Blockout box art

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Blockout

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Blockout

Oct 1, 1989

Main game

2.80 average rating based on 10 ratings

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Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent … More
Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers. Less
Release Dates
Oct 1989 Full Release (North_America)
Amiga, Arcade, Mac
1989 Full Release (North_America)
Apple IIGS, Commodore C64/128/MAX, DOS
1989 Full Release (Europe)
Arcade
Feb 1990 Full Release (Japan)
Arcade
Dec 1990 Full Release (Brazil)
DOS
1990 Full Release (Europe)
Amiga, DOS
1990 Cancelled (North_America)
Nintendo Entertainment System
Jan 18, 1991 Full Release (Japan)
PC-8800 Series
Jul 1991 Full Release (North_America)
Sega Mega Drive/Genesis
Sep 11, 1991 Full Release (Brazil)
Sega Mega Drive/Genesis
Nov 01, 1991 Full Release (Japan)
Sega Mega Drive/Genesis
1991 Full Release (North_America)
Atari Lynx
Jan 15, 2021 Full Release (Worldwide)
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User Stats
45
In Collection
1
Wish Listed
1
Playing
12
Backlogged
How Long Is Blockout?
Main story: 0.7 hours
Total completions: 1
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GigaDeathNullGolem
GigaDeathNullGolem gave Aug 15, 2022
GigaDeathNullGolem gave Aug 15, 2022
Slow and Fumbly Arcade puzzle game.
This review is for the Arcade version

Blckout is a neat concept but a terrible execution IMO. They took tetris and made it 3d, allowing you three axis' to rotate from and even gave your playfields that vary in size from level to level to have variety enough to make it interesting. The trouble is, Blockout just ins't that engaging or fun to play. the blocks move really slow or way too fast. You dont seem to get rewards for stacking blocks to get tetris' (you actually cant get anything like that in the game because the longest blocks arent lolng enough to do it) and even if those blocks did exist it wouldnt be possible to do the laws of probability. Instead, what we're given is an aesthetically odd looking game that tried to one-up tetris and failed quite badly,