Fathom (1983)

Imagic

Atari 2600 · ColecoVision · Intellivision · MSX · Texas Instruments TI-99

2.00 from 3 ratings

22 members have it in their collection · 10 backlogged · 1 wish listed

Titans have imprisoned Neptina, Neptune's daughter! They've shattered his magical Trident and scattered its pieces far and wide. Without his trident, Neptune is powerless. Proteus, a member of Neptune's Court, longs to free the lovely mermaid. He sets out to find the missing pieces of the Trident. He roams land and sea, changing from a dolphin to a seagull and … Read more
Titans have imprisoned Neptina, Neptune's daughter! They've shattered his magical Trident and scattered its pieces far and wide. Without his trident, Neptune is powerless. Proteus, a member of Neptune's Court, longs to free the lovely mermaid. He sets out to find the missing pieces of the Trident. He roams land and sea, changing from a dolphin to a seagull and back again in order to deceive the mermaid's captors. Deadly trials confront Proteus -- octopuses, tangled beds of kelp, screaming flocks of black birds, even erupting volcanoes! But he fights on valiantly! Read less
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Details

Developers
Imagic
Publishers
Imagic, Toshiba-EMI
Genres
Arcade
Themes
Action, Fantasy

Release dates

  • 1983 (Full Release) (North_America) Atari 2600, ColecoVision, Intellivision, Texas Instruments TI-99
  • 1985 (Full Release) (Japan) MSX

Related

Bundled in

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Rating distribution

5 stars
0
4 stars
0
3 stars
1
2 stars
1
1 star
1
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Community All Reviews Statuses

scoopings

Status scoopings Apr 5, 2022

I really wanted to build the trident once, and I love the concept of how you incrementally get access to more areas instead of just simple re-cycling. Like many Atari VCS/2600 games, the manual is critical. The graphics are forgettable, tho I love the Atari colors, and I didn't get to listen to much of the sound. The controls are …

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I really wanted to build the trident once, and I love the concept of how you incrementally get access to more areas instead of just simple re-cycling. Like many Atari VCS/2600 games, the manual is critical. The graphics are forgettable, tho I love the Atari colors, and I didn't get to listen to much of the sound. The controls are clunky as heck and frustrating, but I was oddly addicted to it. It almost warranted 3 stars and a valid review, but after playing as the dolphin and the seagul twice and successfully collecting enough Starfish/Pink Clouds to turn back to the other, and seeing the cool Volcano screen, I had had enough of the game and its Frogger-esque gameplay. Still, I gotta give credit--I normally hate all Frogger-esque games, but this had more of a dodge-em-and-collect-em action game feel making it a more successful Frogger-esque game.

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