Blockout (1989)

Logical Design Works

Amiga · Apple IIGS · Arcade · Atari Lynx · Atari ST/STE · Commodore C64/128/MAX · DOS · Mac · Nintendo Entertainment System · PC-8800 Series · Sega Mega Drive/Genesis · Web Browser

2.80 from 10 ratings

45 members have it in their collection · 1 playing now · 12 backlogged · 1 wish listed

How long? Main story 1h (from 1 logged playthrough)

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing … Read more
Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers. Read less
Remove Ads with Grouvee Gold

Release dates

  • Oct 1989 (Full Release) (North_America) Amiga, Arcade, Mac
  • 1989 (Full Release) (North_America) Apple IIGS, Commodore C64/128/MAX, DOS
  • 1989 (Full Release) (Europe) Arcade
  • Feb 1990 (Full Release) (Japan) Arcade
  • Dec 1990 (Full Release) (Brazil) DOS
  • 1990 (Full Release) (Europe) Amiga, DOS
  • 1990 (Cancelled) (North_America) Nintendo Entertainment System
  • Jan 18, 1991 (Full Release) (Japan) PC-8800 Series
  • Jul 1991 (Full Release) (North_America) Sega Mega Drive/Genesis
  • Sep 11, 1991 (Full Release) (Brazil) Sega Mega Drive/Genesis
  • Nov 01, 1991 (Full Release) (Japan) Sega Mega Drive/Genesis
  • 1991 (Full Release) (North_America) Atari Lynx
  • Jan 15, 2021 (Full Release) (Worldwide) Web Browser

Related

Bundled in

Remove Ads with Grouvee Gold

Rating distribution

5 stars
1
4 stars
1
3 stars
4
2 stars
3
1 star
1
Remove Ads with Grouvee Gold

Community All Reviews Statuses

GigaDeathNullGolem

Review GigaDeathNullGolem 2/5 · Aug 15, 2022

Slow and Fumbly Arcade puzzle game.

Blckout is a neat concept but a terrible execution IMO. They took tetris and made it 3d, allowing you three axis' to rotate from and even gave your playfields that vary in size from level to level to have variety enough to make it interesting. The trouble is, Blockout just ins't that engaging or fun to play. the blocks move …

Read more

Blckout is a neat concept but a terrible execution IMO. They took tetris and made it 3d, allowing you three axis' to rotate from and even gave your playfields that vary in size from level to level to have variety enough to make it interesting. The trouble is, Blockout just ins't that engaging or fun to play. the blocks move really slow or way too fast. You dont seem to get rewards for stacking blocks to get tetris' (you actually cant get anything like that in the game because the longest blocks arent lolng enough to do it) and even if those blocks did exist it wouldnt be possible to do the laws of probability. Instead, what we're given is an aesthetically odd looking game that tried to one-up tetris and failed quite badly,

Read less