Disney's Aladdin (1993)

Capcom

Game Boy Advance · Mac · PC (Microsoft Windows) · Super Famicom · Super Nintendo Entertainment System

3.25 from 8 ratings

21 members have it in their collection · 5 backlogged · 1 wish listed

Disney's Aladdin is a 1993 video game developed by Capcom for the Super Nintendo Entertainment System (SNES). Based on the film of the same name, Disney's Aladdin is a 2D side-scrolling video game in which the player characters are Aladdin and his monkey Abu.
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Details

Developers
Capcom
Publishers
Capcom, Gradiente, Playtronic
Genres
Adventure, Arcade, Platform
Themes
Action
Franchises
Disney, Disney's Aladdin
Steam
View on Steam

Release dates

  • Nov 21, 1993 (Full Release) (North_America) Super Nintendo Entertainment System
  • Nov 26, 1993 (Full Release) (Japan) Super Famicom
  • Dec 01, 1993 (Full Release) (Brazil) Super Nintendo Entertainment System
  • Jan 27, 1994 (Full Release) (Europe) Super Nintendo Entertainment System
  • Aug 01, 2003 (Full Release) (Japan) Game Boy Advance
  • Mar 19, 2004 (Full Release) (Europe) Game Boy Advance
  • Sep 28, 2004 (Full Release) (North_America) Game Boy Advance
  • Dec 18, 2017 (Full Release) (Worldwide) Mac, PC (Microsoft Windows)

Related

Bundled in

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Featured in lists

Super Nintendo by KiingShady · 38 games · 0
nostalgia by Arvyel · 53 games · 0

Rating distribution

5 stars
0
4 stars
2
3 stars
6
2 stars
0
1 star
0
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Community All Reviews Statuses

RossBonaime

Review RossBonaime 4/5 · May 13, 2026

There are two things I've always known to be true about Disney's Aladdin on the Super Nintendo: 1. This is far superior to the Genesis version, no matter what anyone (wrongly) says, and 2. This deserves to be in the canon of fantastic Nintendo/Disney/Capcom games made in this period. Much like games like Chip 'n Dale: Rescue Rangers, DuckTales, and …

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There are two things I've always known to be true about Disney's Aladdin on the Super Nintendo: 1. This is far superior to the Genesis version, no matter what anyone (wrongly) says, and 2. This deserves to be in the canon of fantastic Nintendo/Disney/Capcom games made in this period. Much like games like Chip 'n Dale: Rescue Rangers, DuckTales, and The Little Mermaid, Aladdin is a perfect blend of challenging, but fairly easy to manage games that really captured the spirit of the source material.

I'm a sucker for these games that simply tell us the story of the movie, and find clever ways to bring that to a new form of media. This has to pad things out with levels in a random pyramid, or within Genie's lamp, but it's such a solid platformer that no one minds. It's also a game that isn't against slowing things down and just having a level entirely centered around the "A Whole New World" part of the movie.

But I think what makes this such a great Nintendo/Disney/Capcom game are the controls, which make Aladdin feel a bit bouncy and floaty in just the right way. The introduction of a sheet early on that you can use as a parachute makes the sometimes frustrating platforming much more manageable, and I often am reminded of how Scrooge moved in the DuckTales game so smoothly when I'm playing this game.

Aladdin is a stunning-looking SNES game that controls well, has some fun platforming with just the right amount of difficulty, and is the kind of movie-based game I want from this period. Capcom had a bit of a harder time managing expectations in the SNES days, but they truly nailed it with Aladdin.

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