Joust (1982)

Williams Electronics

Arcade · PlayStation 3 · Xbox 360

3.07 from 240 ratings

528 members have it in their collection · 3 playing now · 44 backlogged · 35 wish listed

How long? · 100% 1h (from 1 logged playthrough)

Joust is an arcade game developed by Williams Electronics and released in 1982. It is a platform game that features two-dimensional (2D) graphics. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards.
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Details

Developers
Williams Electronics
Publishers
Midway Games, Williams Electronics
Genres
Arcade, Fighting, Platform
Themes
Action
Series
Joust

Release dates

  • Jul 16, 1982 (Full Release) (North_America) Arcade
  • Oct 02, 2005 (Full Release) (North_America) Xbox 360
  • May 24, 2007 (Full Release) (North_America) PlayStation 3
  • Jun 15, 2007 (Full Release) (Europe) PlayStation 3

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Remakes

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Featured in lists

Rating distribution

5 stars
21
4 stars
57
3 stars
96
2 stars
50
1 star
16
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Community All Reviews Statuses

LeRaft

Review LeRaft 5/5 · Mar 11, 2024

Art, civilization, human culture as a whole... It all peaked with Joust.

scoopings

Review scoopings 3/5 · Mar 5, 2022

Great Look And Quality Game, But Couldn't Get Into The Solo Mode

Look: 8/10 Great, oddly futuristic-seeming look with cool platforms and good sprites. It was a struggle getting a screenshot, not many "breaks" in the gameplay except when you clear a screen and one egg just chilling there ha... which wouldn't be much of a screenshot lol. enter image description here

Sound: 7/10 Didn't really notice it tbh, which means at least it wasn't annoying …

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Look: 8/10 Great, oddly futuristic-seeming look with cool platforms and good sprites. It was a struggle getting a screenshot, not many "breaks" in the gameplay except when you clear a screen and one egg just chilling there ha... which wouldn't be much of a screenshot lol. enter image description here

Sound: 7/10 Didn't really notice it tbh, which means at least it wasn't annoying heh.

Edit: oh! On the arcade machine I noticed zomby uses sounds from this for a favorite track of mine!

Play: 7/10 I love that the 2-player game can simultaneously be cooperative and competitive/friendly fire. The only thing you really need to know is the button lets you flap, you can only move horizontally with the joystick, and you want to try to be higher up when you collide with an enemy. Also, be sure to collect the egg that drops when you defeat them, so it doesn't respawn a new enemy. Once I got the hang of the concept, I had fun for a bit. But it got old quickly by the third wave and I stopped playing even tho I still had lives left. I could see this being a lot of fun 2-player, hopefully we can do that at my family's tonight. But as for now, and in terms of this solo chronology project, it wasn't a favorite. While the controls are tight and all the mechanics are intentional, I don't really love the "skid stop" or the flapping aspect... or the platform collision masks. Gave it a slight boost because I see the potential with the 2-player mode.

Feel: 6/10 I mean, I had fun for a bit. And I love the look, as odd as it is. But I didn't really get into it, which says something about the Feel. Maybe this will change once I get a chance to try the 2-player mode.

Attachment: 7/10 Perhaps it's the look, perhaps it's the description of the 2-player mode that I want to try (which says something), and perhaps it's the unique look/concept/gameplay--but I could see myself potentially returning to this even tho I didn't really like it all that much this time. We shall see...

Completion: 3 waves. On the actual arcade machine score was 20,550 Playtime: 15 mins

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giopep

Review giopep 4/5 · Mar 3, 2018

Semplicissimo, punitivo e vecchio ma è ancora uno spacco, anche in single player.