Chakan: The Forever Man (1992)

Extended Play Productions

Sega Mega Drive/Genesis

2.93 from 29 ratings

93 members have it in their collection · 31 backlogged · 14 wish listed

How long? Main story 1h (from 1 logged playthrough)

Chankan: The Forever Man was an Action Platformer for the Sega Megadrive/Genesis. The game featured an uncommonly dark premise for the time of its release, which saw the home console market flooded with licensed platformers based on family-friendly media. It is based upon a comic book by Robert A. Kraus and was produced by Ed Annunziata, who met Chakan's creator at a convention and was impressed.
Remove Ads with Grouvee Gold

Details

Developers
Extended Play Productions
Publishers
Sega, Tec Toy
Genres
Platform
Themes
Action, Horror

Release dates

  • Jun 09, 1992 (Full Release) (Brazil) Sega Mega Drive/Genesis
  • Dec 08, 1992 (Full Release) (North_America) Sega Mega Drive/Genesis
  • 1992 (Full Release) (Europe) Sega Mega Drive/Genesis

Also available on

Related

Bundled in

Remove Ads with Grouvee Gold

Rating distribution

5 stars
1
4 stars
4
3 stars
16
2 stars
8
1 star
0
Remove Ads with Grouvee Gold

Community All Reviews Statuses

GigaDeathNullGolem

Review GigaDeathNullGolem 2/5 · Jun 4, 2023

stylish aesthetic but not much to love here in this action platformer

enter image description hereChakan is one promising looking game with an interesting and very dark backstory, title and setting... Unfortunately, every bit of the game feels like a subpar Kid Chameleon It's overall just boring. the graphics are muddy, music and sound is Genesis-tinny, and the game feels slow and sluggish. Enemies are kinda hokey (like fighting frogs all day in a pond) …

Read more

enter image description hereChakan is one promising looking game with an interesting and very dark backstory, title and setting... Unfortunately, every bit of the game feels like a subpar Kid Chameleon It's overall just boring. the graphics are muddy, music and sound is Genesis-tinny, and the game feels slow and sluggish. Enemies are kinda hokey (like fighting frogs all day in a pond) level design is chaotic and non intuitive (you have to find a special part of the map which could be literally anywhere) your move set is limited and you dont have a lot of control. You do have powers which consist of activated abilities from drinking potions consumed after pressing start. These abilities can be, increased damage, temporary invisibility (invincibility) or simply jumping higher. It seems that these are required to get past certain obstacles in the game.
enter image description here Imagine literally killing and conquering death but unable to kill a demon-possessed octupus? This broke me.

I'm disappointed because one look at this game looks like its going to be epic but its just average at best.

Read less
deimosremus

Review deimosremus 3/5 · Jan 3, 2015

While not perfect, Chakan gets 5 stars from me, because of its amazing graphics and soundtrack, as well as its uniqueness of being based on an independent comic.