Review GigaDeathNullGolem 3/5 · Aug 9, 2023
Was Ok. like some stuff dislike other stuff
R-type. I've played it before I think (Super R-type) Though I'munsure i've completed a game before.
Regardless of how much you enjoy this game or not, the stage 1 boss truly feels like an iconic part of SHMUP history when you see it
R-type is similiar in some ways to gradus the upgrade system particulary. One notable diffrence however, is …
R-type. I've played it before I think (Super R-type) Though I'munsure i've completed a game before.
Regardless of how much you enjoy this game or not, the stage 1 boss truly feels like an iconic part of SHMUP history when you see it
R-type is similiar in some ways to gradus the upgrade system particulary. One notable diffrence however, is the ability to 'launch' one of your upgraded options as a misile weapon. This is an interesting, and different way to attack enemies. However, this option also acts as a shield (quite nice), so there is a bit of a risk-reward gambit.
The boss fight visuals and concepts are pretty cool. I love this one. What a fantastic Gigerian fantasy
Other than that, the game offers very little we haven't seen before. I do like the weapon systems. The missiles work well, and the bounce lasers function nicely. The ability to charge up your main attack for a big blast, also adds another method to deliver damage upon your foes. A versatile shooter that isnt overly hard. that is kind of nice.
The downsides are, this game requires you to loop your run under certain conditions to make progress and actually complete the game. I'm not a fan of repetitive bosses OR levels. Why not just let us play the game?
I had the impression that this game is a legend for it's bio-freaky looking bosses. But they are actually somewhat run-of-the-milll. Maybe the ante went up over the years, but I saw noting eye-gushingly radical, thought it is still completely functional and respectable.