Sonic 3D Blast (1996)

Sega Corporation, Traveller's Tales

Linux · Mac · PC (Microsoft Windows) · Sega Mega Drive/Genesis · Wii

2.42 from 563 ratings

1132 members have it in their collection · 13 playing now · 143 backlogged · 68 wish listed

How long? Main story 4h · with extras 3h · 100% 4h (from 4 logged playthroughs)

Sonic 3D Blast is a 1996 platform video game developed by Traveller's Tales and Sonic Team, and published by Sega for the Genesis, Saturn, and Windows. Part of the Sonic the Hedgehog series, the game abandons previous Sonic games' side-scrolling style in favor of isometric gameplay, making use of some pre-rendered 3D models converted into sprites. The game features creatures … Read more
Sonic 3D Blast is a 1996 platform video game developed by Traveller's Tales and Sonic Team, and published by Sega for the Genesis, Saturn, and Windows. Part of the Sonic the Hedgehog series, the game abandons previous Sonic games' side-scrolling style in favor of isometric gameplay, making use of some pre-rendered 3D models converted into sprites. The game features creatures known as Flickies, which first appeared in the 1984 arcade game Flicky. Controlling only Sonic himself, the player's goal is to collect Flickies and carry them to safety, periodically sparring with the series antagonist Dr. Robotnik, who is imprisoning them within robots. Read less
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Release dates

  • Nov 14, 1996 (Full Release) (Europe) Sega Mega Drive/Genesis
  • Nov 30, 1996 (Full Release) (North_America) Sega Mega Drive/Genesis
  • 1996 (Full Release) (Brazil) Sega Mega Drive/Genesis
  • Oct 16, 2007 (Full Release) (Japan) Wii
  • Nov 02, 2007 (Full Release) (Europe) Wii
  • Nov 19, 2007 (Full Release) (North_America) Wii
  • Jun 01, 2010 (Full Release) (Worldwide) Linux, Mac, PC (Microsoft Windows)

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Featured in lists

Sonic The Hedgehog by wheneverifeel · 60 games · 0
Sega Genesis by KiingShady · 62 games · 0
Childhood by tylerisrandom · 92 games · 0
My Sonic Ranking by tylerisrandom · 40 games · 0

Rating distribution

5 stars
15
4 stars
53
3 stars
180
2 stars
223
1 star
92
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Community All Reviews Statuses

internpepper

Review internpepper 2/5 · Nov 5, 2025

Classic Sonic Wasn't Always Great

2.5 stars for the Saturn version, 2 stars for the Genesis version.

The running joke is that Sonic had a rough transition to 3D, but this is just a weird isometric style that makes platforming more frustrating than it should be and slippery controls that will unfortunately continue in many of the 3D titles to come.

In this entry, Sonic …

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2.5 stars for the Saturn version, 2 stars for the Genesis version.

The running joke is that Sonic had a rough transition to 3D, but this is just a weird isometric style that makes platforming more frustrating than it should be and slippery controls that will unfortunately continue in many of the 3D titles to come.

In this entry, Sonic has to free 5 Flicky birds before he can continue through checkpoints before eventually finishing the level. Throughout the stage, you can find Knuckles or Tails to give 50 rings to unlock special stages and collect the Chaos Emeralds. Act 3 always has a boss fight.

I played this way back when it came out on the Genesis, but never finished it. I think I got to Panic Puppet Zone and got a Game Over then never came back. It was always my least favorite classic Sonic game as I just never finished it. Even with all the re-releases of this game, like on the Sonic Mega Collection, I never got far in this game. Turns out I was missing on how to make it a slightly better experience: just play the Saturn version. The Saturn version has better visuals, better music (IMO), and better special stages. However, I can't possibly call this game good. At best, it's average. Some stages are unfair while the bosses are too easy (except the last two which are kind of like gauntlets). At first, I thought it was Flicky gathering that I thought slowed down the gameplay. However, Panic Puppet Act 2 has no Flickies to collect, and the gameplay is still frustrating and clunky, so that was never the issue.

I wanted to finish this as I've been playing it since it came out back in the 90s, but it felt good to both finish it and 100% it. I wouldn't recommend this unless you're a hardcore Sonic fan, but if you are that, you've probably already played this.

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internpepper

Status internpepper Sep 24, 2025

As hardcore of a Sonic fan I was growing up, I never beat this game on the Genesis. Now I'm playing the Saturn version, which is better in every single way. This music slaps.

Inc

Status Inc Jul 17, 2023

Day 31: Some of you think the Saturn version of Sonic 3D Blast's soundtrack is better. But then you missed Diamond Dust from the Genesis version.

Translation for Europeans:

Some of you think the Saturn version of Sonic 3D Flicky's Island soundtrack is better. But then you missed Diamond Dust from the Megadrive version.

Edit: Here's the actual link because …

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Day 31: Some of you think the Saturn version of Sonic 3D Blast's soundtrack is better. But then you missed Diamond Dust from the Genesis version.

Translation for Europeans:

Some of you think the Saturn version of Sonic 3D Flicky's Island soundtrack is better. But then you missed Diamond Dust from the Megadrive version.

Edit: Here's the actual link because I a dumb dumb.

](https://youtu.be/6U7JZQanK80)

Read less
Capt.ACAB

Review Capt.ACAB 3/5 · May 5, 2021

Fun but a bit repetitive

I played through the original version for Sega Genesis (thinking it was the DX version) and thought it was a pretty fun experience. The music is great and some of the level design is really nice. The game does get a bit repetitive though. It's also quite short. I beat it without getting a Game Over. For some reason I …

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I played through the original version for Sega Genesis (thinking it was the DX version) and thought it was a pretty fun experience. The music is great and some of the level design is really nice. The game does get a bit repetitive though. It's also quite short. I beat it without getting a Game Over. For some reason I thought I had the DX version loaded up but I guess I didn't lol. It will be interesting to get that a spin, as well as the Saturn version.

I think the game is better than it gets credit for, but it's not great.

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Jusfei

Status Jusfei Nov 1, 2020

Retired on November 1, 2020:

Notes: Played via Sonic Mega Collection on Gamecube. Retired primarily due to getting motion sick from how the screen scrolls with the isometric view. I'm also not really captivated by the "Find and Beat all enemies" style of gameplay loop for the first zone. The genesis version does have some good songs though.

tylerisrandom

Review tylerisrandom 3/5 · Jun 29, 2020

Gotta go blast!

My Sonic 3D Blast Genesis cartridge and the Director's Cut running on a hacked 2DS

So: Sonic 3D Blast. I had it as a kid on Genesis. I thought I was really bad at it. I played it again as an adult. I was still really bad at it, but this time I blamed it on the controls, the inconsistent sense of depth, and slippery platforms.

But I recently hacked a New Nintendo 2DS XL …

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My Sonic 3D Blast Genesis cartridge and the Director's Cut running on a hacked 2DS

So: Sonic 3D Blast. I had it as a kid on Genesis. I thought I was really bad at it. I played it again as an adult. I was still really bad at it, but this time I blamed it on the controls, the inconsistent sense of depth, and slippery platforms.

But I recently hacked a New Nintendo 2DS XL for fun, and for whatever reason I chose this system to experience the original programmer's Director's Cut hack that promises to fix and enhance the Genesis version of the game.

I ended up enjoying it a lot more, I think for two main reasons:

  • The Director's Cut really does fix a lot of issues.
  • The circle pad is kind of the perfect control mechanism for Sonic in this particular game. I normally favor the d-pad for 2D games, but something about it feels right here. It's a shame it never officially made it to the console!

The experience is still far from perfect: Depth is still an issue, losing and retrieving flickies still feels like bothersome runtime padding, and it lacks the improved visuals, music and special stages of the Saturn release. But it's the only version I've ever been compelled to finish, and it's hard to imagine a better version of an isometric Sonic game within the same constraints.

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