Master of the Lamps (1985)

Activision

Amstrad CPC · Apple II · Atari 8-bit · Commodore C64/128/MAX · MSX

2.00 from 5 ratings

9 members have it in their collection · 2 backlogged · 2 wish listed

Master of the Lamps is one of the first music video games. It was inspired by tales compiled in One Thousand and One Nights. Gameplay alternates between two modes. In the first, the prince maneuvers a flying carpet through a winding tunnel to a genie's den. In practice, this requires the player to direct the carpet over diamond-shaped gates as … Read more
Master of the Lamps is one of the first music video games. It was inspired by tales compiled in One Thousand and One Nights. Gameplay alternates between two modes. In the first, the prince maneuvers a flying carpet through a winding tunnel to a genie's den. In practice, this requires the player to direct the carpet over diamond-shaped gates as they appear; failure to do so returns the prince to the beginning of the tunnel Read less
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Details

Developers
Activision
Publishers
Activision
Genres
Arcade, Music
Themes
Action, Fantasy

Release dates

  • Apr 01, 1985 (Full Release) (North_America) Commodore C64/128/MAX
  • Aug 01, 1985 (Full Release) (Europe) Amstrad CPC
  • Aug 01, 1985 (Full Release) (North_America) Atari 8-bit
  • Sep 02, 1985 (Full Release) (North_America) Apple II
  • 1985 (Full Release) (Japan) MSX

Related

Bundled in

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Rating distribution

5 stars
0
4 stars
0
3 stars
1
2 stars
3
1 star
1
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Community All Reviews Statuses

scoopings

Status scoopings Mar 8, 2023

As absolutely beautiful as this was, in terms of both Look and Sound, and surprisingly tight the controls were during the magic carpet parts, I can't claim to love the magic carpet riding sequences nor even the memorization "music/rhythm" segments. The magic carpet parts are like those levels in Crash 3 I always loathed, or the Quidditch part in the …

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As absolutely beautiful as this was, in terms of both Look and Sound, and surprisingly tight the controls were during the magic carpet parts, I can't claim to love the magic carpet riding sequences nor even the memorization "music/rhythm" segments. The magic carpet parts are like those levels in Crash 3 I always loathed, or the Quidditch part in the PS1 Sorcerer's Stone game, etc. And the music/rhythm parts were really just memorization segments. Still, great concept and beautiful Look/Sound that probly warrants 3 stars considering I played through several rounds of this before the repetitiveness kicked in. hmmm. nah

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