Dragon Spirit: The New Legend (1989)

NOW Production

Port of Dragon Spirit

Nintendo Entertainment System

3.22 from 27 ratings

74 members have it in their collection · 15 backlogged · 8 wish listed

How long? Main story 1h · 100% 1h (from 2 logged playthroughs)

Dragon Spirit: The New Legend is a fantasy-themed overhead shoot-'em-up. It is a remixed port of the 1987 arcade game Dragon Spirit.
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Details

Developers
NOW Production
Publishers
Namco
Genres
Shooter
Themes
Action, Fantasy

Release dates

  • Apr 14, 1989 (North_America) Nintendo Entertainment System

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Rating distribution

5 stars
2
4 stars
7
3 stars
14
2 stars
3
1 star
1
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Community All Reviews Statuses

Chovus

Status Chovus Jun 10, 2026

Beat on slow mode, mostly as the green dragon with 2 little side dragons. Took a bit to understand the power ups and I looked them up after a few stages. There were simple firepower and speed upgrades, temporary buffs like screen clearing and invincibility, growing extra heads for more shots, and color. Extra heads were mutually exclusive with the …

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Beat on slow mode, mostly as the green dragon with 2 little side dragons. Took a bit to understand the power ups and I looked them up after a few stages. There were simple firepower and speed upgrades, temporary buffs like screen clearing and invincibility, growing extra heads for more shots, and color. Extra heads were mutually exclusive with the little dragons. I found the little set up better because it spread shots out more and made the dragon smaller, plus the little ones had no hit box. Color was shot pattern with blue being basic, green like a focused laser, and white spread. There were also bad power ups that made you worse so you had to be careful not to pick up everything. This was one of those shoot em ups with both flying and ground enemies, only your ground shots had no crosshair, could be spammed and had pattern from the color. So it was not difficult to hit ground targets. It had fairly standard enemies all with giant monster theme instead of space ships. The stages also had hazards such as traps, moving walls, dead ends and stuff that had to be cleared. There was some bullet hell but I mostly got hurt by the hazards and the difficulty was not that hard. The bosses were way too easy though. It felt like they should have had 20x hp because they all died so very quickly. Then I did normal speed easy mode which was enabled by dying at the beginning to be the gold dragon. It had more hp and fire rate and skipped about half of the stages and the final boss to give a silly it was just a dream ending. It reminded me of the dragonlance shoot em up except that it was much more traditional in design. It had some cool heroic fantasy vibes in the little bit of story and presentation, as well as well drawn girls to rescue. Pretty good game whose only big flaw was the absurdly low boss hp.

7.0/10

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scoopings

Status scoopings Aug 12, 2024

Like the arcade game, the beginning transformation animation and music is soooo good, but I couldn't connect with the arcade game's mechanic of making it hard to discern when enemies are on the grounds vs coming up vs parallel with me. I miss when shmups weren't obsessed with that antic. But I suppose people wanted something new (I like the …

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Like the arcade game, the beginning transformation animation and music is soooo good, but I couldn't connect with the arcade game's mechanic of making it hard to discern when enemies are on the grounds vs coming up vs parallel with me. I miss when shmups weren't obsessed with that antic. But I suppose people wanted something new (I like the same thing over and over for the rest of my life, but that's just me haha)

This version/sequel-esque has great music in the level, and the gameplay is great for an NES shmup. Tho I dunno why they had to include the see-up-skirt animation in the good ending (it's at least hidden behind a secret tho.. and I suppose they had a shirtless masc character in the Japanese version too, so I shouldn't judge too harshly).

Unfortunately, the graphics in this Japanese version are pretty terrible. Even for 1989

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Reset_Tears

Status Reset_Tears May 21, 2022

This shooter is a lot like Xevious, but better. You shoot enemies ahead of you, and blast enemies below you in the background. You get to play as a dragon in this one, which makes for a nice change of pace in the shmup world. Simple and repetitive, but I liked the enemy designs in this one, and each level …

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This shooter is a lot like Xevious, but better. You shoot enemies ahead of you, and blast enemies below you in the background. You get to play as a dragon in this one, which makes for a nice change of pace in the shmup world. Simple and repetitive, but I liked the enemy designs in this one, and each level offered some different 8-bit scenery to look at. There's also a variety in the power-ups you can get, including upgrades to the dragon (such as growing a second head and third head, for extra fire-power).

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