish listed

How long? Main story 4h · with extras 4h (from 11 logged playthroughs)

The 8-bit old-schoolers of the world have spoken. And boy, did they do so decisively. When Capcom released the NES-style Mega Man 9 back in 2008, they did it as a piece of one-off fan service, and no matter how good the game was (and it was very, very good), no one expected another 8-bit offering in the core series. … Read more
The 8-bit old-schoolers of the world have spoken. And boy, did they do so decisively. When Capcom released the NES-style Mega Man 9 back in 2008, they did it as a piece of one-off fan service, and no matter how good the game was (and it was very, very good), no one expected another 8-bit offering in the core series. And yet, here it is. Mega Man 10 can be found on WiiWare, PlayStation Network and Xbox Live Arcade in all of its retro glory. And, it, too, is very good. Read less
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Details

Developers
Inti Creates
Publishers
Capcom
Genres
Platform, Shooter
Themes
Action, Science fiction
Franchises
Mega Man
Series
Mega Man

Release dates

  • Mar 01, 2010 (Full Release) (North_America) Wii
  • Mar 05, 2010 (Full Release) (Europe) Wii
  • Mar 09, 2010 (Full Release) (Japan) PlayStation 3, Wii
  • Mar 11, 2010 (Full Release) (North_America) PlayStation 3
  • Mar 11, 2010 (Full Release) (Europe) PlayStation 3
  • Mar 31, 2010 (Full Release) (North_America) Xbox 360
  • Mar 31, 2010 (Full Release) (Japan) Xbox 360
  • Mar 31, 2010 (Full Release) (Europe) Xbox 360
  • Aug 08, 2017 (Full Release) (Worldwide) PC (Microsoft Windows), PlayStation 4, Xbox One
  • May 22, 2018 (Full Release) (Worldwide) Nintendo Switch

Related

Bundled in

DLC

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Featured in lists

PS+ Games by peter · 197 games · 0

Rating distribution

5 stars
41
4 stars
104
3 stars
80
2 stars
12
1 star
3
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Community All Reviews Statuses

TheBeautifulEric

Status TheBeautifulEric Dec 20, 2021 Completed

  • Only played about 6 levels so far and with the exception of 2 of them, they're generally easier than the ones in 9.
  • The bosses seem way harder without using their weaknesses.
  • From a quick glance, the items in the shop seem to be cheaper than in 9.
  • There's a difficulty select in the beginning, which is swell.
  • Special weapons …
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  • Only played about 6 levels so far and with the exception of 2 of them, they're generally easier than the ones in 9.
  • The bosses seem way harder without using their weaknesses.
  • From a quick glance, the items in the shop seem to be cheaper than in 9.
  • There's a difficulty select in the beginning, which is swell.
  • Special weapons are harder to use than in 9.
  • Protoman is included in the base game instead of being DLC and he gets some nice buffs. Still has the shield, slide, charge shot, 2 buster limit, and lower defense, but his defense isn't lowered nearly as much. He also gets to access the shop unlike in 9.
  • Bass is DLC, but I don't already own him and I don't want to pay for him. Just wanted to throw out the fact that he's in the game as a playable character.
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Loto

Review Loto 5/5 · Jun 24, 2020

Gameplay and Regameplay

Its true title should be Blues and Forte, in the same vein as 1998's Rockman and Forte for the Super Famicom. Even if it doesn't sound good as a title, it's the truth. Playing as Megaman makes it commit the same mistakes of the first NES titles (although this didn't happen in Mega Man 9, which is phenomenal too) and …

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Its true title should be Blues and Forte, in the same vein as 1998's Rockman and Forte for the Super Famicom. Even if it doesn't sound good as a title, it's the truth. Playing as Megaman makes it commit the same mistakes of the first NES titles (although this didn't happen in Mega Man 9, which is phenomenal too) and the experience is just boring. On the other hand, there's Proto Man (whose original name is Blues). He may take more damage from enemies, but that's the base for making him work as a very interesting avatar. Partially weak, partially athletic, partially undamageable and partially powerful. Obtaining more powers doesn't make him more powerful because the damage is the damage, and only a few hits are necessary to make him explode. But the powers have the potential to make YOU more intelligent in his behalf, and that's where Protoman 10 shines.

With the "Forte" of the title I'm refering to Bass, who originally was a DLC for this game, but now he's unlockable for free. He's the best easy mode you can imagine, and he's the opposite of Blues because all of your skill feels more rewarded mastering his own base abilities, such as the long horizontal jump, certain resistance and the ability to shoot in 7 directions. Now that I finally can explain all of its appeal, I feel more confident with its rating. Just an incredible game.

Sorry Megaman.

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