Resident Evil Village (2021)

Capcom Development Division 1

Google Stadia · Mac · Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S · iOS

4.17 from 1945 ratings · #224 top rated on Grouvee

4775 members have it in their collection · 131 playing now · 1420 backlogged · 1115 wish listed

How long? Main story 11h · with extras 12h · 100% 35h (from 150 logged playthroughs)

Resident Evil Village is a first-person survival horror game and the sequel to Resident Evil 7: Biohazard. The game maintains elements from previous Resident Evil games, with players having to scavenge environments for items and manage their resources. However, it adds more action-oriented gameplay, with higher enemy counts and a greater emphasis on combat.
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Release dates

  • May 06, 2021 (Full Release) (Worldwide) PC (Microsoft Windows)
  • May 07, 2021 (Full Release) (Worldwide) Google Stadia, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
  • Oct 28, 2022 (Full Release) (Worldwide) Mac
  • Oct 30, 2023 (Full Release) (Worldwide) iOS
  • Feb 27, 2026 (Full Release) (Worldwide) Nintendo Switch 2

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Rating distribution

5 stars
709
4 stars
930
3 stars
251
2 stars
43
1 star
12
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Community All Reviews Statuses

deepdoop

Review deepdoop 4/5 · May 7, 2026

8/10

Mini review:

I don't like this as much as any of the REs that I've beaten, but it's still a lot of fun. Obvious comparison here is RE4 because some sections (plus a merchant, etc) feel ripped right from it, only Ethan is not Leon, and that hurts it, because none of the action, one liners or whatever work …

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8/10

Mini review:

I don't like this as much as any of the REs that I've beaten, but it's still a lot of fun. Obvious comparison here is RE4 because some sections (plus a merchant, etc) feel ripped right from it, only Ethan is not Leon, and that hurts it, because none of the action, one liners or whatever work as well. I don't feel the village is especially compelling. I do like Miranda's children. Even with its flaws, it's still a polished action horror. And yes, fuck the baby monster.

Not elaborating much this time. It's still really good, but none of it connects with me as much as the others I've played. Though with that said, I do find it more playable than RE2 Remake, but that's because RE2 Remake is a lot scarier. In this, there's really only that one spot where you have to hide. And I did love the switch to Chris late in the game, even though it was brief. That was good shit.

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BadBoyBule

Review BadBoyBule 4/5 · Nov 10, 2024

A Resident Evil that dares to be silly

One thing that I've felt dragging Resident Evil games down is the reliance on either tired zombie virus conspiracy plots or, when in doubt, going for an action movie vibe. While Resident Evil Village does that too to an extent, it also is a simple yet effective story about parenthood placed in the middle of a crazy horror trope extravaganza. …

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One thing that I've felt dragging Resident Evil games down is the reliance on either tired zombie virus conspiracy plots or, when in doubt, going for an action movie vibe. While Resident Evil Village does that too to an extent, it also is a simple yet effective story about parenthood placed in the middle of a crazy horror trope extravaganza. And I like it.

The basic gameplay of Resident Evil: Village is very familiar to other Resident Evil games. There's stupidly elaborate door opening mechanism puzzles, limited resources, slow imposing enemies, kooky merchants and so on. Compared to it's predecessor, Resident Evil: Biohazard (that I really liked), I feel like Village has a lot more action going on. With this, I don't mean huge explosions and thrilling chase scenes but rather a lot more enemies and combat. In the beginning, I was a bit frustrated with how the combat felt and how much of it there was but as the game went on, I started to quite like the gunplay and selection of weapons. As seems to be the series tradition, there were some frustrating battles and clunky sections but for the most part the game was fun to play.

As for new ideas, Village goes for a bigger emphasis on exploration that is centered around, you guessed it, a village. The village is a sort of a hub that connects all four main areas together. Sadly, the areas need to be completed in order but it still feels like a nicely realised interconnected environment. Also, while the game doesn't go totally 'metroidvania' on you, many times you are rewarded for scouring through old places with new keys and key items.

As I foreshadowed in the beginning, Village doesn't rely on zombies and mutants. It has a whole array of horror cliches chasing you. You got werewolves, vampires, killer dolls, cyborgs, a huge sea monster... To me, this was really refreshing to see. I also feel the developers really got a kick of having so much more horror elements to work with instead of the usual zombie shenanigans. For example, the most memorable part of the game is this mind-bending house full of dolls in addition to a huge a killer fetus chasing you around. Not something you see every day. I also like how Village feels old-school in how it has four distinct bosses you need to take down to reach your goal. And fittingly the bosses are crazy larger-than-life presonalities.

The main story follows up on Ethan Winters' life after RE: Biohazard. In a smart move to counter the off-kilter horror craziness, the main story is a rather simple story of Ethan Winters desperately trying to get his kidnapped child back. Of course, in the end this ties into the horror cliche insanity and wider RE lore but I liked having something as down-to-earth as parenthood as the main main driving force behind the story. The story and the dialog have room improvement, though, and there's pretty flimsy moments here and there. For example the game starts with Ethan Winters' wife dying in front of him and it's kinda weird how little Ethan seems to react to this. The game also has a section where you briefly play as armed-to-the-teeth military meathead Chris Redfield and I was already fearing this dives in the same stupid tone-shift as RE: Biohazard did with its later parts. Luckily, this wasn't nearly as bad or long. Also, at times, the game is just so stupid that you realise it's meant to be like that. And sometimes not. It's a wild ride.

As for presentation, Resident Evil: Village looks really good. There's tons of well detailed environments that are nicely realised with the RE Engine. I played the game with ray tracing on and I think it contributed to some of the more intricate reflections. And on Series X, the game even runs smoothly with ray tracing on. On the audio side, I can't really remember any music from the game but the ambiance and sound design was immaculate at times. Who knew having floorboards suddenly creak near you could be so effective? And the aforementioned doll section of the game was nicely unnerving.

After RE: Village, it is insteresting to see where the series goes. This game was supposed to just be a sort of expansion RE: Biohazard but ended up being its own thing. And I'm glad it did. Maybe having got its start without the expectations and constraints of being a mainline entry contributed to its different vibe? Both RE: Biohazard and Village have been pretty much my favourite games in the series so I'm eagerly seeing if they can continue this streak of effective reinvention with the next entry. I think Village already has sown the seeds for a sequel with even more freedom and worthwhile exploration.

P.S. I also played the Shadows of Rose DLC and it was a nice addition to the overall package. It acts as a sort of epilogue to the main story of the game and offers nice closure to the whole "Ethan Winters saga". The gameplay is a bit more linear than in the main game but there's also some new mechanics and twists to be found. The DLC reuses environments from the base game and, surprise surprise, the "repurposed" doll section is once again the highlight. I guess designing that environment just got the developers really going.

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KyushuTrail

Review KyushuTrail 5/5 · Jul 24, 2024

Surprisingly brilliant

I played RE2 remake earlier this year and thought it was just ok so I didn’t have great expectations going into this one, but I was pleasantly surprised. I loved it. There were genuinely scary moments, satisfying boss fights, and the challenges kept me coming back to the game even after the main story. I had to peek at a …

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I played RE2 remake earlier this year and thought it was just ok so I didn’t have great expectations going into this one, but I was pleasantly surprised. I loved it. There were genuinely scary moments, satisfying boss fights, and the challenges kept me coming back to the game even after the main story. I had to peek at a guide a couple of times for some puzzles, but mostly figured out the game on my own. I realize now I should have played 7 first for the story to make more sense so I plan on playing that sometime later this year. All in all I had great fun playing this game and I hope RE9 when it comes out is just as good.

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FattsMcstroob

Review FattsMcstroob 4/5 · Dec 27, 2023

Despite Ethan remaining a complete damp rag of a protagonist, Village improves on Biohazard in just about every conceivable way. The combat (thankfully) is tighter, the movement faster, and both the upgrade & inventory management systems are a little less opaque. I really enjoy the trajectory of these games and how fully they embrace everything RE has been across the …

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Despite Ethan remaining a complete damp rag of a protagonist, Village improves on Biohazard in just about every conceivable way. The combat (thankfully) is tighter, the movement faster, and both the upgrade & inventory management systems are a little less opaque. I really enjoy the trajectory of these games and how fully they embrace everything RE has been across the decades. There's less sections with unkillable pursuers, and each is flagged clearly so you're not wasting your ammo on them. The Benevieto sequence is legit one of the scariest goddamn game experiences I've had in a long time.

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h0neypiee

Review h0neypiee 5/5 · Sep 12, 2023

has to be one of the best resident evil games imo, Ethan's games have both been amazing and super fun to play ! :)

Ethan is the best dad, I love his voice lines and the fact he just reattached his hand like a Lego piece it's so goofy.

anyways from start to finish this game is an amazing experience, …

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has to be one of the best resident evil games imo, Ethan's games have both been amazing and super fun to play ! :)

Ethan is the best dad, I love his voice lines and the fact he just reattached his hand like a Lego piece it's so goofy.

anyways from start to finish this game is an amazing experience, each area has its own unique things that make them great and all of the lords are so fucking cool in their own ways, although Heisenberg will always be my fav sorry x

and the ending makes me cry every time

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whoopee6982

Review whoopee6982 2/5 · Apr 13, 2023

This game has unbearable problem of motion sickness. I never have motion sickness when playing games before.

After switching to third person view, the game is playable, but still a little motion sick.

drinksomeofthismichael

Review drinksomeofthismichael 2/5 · Jan 3, 2023

Least favorite RE in quite some time

One of the least fun I’ve had playing a RE game in quite a long time. I couldn’t really get into this one. I found it messy and all of the characters/enemies/bosses kind of dull. It’s more action oriented and leans toward the goofy side of RE, very camp. It was a chore to finish and I don’t even think …

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One of the least fun I’ve had playing a RE game in quite a long time. I couldn’t really get into this one. I found it messy and all of the characters/enemies/bosses kind of dull. It’s more action oriented and leans toward the goofy side of RE, very camp. It was a chore to finish and I don’t even think I’ll try the DLC for it, let’s see.

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BurningKirby

Review BurningKirby 4/5 · Aug 6, 2022

Was The Bar Too High?

I know what the title says, but first I feel like I should point out that I liked this game. Very much, actually. It's among the best in the franchise when it comes to most elements, especially gameplay and the gorgeous character designs.

I had a lot of fun throughout my whole playthrough but time and time again as I …

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I know what the title says, but first I feel like I should point out that I liked this game. Very much, actually. It's among the best in the franchise when it comes to most elements, especially gameplay and the gorgeous character designs.

I had a lot of fun throughout my whole playthrough but time and time again as I worked my way through I couldn't help but feel...disappointed. Like here Ethan is in this genuinely cool setting. All the enemies look great and for the most part feel pretty good to fight too (though they talked a little too much as I was filling them with lead.):

  • Lady Dimitrescu was both intimidating and elegant. Really intriguing character.
  • Donna Beneviento had an absolutely terrifying doll. She straight up gives me the creeps and I don't usually get that from dolls. Donna herself also practically embodies shadowy secrets, with her black veil and mysterious powers. I wondered what events could have molded her into the twisted character she is today.
  • Moreau was pathetic in the best way possible. I really loved how the way he acts shows you the surprisingly hostile relationships the baddies have amongst themselves.
  • Heisenberg struck me as something fresh for the series as soon as I saw him. A dude that can control magnetic fields? That's badass! While the others felt like they each embodied their own brand of horror (Gothic, Doll, and Lovecraftian respectfully), Heisenberg didn't seem to quite fit into any familiar horror media trope, which piqued my curiosity.

So what was the problem? Well, I think I might have set my expectations too high.

Because despite how awesome the big villains looked, this is unfortunately an RE game, and I have yet to find one that manages to deliver on great story and character writing without stumbling hard somewhere along the way (The last quarter of RE7 breaks my heart because we were so close to greatness). I wanted so badly for the villains to feel deep, but each boss encounter just felt shallow. Like I hadn't been given enough time to get to know the person I was fighting, you know? And then they were dead and it was time for the next big bad guy.

I would have loved for each villain's area to give me more about who they are and why they're here, because they're all so COOL looking! But each time it was just the ol' "Get through the puzzles to the boss with a note or two to give slight bits of background on your victim, maybe meet them once or twice along the way so they can threaten you, and then kill 'em and move on."

That's my only major gripe with the game, really. It left me hungry for more that I don't expect to get, unless they do it through DLC-- which shouldn't be a requirement to get solid development for the game's characters.

It's for sure among my favorites in the series, because despite the shortcoming in character development and some minor plot nitpicks, it was a fantastic ride. Maybe I'll pick it back up sometime to play through once more and make use of the unlockable weapons, because those looked really fun. I also have yet to play any of the Mercenary game modes in the franchise...

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skinnyapples

Review skinnyapples 4/5 · Jul 4, 2022

Another great addition to the franchise

I have been playing Resident Evil games since I was a kid and watching this franchise grow from incredible games, then go downhill into the sewers, and now slowly crawl its way back up has been a real trip. Resident Evil 7 was an solid horror game with great villains and a promising fresh new start. However, the weakness of …

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I have been playing Resident Evil games since I was a kid and watching this franchise grow from incredible games, then go downhill into the sewers, and now slowly crawl its way back up has been a real trip. Resident Evil 7 was an solid horror game with great villains and a promising fresh new start. However, the weakness of that game is the same one I have a problem with in this one, and that is how much I hate the protagonist. I don't know why Ethan is the main character, he is just so dull and boring. I don't care for his backstory, goals, or interactions with anyone or anything. For a franchise with incredible leading characters since the original, I don't know what happened with this dude. Other than that, the monsters in the game are great, the gameplay is just as fun as always, and the scares are excellent. Resident Evil Village is a memorable entry into the franchise, but unfortunately, I can't really say it joins the top-tier group, but that is a very high bar to be fair.

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donnyblot

Review donnyblot 5/5 · Jun 17, 2022

RE: ATE!!

I've been a Resident Evil fan for a very long time starting with the Playstation and beat every game except the remakes. This game is truly something special because it does something that RE haven't done with a long time which is the perfect blend of horror and action. RE 7 was great and scary, but I always felt like …

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I've been a Resident Evil fan for a very long time starting with the Playstation and beat every game except the remakes. This game is truly something special because it does something that RE haven't done with a long time which is the perfect blend of horror and action. RE 7 was great and scary, but I always felt like the combat was lacking something. Especially since RE 7 only had like 3 enemy types. RE8 does have a little less horror but it definitely has the scariest moment in RE history. (You guys know what I'm talking about).

One thing I really didn't like in this game is... Ethan... He's the worse protagonist ever in a video game. He's soulless, one dimensional, and those one liners are so trash. I don't understand how Capcom made a character like this when usually the characters are so good. I don't understand lol.

So ironically I beat this game right before the Capcom presentation so I didn't get spoiled or anything. This is great, now I can play this game again, but in 3rd person and see Ethan stupid face lmao!

You must play this game!

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carlogo

Review carlogo 5/5 · Mar 4, 2022

Very very very good

A very cool game and a very good Resident Evil game, perhaps the best one since 2 (I am not a big fan of 4). Straight up impressive from an art design point of view, and works really well in tandem with RE7. I can't say much about how challenging it is, as I played it on babby mode, and …

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A very cool game and a very good Resident Evil game, perhaps the best one since 2 (I am not a big fan of 4). Straight up impressive from an art design point of view, and works really well in tandem with RE7. I can't say much about how challenging it is, as I played it on babby mode, and I have no regrets because I come to RE for atmosphere and exploration. This one has a real Metroidvania aspect to the Village area, which I loved. If you like OTT horror games it is not to be missed.

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windupcrows

Review windupcrows 3/5 · Jan 6, 2022

Some series highlights and luxurious gothic production values, let down by an unsatisfying last act.

kiyohie

Review kiyohie 5/5 · Aug 26, 2021

The story carries on from RE7 where Ethan and Mia have a baby and are seemingly living a happily ever after life up until Chris Redfield barges in. I loved everything! The story was great, the bosses, the graphics, the game play, etc. They added new features like the ball game, treasures, recipes, and the Duke where you can buy …

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The story carries on from RE7 where Ethan and Mia have a baby and are seemingly living a happily ever after life up until Chris Redfield barges in. I loved everything! The story was great, the bosses, the graphics, the game play, etc. They added new features like the ball game, treasures, recipes, and the Duke where you can buy weapons/upgrades from which I thought were all good additions. I would definitely recommend this game to everyone!

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peter

Status peter Jul 23, 2021

Am I missing something? Why did this end up the most popular game of the day here on Grouvee? Is there a sale somewhere I'm missing?

Duskwind

Review Duskwind 4/5 · Jul 17, 2021

General Review- RE: Village

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

Gameplay: 4/5

Story: 3.5/5

Presentation: 4.5/5

ElisaWerthenbach

Status ElisaWerthenbach Jun 13, 2021

Just killed the first out of four(?) final bosses. This game is fun! It's not what I expected but that is something I did expect. RE7 was better by a long shot but Village is still good. I do wish it was a little more scary though.

DucksOnQuack

Status DucksOnQuack Jun 9, 2021

This Mercenaries mode really sucks. In the other games, i.e. RE-4-6, you were constantly on the move. Enemies were always chasing after you in these wide arenas that just work well. You were given no objective other than to rack up as many points as possible under a time limit. In here, you're supposed to kill a certain amount of …

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This Mercenaries mode really sucks. In the other games, i.e. RE-4-6, you were constantly on the move. Enemies were always chasing after you in these wide arenas that just work well. You were given no objective other than to rack up as many points as possible under a time limit. In here, you're supposed to kill a certain amount of enemies to proceed into the next arena. You're incentivized to kill every enemy for the large score bonus, but since the enemy count is finite, the flow of combat instantly breaks. That perfect combo is no more. Since certain enemies don't move, you have to backtrack and search through parts of the campaign that are not meant for arena combat and work horribly in this mode. Only interewting thing about this mode are the power ups for as arbitrary as they are. They made you pick and choose for some basic ass synergy.

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DucksOnQuack

Status DucksOnQuack Jun 7, 2021

It's a sad day today. I didn't get the speedrun achievement(beat the game in under 3 hours), but I did beat the game within half the time of my first playthrough.

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Dallen

Status Dallen Jun 1, 2021

Near the end of metal guy's place...uhg. Swamp land was like a bad joke. I've never played a more mindless section in a resident evil. Metal guy's place at least has some interesting imagery and he really chews the scenery but man this game just continues to disappoint. Hopefully the end picks it up a little because so far we're …

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Near the end of metal guy's place...uhg. Swamp land was like a bad joke. I've never played a more mindless section in a resident evil. Metal guy's place at least has some interesting imagery and he really chews the scenery but man this game just continues to disappoint. Hopefully the end picks it up a little because so far we're sitting pretty at like maybe a 3/5? Maybe it'll be more fun on replay but I kinda doubt it since literally half the game has basically no meaningful gameplay or reasonable way to skip said non gameplay.

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Dallen

Status Dallen May 30, 2021

Okay halfway through village. The intro is really bad in terms of easing a player into the mechanics and showing the level of difficulty. It took me an hour to get past that one part and nothing has been noteworthy in terms of difficulty. Really baffling. Vampire lady lair is fun but way too simple. It plays like baby's first …

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Okay halfway through village. The intro is really bad in terms of easing a player into the mechanics and showing the level of difficulty. It took me an hour to get past that one part and nothing has been noteworthy in terms of difficulty. Really baffling. Vampire lady lair is fun but way too simple. It plays like baby's first resident evil map. I was basically sleepwalking through it but even lazy resi is good stuff so it was a good dream. Doll baby house is possibly the worst thing to have happened to the franchise. Everything that sets resi apart from its dull contemporaries is lost here. It's Everything I feared 7 would sell out and become. I don't know how this made it into this series. The only thing that rivals it in slow boring stupidity is the intro to Leon's campaign in resi 6 were you're forced to walk and talk with npcs the whole time. At least in that game there was dull banter to distract you. (6 is a great game btw)

Stuff I like. Any time the Duke shows up. He is great fun and the most engaging character so far. Also loved a little trick where a puzzle had me looking out a window and I expected a jump scare but then noticed numbers for a puzzle. I started counting them and then BAM!!! It waited just long enough to actspook me when the Wolfman showed up.

Other than that. I have fun while playing it but whenever I step away I'm feeling pretty disappointed. I haven't been this meh on a resi game since revelations 2. It's probably sitting near my bottom 3 atm

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Sir_Laguna

Status Sir_Laguna May 26, 2021

Resident Evil Village keeps giving us clicks so I'll keep writing about it.

This time, I list all the 'easter eggs', references and links to the whole RE series.

enter image description here

The article is in spanish and you can find it here.

If this train keeps going, maybe I'll be able to write the analysis of the themes of paternity and …

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Resident Evil Village keeps giving us clicks so I'll keep writing about it.

This time, I list all the 'easter eggs', references and links to the whole RE series.

enter image description here

The article is in spanish and you can find it here.

If this train keeps going, maybe I'll be able to write the analysis of the themes of paternity and maternity on the game.

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sizzleleg

Status sizzleleg May 26, 2021

Absolutely loved it. In my top 3 Resi games, alongside 2 and 4. Its just the right blend of action, scares, thrills, and silliness. All wrapped up in a supremely polished and gorgeous package.

I could pick flaws if I wanted, but the game was just want I wanted/needed after playing too many bloated openworld games. Not overlong, or too …

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Absolutely loved it. In my top 3 Resi games, alongside 2 and 4. Its just the right blend of action, scares, thrills, and silliness. All wrapped up in a supremely polished and gorgeous package.

I could pick flaws if I wanted, but the game was just want I wanted/needed after playing too many bloated openworld games. Not overlong, or too short. Well paced. And with an extra mercenaries mode! Perfect.

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DucksOnQuack

Status DucksOnQuack May 24, 2021

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Beating both Village and RE4 (for the third time) back to back made me think a lot more about these games than I was expecting. Especially since I was replaying RE4 leisurely on the Switch. Of course I prefer RE4, but Village is a beast of its own, even if it fumbles hard in gameplay aspects.

DucksOnQuack

Status DucksOnQuack May 23, 2021

Beat the third zone.

I'm enjoying my time with REVillage, but I feel like things should be fleshed out more. Out of the Resident Evil games that I have played, I've played RE4, RE2 Remake, part of RE7, and now this and I'd say that Village is mechanically weaker than those games aside from maybe 7. Maybe it's the large …

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Beat the third zone.

I'm enjoying my time with REVillage, but I feel like things should be fleshed out more. Out of the Resident Evil games that I have played, I've played RE4, RE2 Remake, part of RE7, and now this and I'd say that Village is mechanically weaker than those games aside from maybe 7. Maybe it's the large size of the case where I didn't feel as overwhelmed as I was in 4 and 2R. And how much less space things take up in Village compared to RE4. Maybe it's the stacking where meat, ammo, and mines can be stacked upon each other, leaving less decision making. Stacking was fine in RE4 because ammo was the only thing that was stacked. Maybe it's that herbs, chemfluids, ammo, and keys are in different inventory systems, leaving more space in your case. I could forgive RE4 with how key items, treasure items, and your case were in separate inventory systems because of how it focused more on being an action game whereas Village tries to be both but doesn't really know which hand it wants to chew on when it comes to mechanical aspects of the game. So far, I have never run out of space. Maybe it's the lack of a limb damage system to stun enemies like in RE4 and 2R, leaving only staggers that are based on luck while also being visually less impressive than RE2R.

Village is a really fun game with its varied fun house horror segments (the second zone being excellently done horror for as different gameplay wise as it is compared to the series) and solid gunplay, but I kinda feel underwhelmed with the mechanics of this game which is why RE4 is one of my top 5 favorite games and I was expecting RE4 2 in a spiritual manner, which does in spades, but not enough to really wow me so far.

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brothersaint

Status brothersaint May 22, 2021

I beat Resident Evil Village and loved it. I really am a sucker for the series and Ethan Winters deserved his time in the spotlight. Still not sure how I rank it against 7... they feel like two distinct flavors of Resident Evil's approach to first-person horror.

My next goal is to plat the game on PS5. It's not an …

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I beat Resident Evil Village and loved it. I really am a sucker for the series and Ethan Winters deserved his time in the spotlight. Still not sure how I rank it against 7... they feel like two distinct flavors of Resident Evil's approach to first-person horror.

My next goal is to plat the game on PS5. It's not an unreasonable task but will take multiple playthroughs and require significant focus. There's a chance I give up if get bored and want to play something new.

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runfik

Review runfik 5/5 · May 20, 2021

Entre jeu d'horreur et d'action

Entre jeu d'horreur et d'action, Ce RE est vraiment très cool. On retrouve le gameplay de RE 2 et 3 remastered avec un univers plus proche de RE7. Les boss sont charismatiques et bien trouvés. Un petit bémol sur la gestion des munitions, un peu trop nombreuses en mode normal. Si vous aimez ce type de jeu, commencez directement en …

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Entre jeu d'horreur et d'action, Ce RE est vraiment très cool. On retrouve le gameplay de RE 2 et 3 remastered avec un univers plus proche de RE7. Les boss sont charismatiques et bien trouvés. Un petit bémol sur la gestion des munitions, un peu trop nombreuses en mode normal. Si vous aimez ce type de jeu, commencez directement en difficulté supérieure.

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