Mega Man 9 (2008)

Inti Creates

Legacy Mobile Device · Nintendo Switch · PC (Microsoft Windows) · PlayStation 3 · PlayStation 4 · Wii · Xbox 360 · Xbox One

3.83 from 320 ratings

827 members have it in their collection · 15 playing now · 269 backlogged · 115 wish listed

How long? Main story 4h · with extras 6h (from 10 logged playthroughs)

Mega Man 9 brings the series back to its old school roots with retro gameplay, music and classic 8-bit style graphics! Mega Man fans, your wait is over! The classic Blue Bomber that debuted in 1987 is back with the ninth installment in the classic series. It's a new adventure for Mega Man all done in an 8-bit style -- graphics, music, and gameplay are all like you remember them!
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Details

Developers
Inti Creates
Publishers
Capcom
Genres
Platform, Shooter
Themes
Action, Science fiction
Franchises
Mega Man
Series
Mega Man

Release dates

  • Sep 22, 2008 (North_America) Wii
  • Sep 24, 2008 (Japan) Wii
  • Sep 25, 2008 (Europe) PlayStation 3
  • Sep 25, 2008 (North_America) PlayStation 3
  • Sep 26, 2008 (Europe) Wii
  • Oct 01, 2008 (North_America) Xbox 360
  • Oct 01, 2008 (Europe) Xbox 360
  • Jun 24, 2009 (Japan) PlayStation 3, Xbox 360
  • Dec 01, 2010 (Japan) Legacy Mobile Device
  • Aug 08, 2017 (Full Release) (Worldwide) PC (Microsoft Windows), PlayStation 4, Xbox One
  • May 22, 2018 (Full Release) (Worldwide) Nintendo Switch

Related

Bundled in

DLC

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Featured in lists

PS+ Games by peter · 197 games · 0

Rating distribution

5 stars
69
4 stars
146
3 stars
87
2 stars
16
1 star
1
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Community All Reviews Statuses

hyrumsutton

Review hyrumsutton 3/5 · Nov 13, 2023

Punishingly Difficult, But Kind of Satisfying?

I've been playing the numbered Mega Man games in order for the last few years. They're not really my favourite games, but they've always had a certain charm, and I wanted to challenge myself to beat them all before playing Mega Man 11, which I picked up on sale like two years ago and haven't played yet.

In 1996, Capcom …

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I've been playing the numbered Mega Man games in order for the last few years. They're not really my favourite games, but they've always had a certain charm, and I wanted to challenge myself to beat them all before playing Mega Man 11, which I picked up on sale like two years ago and haven't played yet.

In 1996, Capcom made Mega Man 8, which is in my opinion the best in the series (that I've played). It looked great, was just the right difficulty level, had interesting level design, and I loved the upgrade options.

12 years later, they decided to go back to their roots and make another NES-style game in Mega Man 9. I see the appeal, but in my opinion they were just going back to a time when the games were objectively worse. No sliding, no charging the Mega Buster. But worst of all, they brought back the punishing difficulty and ramped it up.

Like Mega Man 7, at times, I was flabbergasted at what they expected me to do with three lives. And yet, I did it. And it only took me about 6 1/2 in-game hours. So is the difficulty worth it? I don't know, but there is some sense of satisfaction in overcoming a challenge like that.

The really frustrating thing is the how they actually punish you for failing. The first time I made it to Wily, I was out of Energy Tanks. The final stage of the Wily fight is really tough, and it takes time to figure out the patterns, and it's really helpful to have special weapons. But getting back to that point after a game over takes so long, and you only get to practice for a few seconds before being sent back. I eventually gave up, deciding I needed the Energy Tanks.

The next day, I started all the way back from Wily Stage 1 and managed to crawl my way all the way back to Wily, and since I preserved my Energy Tanks this time, I was actually able to beat him first try. But just the fact that you have backtrack so much every time you fail, and lose your items if you use them, makes it really frustrating. I for sure spent more time in Wily Castle than the rest of the game combined.

So yea, is this a good game? I don't know, I guess so. I'm glad I beat it.

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demifriend

Status demifriend Jan 22, 2023

Um dos melhores platformers de todos os tempos, um dos melhores elencos de Robot Masters de todos os tempos, alguns dos melhores castelos do Wily de todos os tempos.

TheBeautifulEric

Status TheBeautifulEric Dec 19, 2021 Completed

Rambling I finally beat this game after about 10 or so years of owning it. It was the first entry in the classic series I’ve played, so I was hoping to enjoy it more than 8. I think the salt and frustration is currently clouding my view of the game right now, but I actually enjoyed it less than I …

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Rambling I finally beat this game after about 10 or so years of owning it. It was the first entry in the classic series I’ve played, so I was hoping to enjoy it more than 8. I think the salt and frustration is currently clouding my view of the game right now, but I actually enjoyed it less than I thought I would. It feels like the games on the NES, all the triumphs along with the flaws. Mega Man doesn’t have a slide or a charge shot, which makes it feel like the entry closest to MM2. The enemies that come out of nowhere, insane hit stun right into pits, the lack of checkpoints in long stages; all of these make this game pretty tough. I think the fact that I was out of practice soured my enjoyment because I expected to struggle less than I actually did. I was hoping to do a no items and no special weapon playthrough, but after failing at the final stage over and over I gave up on that goal. Luckily, the game offers a screw shop to mitigate some difficulty by letting you buy upgrades and tanks.

Protoman As hard as the game is normally, you can actually play as Protoman (may or may not be DLC) which makes the game even harder. Protoman has a charge shot similar to the one in MM4, a slide, and a shield while jumping. All of that is offset by him taking much more damage and only being able to have 2 busters on screen instead of 3. So even though he has a charge shot, he actually has less DPS than MM because of how long it actually takes to reach full charge. It doesn’t help that he loses charge when he takes damage.

Final thoughts Despite my frustrations, I still think it’s a fun game and probably in the top 3 of games in the classic series. It may be first game bias speaking, but in the very least, if you are a fan of how the games were on NES, I don’t think you can go wrong playing this iteration.

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b_n

Review b_n 4/5 · Jan 13, 2015

1001 Games - #889

Pros: near-perfect recreation of the original Mega Man style, excellent chiptune soundtrack

Cons: retains punishing difficulty of retro games

Recommendation: Essentially a new NES game, it is a relatively game with extremely high difficulty to make sure you don't finish it the first time you play. Mega Man 9 rewards dedication and patience. I would say …

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1001 Games - #889

Pros: near-perfect recreation of the original Mega Man style, excellent chiptune soundtrack

Cons: retains punishing difficulty of retro games

Recommendation: Essentially a new NES game, it is a relatively game with extremely high difficulty to make sure you don't finish it the first time you play. Mega Man 9 rewards dedication and patience. I would say this game is best for those who have mastered the original classics (2, 3, and 4 in my opinion) and are looking for more.

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