Paradroid (1985)

Graftgold

Commodore C64/128/MAX · Wii

3.29 from 14 ratings

35 members have it in their collection · 2 playing now · 8 backlogged · 8 wish listed

The game is set on a spaceship viewed from a top-down perspective. The ship consists of numerous rooms and levels, each one populated by hostile robots or "droids". The player, in control of a special droid called the "Influence Device", must destroy all the other droids on the ship. Each droid (including the player) is represented as a circle around … Read more
The game is set on a spaceship viewed from a top-down perspective. The ship consists of numerous rooms and levels, each one populated by hostile robots or "droids". The player, in control of a special droid called the "Influence Device", must destroy all the other droids on the ship. Each droid (including the player) is represented as a circle around a three-digit number. The numbers roughly correspond to the droid's "power" or "level", in that higher-numbered droids are tougher to destroy. The Influence Device is numbered "001". The primary way in which the Influence Device destroys other droids is by "linking" with them, effectively taking them over. When the player takes over another droid, the previously-controlled droid is destroyed. Read less
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Details

Developers
Graftgold
Publishers
Hewson Consultants
Genres
Shooter, Strategy, Tactical
Themes
Action, Science fiction
Series
Paradroid

Release dates

  • Nov 01, 1985 (Full Release) (Europe) Commodore C64/128/MAX
  • May 23, 2008 (Full Release) (Europe) Wii

Also available on

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Bundled in

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Rating distribution

5 stars
4
4 stars
3
3 stars
1
2 stars
5
1 star
1
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Community All Reviews Statuses

scoopings

Status scoopings Jun 13, 2023

I really like the Transfer aspect! I had a bit of a hard time navigating the Lifts, figuring out which goes to which etc. I couldn't seem to find a 600 or 700ish droid to take over and eventually gave up finding one. The combat could definitely use some work, but otherwise super clever game concept and surprisingly well executed …

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I really like the Transfer aspect! I had a bit of a hard time navigating the Lifts, figuring out which goes to which etc. I couldn't seem to find a 600 or 700ish droid to take over and eventually gave up finding one. The combat could definitely use some work, but otherwise super clever game concept and surprisingly well executed (even if the Look and Sound are quite lame..) Worth a try!

(Oh, as always C64 Wiki is critical to understand what is happening lol https://www.c64-wiki.com/wiki/Paradroid )

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