Kirby Super Star (1996)

HAL Laboratory

Super Famicom · Super Nintendo Entertainment System · Wii · Wii U

4.11 from 1008 ratings

2102 members have it in their collection · 39 playing now · 420 backlogged · 189 wish listed

How long? Main story 5h · with extras 10h · 100% 9h (from 11 logged playthroughs)

Kirby Super Star, released as Kirby's Fun Pak in PAL regions, is a platforming video game developed by HAL Laboratory and published by Nintendo. The game was advertised as featuring eight games: seven short subsections with the same basic gameplay, and two minigames. Kirby Super Star sees players take on the role of Kirby, who can float around the screen, … Read more
Kirby Super Star, released as Kirby's Fun Pak in PAL regions, is a platforming video game developed by HAL Laboratory and published by Nintendo. The game was advertised as featuring eight games: seven short subsections with the same basic gameplay, and two minigames. Kirby Super Star sees players take on the role of Kirby, who can float around the screen, inhale blocks and enemies and spit them out. By swallowing certain enemies after inhaling them, Kirby can copy their abilities and use them as his own, becoming able to perform a wide range of attacks. A unique feature of the game is the addition of helpers. When Kirby is in possession of an ability, he can choose to transform it into a helper character which can be controlled by a second player or the computer AI. Read less
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Release dates

  • Mar 21, 1996 (Full Release) (Japan) Super Famicom
  • Sep 03, 1996 (Full Release) (North_America) Super Nintendo Entertainment System
  • Dec 1996 (Full Release) (Brazil) Super Nintendo Entertainment System
  • Jan 23, 1997 (Full Release) (Europe) Super Nintendo Entertainment System
  • Jan 23, 1997 (Full Release) (Australia) Super Nintendo Entertainment System
  • Oct 13, 2009 (Full Release) (Japan) Wii
  • May 17, 2010 (Full Release) (North_America) Wii
  • May 28, 2010 (Full Release) (Europe) Wii
  • May 28, 2010 (Full Release) (Australia) Wii
  • May 01, 2013 (Full Release) (Japan) Wii U
  • May 23, 2013 (Full Release) (Europe) Wii U
  • May 23, 2013 (Full Release) (North_America) Wii U
  • May 23, 2013 (Full Release) (Australia) Wii U

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Rating distribution

5 stars
384
4 stars
387
3 stars
198
2 stars
32
1 star
5
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Community All Reviews Statuses

benhenry3

Status benhenry3 Jan 19, 2024

Wow what a great game. There is so much to do in this game and I love it. All the different modes add new challenges and there are so many abilities that you can choose from.

TheBeautifulEric

Status TheBeautifulEric Feb 19, 2023 Completed

Skipped over Dream Land 2 since it isn’t on Switch yet. Going from Adventure to Super Star is a big step up. Controls are much more responsive and it’s a big step up aesthetically. The AI partner is a rad substitute if you don’t have anyone to play multiplayer with. The two modes that stand out to me are Great …

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Skipped over Dream Land 2 since it isn’t on Switch yet. Going from Adventure to Super Star is a big step up. Controls are much more responsive and it’s a big step up aesthetically. The AI partner is a rad substitute if you don’t have anyone to play multiplayer with. The two modes that stand out to me are Great Cave Offensive and Milky Way Wishes. Great Cave Offensive is a neat way to see how Kirby would work with an interconnected map and Milky Way Wishes show off unlocking new abilities and changing between abilities freely. I kinda wish both of these were used more in the series. And I like how players share health items by kissing. (:

Super Star Ultra on DS
I only played it briefly after playing the original SNES version so I can’t really give an accurate impression comparing the two. I originally played this version years ago and I don’t plan on replaying it at the moment. This version seems like a big step up if you plan on playing it single player. Better controls, more modes, and it’s portable. Multiplayer is worse from my memory, I think you had to share the same DS screen instead of having the screen being mirrored on two separate DSes.

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DucksOnQuack

Status DucksOnQuack Apr 4, 2022

Kirby is better than Elden Ring because it won a Grammy. This is the second time a video game related piece of music won a Grammy. The last time being Baba Yetu from Civilization IV winning Best Instrumental Accompanying Vocalist(s).

Chovus

Status Chovus Jan 17, 2021

Completed most of the game. I did all 4 campaigns, the arena, the great cave offensive (40 out of 60 treasures) and the race. I did not like the race, and the punch and samurai mini games were not worth playing. I had a lot of fun with the game, though the cave offensive was a bit of a drag …

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Completed most of the game. I did all 4 campaigns, the arena, the great cave offensive (40 out of 60 treasures) and the race. I did not like the race, and the punch and samurai mini games were not worth playing. I had a lot of fun with the game, though the cave offensive was a bit of a drag without a map. I really did not feel like backtracking to figure out what I missed, and did not like having to use specific powers to unlock areas. That concept would have worked much better with way you collect powers and can freely switch between them in the Milky campaign. I preferred the ninja power most due to its quick long range attacks, and would often solo with it rather than lose it to a helper. The beam was great with the charge up long range blast, and the bomb has good range too. Most of the other powers were useful in their own ways but I preferred to stay safe at range.

This was the first Kirby game I have played; never even played any back in the day. I was very impressed with the excellent mechanics, controls and design. No idea how this compares to other Kirby games but it makes me want to find out.

9.0/10

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Reset_Tears

Status Reset_Tears Oct 23, 2020

It's a cute, simple platformer. The box says 8 games in one, but it's really more like... five short campaigns, and three mini-games. That's not a bad thing, but don't expect eight full "Kirby's Adventure"s for the price of one. The true main selling for Super Star IMO is that you can play with a friend, who will play as …

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It's a cute, simple platformer. The box says 8 games in one, but it's really more like... five short campaigns, and three mini-games. That's not a bad thing, but don't expect eight full "Kirby's Adventure"s for the price of one. The true main selling for Super Star IMO is that you can play with a friend, who will play as one of the game's enemies (which is essentially the same as Kirby having eaten said enemy). Co-op makes for a quick and breezy romp through each campaign, and you can take a break between them with one of the silly mini-games ("time your button press just right" sort of deals). This co-op mode is especially great for playing with someone newer to video games, I would imagine.

Super Star looks great, but much like Kirby's Adventure I found the level design in general quite bland. (The exception may be the campaign "Great Cave Offensive," which is essentially an exploration-focused Super Metroid, but cuter.) And while I like the variety in Kirby's abilities, I still don't really feel much of the game is actually designed around them.

One thing that stood out to me while playing this was just how much it all felt like Smash Brothers, particularly in terms of the actual platforming and movement, the lackadaisical floatiness of it all. (It's something I've never liked in Smash, and don't care for it much here either.) And really, at the end of the day a bunch of Kirbies with their many different little projectiles and different little melee attacks is essentially the same as having a bunch of Smash characters doing the same sorts of attacks. Even short-attention-span Kirby's changing his attack style every few seconds is very reminiscent of Smash and its hundred random items. So all you Smash lovers are actually just Kirby lovers! Fun fact.

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