Ghostbusters box art

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Ghostbusters

Ghostbusters

Oct 26, 1984

Main game

2.26 average rating based on 175 ratings

5
7
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17
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2
62
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Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and … More
Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters). Less
Release Dates
Oct 26, 1984 Full Release (North_America)
Commodore C64/128/MAX
Nov 1984 Full Release (Europe)
Commodore C64/128/MAX
Jan 1985 Full Release (North_America)
Apple II
Feb 1985 Full Release (North_America)
Atari 8-bit
Oct 1985 Full Release (North_America)
Atari 2600
1985 Full Release (Europe)
Amstrad CPC, MSX, ZX Spectrum
1985 Full Release (Australia)
Commodore C64/128/MAX
1986 Full Release (North_America)
DOS
May 1987 Full Release (North_America)
Sega Master System/Mark III
Oct 1989 Full Release (Europe)
Sega Master System/Mark III
May 1991 Full Release (Brazil)
Sega Master System/Mark III
User Stats
382
In Collection
22
Wish Listed
0
Playing
31
Backlogged
How Long Is Ghostbusters?
Main story: 200.0 hours
Total completions: 1
Related Content
FredLobster
FredLobster gave Feb 4, 2013 (edited)
FredLobster gave Feb 4, 2013 (edited)
FredLobster's review of Ghostbusters

Stay away from this unless you're looking for lessons in bad game design. Ghostbusters is 60% grinding for cash in painfully dull minigames, 39% button mashing to climb stairs, and 1% screaming at the screen when the spastic hit detection kills you off for the billionth time. If you think you're nostalgic for this, you are wrong, and should play a real game instead. If you've never played it before but think it might be interesting, don't start now.

scoopings
scoopings updated their status Feb 17, 2023
scoopings updated their status Feb 17, 2023

Whoa, a New Game Plus feature? Cute you can make it say Ghostbusters! with the space bar, so you have control of it.. All around the title screen is cute, interactive, and well-done--very ahead of its time for late 1984.

On actually playing it, I was underwhelmed. I'm personally not a big fan of convoluting what is technically simple gameplay. Still, Activision never produces complete crap: the Look, the complexities, the options of what to buy and how to play many different ways, the New Game Plus feature (not that I got that far), the tight controls. I mean there really isn't much to criticize about the game, per se, it just isn't that engaging for me. After capturing a few ghosts, I wasn't motivated enough for the long hull to properly complete the game (and there's even a set ending! which usually motivates me to reach for it)

Point being, definitely give this an earnest try if you love Ghostbuters or C64 action-adventures. Passable for me, but an excellent game