Soldiers of Fortune (1993)

The Bitmap Brothers

Acorn Archimedes · Amiga · Amiga CD32 · Atari ST/STE · BlackBerry OS · DOS · Game Boy Advance · Legacy Mobile Device · Linux · Mac · PC (Microsoft Windows) · Sega Mega Drive/Genesis · Super Nintendo Entertainment System

3.56 from 63 ratings

439 members have it in their collection · 2 playing now · 226 backlogged · 19 wish listed

How long? · with extras 4h (from 1 logged playthrough)

Soldiers of Fortune (Chaos Engine in the EU) is a run-and-gun overhead shooter. Sixteen levels (in four groups of four) await the players in the game. The basic gameplay is in an open air setting, with bridges across rivers and other features in the maps. The visuals are in a 'metallic and blue' style. There are six characters available in … Read more
Soldiers of Fortune (Chaos Engine in the EU) is a run-and-gun overhead shooter. Sixteen levels (in four groups of four) await the players in the game. The basic gameplay is in an open air setting, with bridges across rivers and other features in the maps. The visuals are in a 'metallic and blue' style. There are six characters available in the game, each with different strengths and weaknesses, and different starting prices. Read less
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Release dates

  • Feb 1993 (Full Release) (Europe) Amiga
  • Dec 1993 (Full Release) (North_America) Super Nintendo Entertainment System
  • 1993 (Full Release) (Europe) Atari ST/STE, Sega Mega Drive/Genesis
  • 1993 (Full Release) (North_America) Sega Mega Drive/Genesis
  • 1994 (Full Release) (Europe) Amiga CD32, DOS, Super Nintendo Entertainment System
  • 1994 (Full Release) (North_America) DOS
  • 1994 (Full Release) (Brazil) Sega Mega Drive/Genesis
  • Apr 2000 (Full Release) (Europe) Acorn Archimedes
  • Nov 17, 2000 (Full Release) (Europe) Legacy Mobile Device
  • 2002 (Cancelled) (Worldwide) Game Boy Advance
  • May 03, 2013 (Full Release) (Worldwide) BlackBerry OS
  • Aug 29, 2013 (Full Release) (Worldwide) Linux, Mac, PC (Microsoft Windows)

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Rating distribution

5 stars
10
4 stars
26
3 stars
18
2 stars
5
1 star
3
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Community All Reviews Statuses

GigaDeathNullGolem

Review GigaDeathNullGolem 4/5 · Sep 4, 2023

Stupid hard and duimbt Controls but really cool otherwise

Chaos Engine (Soldiers of Fortune) Is a Top Down multi-directional shooting game. It resembles the SNES release of Jurassic Park in the sense that the shooting controls similarly in how you can hold down fire and then turn-as-you-aim using the directional pad. It also features layered/maze-like paths through mixed terrain consisting of jungle and rocky areas. The game also features …

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Chaos Engine (Soldiers of Fortune) Is a Top Down multi-directional shooting game. It resembles the SNES release of Jurassic Park in the sense that the shooting controls similarly in how you can hold down fire and then turn-as-you-aim using the directional pad. It also features layered/maze-like paths through mixed terrain consisting of jungle and rocky areas. The game also features a rather robust character/stat system split between two (six to pick from) simultaneous characters (your lackey is controlled by an AI or a second player co-op fun). The game has a lot of detail in places, like the stat screen between levels, the title screen, and other places. Supposedly he game has a steampunk aesthetic, it's something odd, alright, which is the one thing I do remember about this game was that weird aesthetic (and how hard it is) The other notable thing is how the soundtrack is a UK house sequencer, where the music changes in some parts of the level, adding another layer to the track. What English madness is this? enter image description here
Lots of routes and passages close up as you open new ones = some replayablity

The gameplay itself is okay. Connecting hits is tough. Since your AI wanders around you, it feels like you kind of have a bigger hitbox and try to stay out of the way so your Buddy doesn't get hit. Enemy respawns are programmed but designed to be chaotic, with one enemy appearing in front of you and then the next appearing behind you. I really didnt like he way the game difficulty tends to play out. You have to buy back health in between levels and buy lives. This means you really got to pick up those coins that enemies drop before they disappear to max out your stats as well as lost health and lives. Balance between picking up health, lives and weapon upgrades you find in the field, delegating between the two characters is a bit of a nuanced thing. The levels themselves tend to actually open up and close themselves as you progress so its a bit like Gauntlet in how navigating through a maze is also a key part of game play. enter image description here Complexity like this hints at its Amiga origins maybe

Ultimately this does end up being a pretty cool game from the era that does stand out I have to admit. I was initially turned off from the difficulty (so easy to get hit and dodging tends to be tricky... Getting the timing between shooting and dodging is not easy) It was quite enjoyable via emulation. I'll revisit the genesis version someday to play with a friend in Co-Op. I'm sure the game really shines best here, OFC.

While it doesn't beat titles like Zombies Ate My Neighbors If you're looking for an interesting game from a UK dev from this generation, This isn't a bad one! It's a really cool and unique soundtrack, and lots of very British sounding voice samples. (Both Genesis and SNES)

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anarchistica

Review anarchistica 1/5 · Jan 7, 2019

Old. Bad. Don't bother.

There's a reason why topdown shooters have basically died out. They're just not very entertaining. Add to that original 1993 graphics and crappy controls and you get a game that is inferior even to something like Raptor which was released in 1994.