Tomb Raider (1996)

Core Design

DOS · Nintendo 64 · PC (Microsoft Windows) · PlayStation · PlayStation 3 · PlayStation Portable · Sega Saturn

3.53 from 1655 ratings

5036 members have it in their collection · 87 playing now · 1709 backlogged · 280 wish listed

How long? Main story 15h · with extras 18h · 100% 31h (from 13 logged playthroughs)

Tomb Raider is a 3D action game developed by Core Design and published by Eidos Interactive. The game follows the exploits of Lara Croft, a British female archaeologist in search of ancient treasures. The objective of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artifacts. On the way, she … Read more
Tomb Raider is a 3D action game developed by Core Design and published by Eidos Interactive. The game follows the exploits of Lara Croft, a British female archaeologist in search of ancient treasures. The objective of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artifacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artifact. The game was critically acclaimed and widely influential, it spawned a number of sequels and a franchise of related media. Read less
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Release dates

  • Oct 24, 1996 (Full Release) (Europe) Sega Saturn
  • Nov 14, 1996 (Full Release) (North_America) DOS, PlayStation, Sega Saturn
  • Nov 22, 1996 (Full Release) (Europe) DOS, PlayStation
  • Jan 19, 1997 (Full Release) (Japan) DOS
  • Jan 24, 1997 (Full Release) (Japan) Sega Saturn
  • Feb 14, 1997 (Full Release) (Japan) PlayStation
  • Aug 13, 2009 (Digital Compatibility Release) (North_America) PlayStation 3, PlayStation Portable
  • Sep 01, 2010 (Digital Compatibility Release) (Europe) PlayStation 3, PlayStation Portable
  • Nov 28, 2012 (Full Release) (Worldwide) PC (Microsoft Windows)
  • TBD (Cancelled) (Worldwide) Nintendo 64

Also available on

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Rating distribution

5 stars
306
4 stars
509
3 stars
631
2 stars
182
1 star
27
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Community All Reviews Statuses

shinespark

Status shinespark Dec 13, 2025

In another bit of Tomb Raider news, I'm just now learning that the original game's modding community has made huge strides in recent years! They've got a brand new, open source level editor called the Tomb Engine, which seems pretty fully featured and has a whole series of tutorial videos on how to build your own levels. Always cool to …

Read more

In another bit of Tomb Raider news, I'm just now learning that the original game's modding community has made huge strides in recent years! They've got a brand new, open source level editor called the Tomb Engine, which seems pretty fully featured and has a whole series of tutorial videos on how to build your own levels. Always cool to see that modders are still out there and thriving.

Read less
gatorShins

Review gatorShins 5/5 · Jun 27, 2024

Platforming and exploration perfection

A very hard game (playing on PS1, only save crystals) but it's incredibly rewarding to pull off a nice run through a hard platforming section. Music is top notch, gameplay is incredibly satisfying, length is perfect. A classic which everyone should play at least once.

Luitenant_Gruber

Review Luitenant_Gruber 5/5 · Dec 18, 2022

*Warning: spoilers* Absolute classic with a fresh new concept.

Tomb Raider was, and always will be, a great classic. It revolutionized the platforming adventure and continue to do so to this day.

Sure, you got the Indiana Jones games on the NES and SNES already, something that Tomb Raider shares a resemblance with, but the introduction of a female character in minimal clothing, raiding temples, tombs and crypts was …

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Tomb Raider was, and always will be, a great classic. It revolutionized the platforming adventure and continue to do so to this day.

Sure, you got the Indiana Jones games on the NES and SNES already, something that Tomb Raider shares a resemblance with, but the introduction of a female character in minimal clothing, raiding temples, tombs and crypts was something completely different. Instead of using a piece of rope to whack people with, you got two badass guns to dispose of the many threats you encounter on your journeys.

Story wise, it is not that complicated. You are a famous archaeologist that can handle her own, and for this reason, you are hired by some chick named Jacqueline Natla to find an ancient artifact called the Scion of Atlantis. Four different part of this Scion are scattered in different tombs and it is your job to find them.

On your journeys, you find different weapons, ammo and health packs. Ammo is very scarce in this game so you need to use your resources wisely. Save the strongest weapons for difficult enemies and try to avoid unnecessary damage from falls and obvious traps. The search for this artifacts goes hand in hand with solving puzzles, go to hard to reach places, exploring environments and overcoming the dangers that guard the artifacts. And oh yeah, also watch out for the wildlife, like a freaking T-Rex for example, that casually walks back and forth in one of the levels.

The graphics in Tomb Raider are advanced for its time and aged fairly well. It is still playable today. Yes, Lara’s front rack can poke your eyes out, but the environments are still beautiful for a game this old.

The controls are a little stiff because they are “Tank Controls” and rotating Lara can be a chore sometimes. Also, when jumping and grabbing, your timing needs to be perfect or your adventure ends right here, on the floor of a eighty feet high cave.

There is no music whatsoever in Tomb Raider and for this game and its play style, it works perfectly. There is some dramatic music when a certain event happens, when you meet the casual T-Rex for example, but other than that, it is ambient sound of wind, birds and water. The sound effects are really nice and enhances the feeling of playing an adventure platforming game. The grunt sounds when Lara grabs on to a ledge, climbing up a ladder, takes damage and when she lands on a platform are just really well done. And then you have the death sounds the makes when falling from too high a platform or gets eaten by ten velociraptors. Just epic.

Tomb Raider is a long game, you don’t finish it in one setting. Only if you know exactly where you need to go can it be done, but the constant searching for the right path or solution to a puzzle, keeps you hooked up for hours.

This game kept amazing me. Just when I thought I had seen everything, I entered the temple of Atlantis and got attacked by half-eaten flesh mummies that jump everywhere and defeated a giant flesh/skeleton abomination. It blew my mind because it just did not fit in and came out of the blue.

That is just the magic of this game. I enjoyed every minute of it, and although it can be a little frustrating and confusing sometimes because of the many death traps this game has, it is just part of its charm.

Definitely recommend playing it.

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Ding0

Status Ding0 May 29, 2022

While the controls are definitely something to get accustomed to, the game still hooked me (nostalgia helped a bit with that, admittedly). I find the levels to be atmospheric and interesting. The story is, as others already remarked, not the main selling point, but it serves its purpose and should not be distracting if one does not expect a story-driven …

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While the controls are definitely something to get accustomed to, the game still hooked me (nostalgia helped a bit with that, admittedly). I find the levels to be atmospheric and interesting. The story is, as others already remarked, not the main selling point, but it serves its purpose and should not be distracting if one does not expect a story-driven game.

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ElectronicJourneys

Review ElectronicJourneys 5/5 · Jan 20, 2021

Bullet Point Review

PROS

  • Unmatched atmosphere for its time with many frightening and tense moments that are still effective today
  • Several iconic level designs filled with traps and puzzles that put most modern action-adventure games to shame
  • Controls, though admittedly a bit clunky, are very well thought out
  • Evokes vertigo like no other game I've ever played, I swear I get that balls-retreating-into-my-stomach …
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PROS

  • Unmatched atmosphere for its time with many frightening and tense moments that are still effective today
  • Several iconic level designs filled with traps and puzzles that put most modern action-adventure games to shame
  • Controls, though admittedly a bit clunky, are very well thought out
  • Evokes vertigo like no other game I've ever played, I swear I get that balls-retreating-into-my-stomach feeling from some of the jumps in this game
  • Slow, deliberate pace makes every button press a considered event
  • Sparse, but beautiful soundtrack

CONS

  • Level designs falter considerably toward the end (Natla's Mines is a nonsensical joke)
  • Some sound effects are unduly annoying because of how quiet most of the game is
  • Enemy behaviors and hit detection are chaotic and sloppy
  • Dumb story barely makes any sense (but is thankfully quite minimal)
  • Camera is utterly whack at times
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LinkToTheTrees

Review LinkToTheTrees 4/5 · Mar 26, 2020

Still Holds Up!

This game still holds up even 26 years after its release, and is a magnificent franchise starter to a magnificent franchise. Lara Croft's first outing is full of mystery and adventure which is only enhanced in later games. This lays a good foundation, and also holds its own tricks under its sleeve. I personally love the controls of the old …

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This game still holds up even 26 years after its release, and is a magnificent franchise starter to a magnificent franchise. Lara Croft's first outing is full of mystery and adventure which is only enhanced in later games. This lays a good foundation, and also holds its own tricks under its sleeve. I personally love the controls of the old Tomb Raider games, though I'm not sure everyone would agree with me on this, and though I played the PlayStation version with specifically placed save crystals instead of on the spot saving like in the PC version, this never became a hindrance to me, simply keeping a good difficulty level, and holding that level of save-threat which you don't tend to see in a lot of games, which I like. Overall a great game with a great game feel, and a great foundation for the magnificent things to come.

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timebias

Status timebias Jul 24, 2019

So, I've begun my trip through the Tomb Raider series, first time through for me—I've only played a few demos and levels before. The first game is looking surprisingly great with modern patches (I highly recommend playing the PC version—which I bought for a little more than a quid on Green Man Gaming!—modded with Carlmundo's Automated Fix), running smoothly …

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So, I've begun my trip through the Tomb Raider series, first time through for me—I've only played a few demos and levels before. The first game is looking surprisingly great with modern patches (I highly recommend playing the PC version—which I bought for a little more than a quid on Green Man Gaming!—modded with Carlmundo's Automated Fix), running smoothly in full HD. It's still quite atmospheric and, as another user commented, not as clunky in handling as some people claim—just comparing it to my other recent gaming experiences, I prefer TR1's zippy underwater swimming to the sluggish realism of the same action in The Witcher III. I've enjoyed my first session and am looking forward to the rest.

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floridavice991

Review floridavice991 2/5 · Jun 8, 2019

A glorified platform game

This is just a glorified platform game with ridiculously stupid and confusing storyline that made absolutely zero sense at all. No one (even developers of the game) are able to describe the storyline properly.

solcenva

Status solcenva Sep 13, 2018

Attempting to play theough all the games. Completed first game. Once you get used to the control system it's fun.

kurodutch

Status kurodutch Aug 30, 2018

Play the pc port. it has savestates and that can make your life a lot easier than the console versions. I can understand if someones says that this game is not for them, especially in 2018. It has really tricky mechanics, the jumps and the shooting are really far from something enjoyable, even back in 1996.

The levels are fairly …

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Play the pc port. it has savestates and that can make your life a lot easier than the console versions. I can understand if someones says that this game is not for them, especially in 2018. It has really tricky mechanics, the jumps and the shooting are really far from something enjoyable, even back in 1996.

The levels are fairly big, and most of them are exploration and shooting some animals and later in the game bad guys.

You can feel the emptiness in each level. You can feel that is just Lara exploring by her own each place. And the fact that there is no music it has a lot to do with it. You only trigger it when you are in combat.

If you can stand the precision jumps, (the key feature of the game) then give it a try. If you can't tolerate the gameplay in the first level, just quit. All 15 levels use the same mechanics.

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Mazinkaiser

Review Mazinkaiser 2/5 · Sep 7, 2017

Tomb Raider - Rough Start

The first Tomb Raider game was a big step forward in terms of 3D graphics - animation-wise and created for the PSX and PC, it was quite impressive. Regardless of its importance, however, the design and execution of the game makes it quite a frustrating venture.

The game is split into 15 levels, each of them fairly large. They're mostly …

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The first Tomb Raider game was a big step forward in terms of 3D graphics - animation-wise and created for the PSX and PC, it was quite impressive. Regardless of its importance, however, the design and execution of the game makes it quite a frustrating venture.

The game is split into 15 levels, each of them fairly large. They're mostly composed of Lara Croft jumping and climbing her way through blocky temples and structures to avoid traps or shoot monsters/bad guys. The shooting isn't memorable or interesting, as the creatures are merely bullet sponges and have a high advantage on killing Lara in most circumstances.

As for climbing, jumping, etc. the game does its best to ensure the player only manages the most perfect pixel jumps from blocky cavern to blocky corridor. The design is supremely unintuitive, forcing the player to guess where to go and not quite understand what can or can't be jumped on or grabbed on, with slightly more focus near the finish. This sin is most heinous on the Egypt levels but pops up in a few other areas. As for grabbing, the player must position Lara to be spot on constantly, slowly moving around and accidentally falling off on many an occasion.

This specific review is also for the iOS version - ironically enough, the game is slightly more suited to touch controls, with the various contextual ways to control Lara flung all over the controller it can be refreshing to have very clear buttons on screen to tell the player what to do.

Tomb Raider looked incredible on 1996, but even back then, it was sure a monster to play just right, and won't do you any favors. Skip the PSX version and get a port that supports save states; you'll be less frustrated from the constant death.

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perthguv

Status perthguv Aug 3, 2017

First time playing Tomb Raider and really enjoying it. I was told the control system is very clunky but I am not finding it so. To me it is an extension of the original Prince of Persia which I played a lot growing up.

legendofluigi

Review legendofluigi 5/5 · Mar 2, 2013

An absolute classic from my younger days, so much atmosphere and I was terrified on numerous occasions! Yes the controls feel pretty clunky now, but there's still something special about it even now.