Major Havoc box art

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Major Havoc

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Major Havoc

Feb 1, 1983

Main game

3.00 average rating based on 7 ratings

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Long ago the evil Vaxxian Empire overran the galaxy. Most of humanity was enslaved and abducted to the Vaxxian homeworld. A few humans, who were scientists, managed to escape. At the current moment (according to the timeline of the game), the Empire has since collapsed. However, numerous Vaxxian space stations, all blindly controlled and defended by robots, still remain in the galaxy, mindlessly pursuing their original orders. The small band of scientists who initially escaped managed to clone the great human hero Major Havoc, in order to fly his Catastrofighter through a wormhole in space, so that he may lead … More
Long ago the evil Vaxxian Empire overran the galaxy. Most of humanity was enslaved and abducted to the Vaxxian homeworld. A few humans, who were scientists, managed to escape. At the current moment (according to the timeline of the game), the Empire has since collapsed. However, numerous Vaxxian space stations, all blindly controlled and defended by robots, still remain in the galaxy, mindlessly pursuing their original orders. The small band of scientists who initially escaped managed to clone the great human hero Major Havoc, in order to fly his Catastrofighter through a wormhole in space, so that he may lead a clone army against the dreaded Vaxxian robots, and to liberate the remnants of humanity by destroying the enemy reactors. The player controls Major Havoc, the leader of this very band of clones. Less
Developers
Atari
Publishers
Atari
Platforms
Arcade
Genres
Platform
Themes
Action, Science fiction
Release Dates
Feb 01, 1983 (Worldwide)
Arcade
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User Stats
22
In Collection
3
Wish Listed
0
Playing
9
Backlogged
How Long Is Major Havoc?
No playthrough data yet
scoopings
scoopings updated their status Apr 4, 2022
scoopings updated their status Apr 4, 2022

Very ambitious, and technically exciting music and vector graphics. But super clunky controls during the platforming parts, and the shoot em up segments weren't fun enough to compensate--so I didn't push past 10k Score.