Perfect Dark Zero (2005)

Rare

Xbox 360

2.40 from 306 ratings

775 members have it in their collection · 9 playing now · 205 backlogged · 88 wish listed

How long? Main story 15h · with extras 25h (from 5 logged playthroughs)

The Xbox 360 prequel to Rare's Nintendo 64 hit, Perfect Dark. Players once again slip into the role of Joanna Dark and fight their way through a twisting sci-fi storyline. The franchise's staple multiplayer mode returns, this time with full online support. Set in the year 2020, three years before the original hit game Perfect Dark, Perfect Dark Zero features … Read more
The Xbox 360 prequel to Rare's Nintendo 64 hit, Perfect Dark. Players once again slip into the role of Joanna Dark and fight their way through a twisting sci-fi storyline. The franchise's staple multiplayer mode returns, this time with full online support. Set in the year 2020, three years before the original hit game Perfect Dark, Perfect Dark Zero features a gripping story, multiple game scenarios for endless replayability, a massive arsenal of weapons and combat-enabled vehicles. The sci-fi, first-person shooter features a fully interactive world, support for up to 50 players online via Xbox Live, breathtaking high-resolution graphics and spectacular special effects. Read less
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Release dates

  • Nov 17, 2005 (North_America) Xbox 360
  • Dec 02, 2005 (Europe) Xbox 360
  • Dec 10, 2005 (Japan) Xbox 360
  • Mar 26, 2006 (Australia) Xbox 360

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Rating distribution

5 stars
6
4 stars
25
3 stars
101
2 stars
128
1 star
46
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Community All Reviews Statuses

V1CGaming

Review V1CGaming 2/5 · Jan 6, 2023

Storyline is kind of a joke.

Beautiful to look at but hiding underneath the gloss is just an average shooter that play like "XIII". The solo game is very frustrating. It's hard to know where enemy fire is coming from, the enemies seem to be bulletproof, the voices are horrible, enemies look like they're in Judas Priest for some reason and the mission briefing is as …

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Beautiful to look at but hiding underneath the gloss is just an average shooter that play like "XIII". The solo game is very frustrating. It's hard to know where enemy fire is coming from, the enemies seem to be bulletproof, the voices are horrible, enemies look like they're in Judas Priest for some reason and the mission briefing is as pointless as it is confusing. Worst of all, you just don't care. Maybe the online experience is where the real fun is.

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Solid_Kuro

Review Solid_Kuro 2/5 · Jan 31, 2021

Perfect Dark Zero is crap

I'm not the biggest fan of the original Perfect Dark game, but I've had a reasonable amount of fun with it. It still holds up pretty well today, if like me you are a fan of the old school shooters.

Perfect Dark Zero came out 7 years later and serves as a prequel to the original game. It is an …

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I'm not the biggest fan of the original Perfect Dark game, but I've had a reasonable amount of fun with it. It still holds up pretty well today, if like me you are a fan of the old school shooters.

Perfect Dark Zero came out 7 years later and serves as a prequel to the original game. It is an Xbox 360 launch title and it was released on the same day as such FPS games as Call of Duty 2 and Quake 4, but unlike those two it is awful. The biggest reason for this, of course, is that I DIDN'T LIKE IT.

There's also a more subjective side of things. For some reason protagonist Joanna Dark looks nothing like she did in the original game, which is a weird choice as it makes the game feel disconnected from Perfect Dark. Everything in the prequel looks and feels kind of cartoon-ish - it's not naive-but-cute anymore, it's just childish. While constantly comparing the Perfect Dark games I couldn't help but think of the Deus Ex series: the original Perfect Dark had quite a few visual/stylistic/setting similarities with Deus Ex 1, but the second games in both of those series' feel like a huge departure from the originals. The story lost me almost immediately, as the game failed to make me care for any of the characters, so pretty soon Zero became just a collection of random missions with unnecessary audio introductions in the loading menu.

As a shooter, it's just not fun. In many ways gameplay feels dated, as if you're playing a game from the previous generation. Perfect Dark Zero is one of those games that has enemies moving around chaotically which makes them annoying to hit. It could be a workaround for a dumb as fuck AI. Whatever. At some point it annoyed me so much, that I switched difficulty to easy, because I couldn't stand replaying those long checkpoints anymore. Not that they were that hard, it just wasn't fun trying. In fact, switching to easy was the thing that kept me from dropping the game. Atop of all that Zero has one of the most annoying features I've ever encountered in an FPS game: whenever you empty a clip, the gun doesn't start reloading immediately, instead it just keeps clicking until you release the trigger. This may not sound like the end of the world to you and by all means it isn't, but this happened to me a lot and I hated it.

Perfect Dark Zero has it's moments, when the game gets okay. For me those were primarily sections of running and gunning, but they were just okay, nothing more. After the original game it feels like a huge letdown and even by the launch title standards it's pretty bad. Remember Call of Duty 2 and Quake 4? Well, I hope you didn't choose Zero over any of those when you got your Xbox 360 at launch. However, as an eternal optimist, I hope the recently announced new Perfect Dark game will improve a lot. After Perfect Dark Zero there's a gigantic room for it.

P.S. There's one more thing, that amused me a lot, but which I didn't know where else to put. Anyway. There's a jungle forest level in the game and the enemies wear camouflage, which is smart of course. Its color is brick red though. GG. Could it possibly be they're preventively camouflaging their future gunshot wounds?

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DirtyMidnighter

Review DirtyMidnighter 2/5 · Jul 6, 2020

Wallguy.PNG - Never Forget

I can think of a very few video games more disappointing than Perfect Dark Zero. The original Perfect Dark, essentially the sequel to GoldenEye on the N64, was a terrific cutting-edge shooter that traded in 007's vintage MI-6 aesthetic for a sleek, sexy future-spy veneer. After taking the 6th generation off completely, the series returned for the launch of the …

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I can think of a very few video games more disappointing than Perfect Dark Zero. The original Perfect Dark, essentially the sequel to GoldenEye on the N64, was a terrific cutting-edge shooter that traded in 007's vintage MI-6 aesthetic for a sleek, sexy future-spy veneer. After taking the 6th generation off completely, the series returned for the launch of the Xbox 360. It was not the same. Not by a long shot. It didn't help that the first-person-shooter genre had changed fundamentally since the last Perfect Dark, but it appeared that Rare didn't get the memo. Everything about Zero feels two steps behind everything else released in the era. It controls like steering a boat. It's a visually weird game, straddling some line between Xbox 360 showpiece and comic-book, and like many early 7th generation games it has not held up favorably. Overuse of bloom effects, shiny textures and motion blur are rampant. The game features a dodging mechanic that takes you (rather jarringly) from a 1st person perspective to 3rd person and then back to 1st. The multiplayer was just people rolling around on the ground because it basically made you impossible to hit. And yet, my friends and I still managed to have a bit of fun going through the co-op campaign, which admittedly had some fun bits. Just like, such a disappointment though. This was all the evidence we ever needed that the Rare era had come to an end.

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Please...callmeYork

Status Please...callmeYork Jan 16, 2016

I am probably enjoying this more than I should be.

It's not nearly as ambitious or exciting as the original, which was a huge part of my childhood gaming experience. The plot is forgettable (I have no idea what is happening) and the voice acting is godawful. For some reason Carrington is wearing a kilt, and Zhang Li has this …

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I am probably enjoying this more than I should be.

It's not nearly as ambitious or exciting as the original, which was a huge part of my childhood gaming experience. The plot is forgettable (I have no idea what is happening) and the voice acting is godawful. For some reason Carrington is wearing a kilt, and Zhang Li has this weird kind of racist Fu Manchu thing going on that I'd like to ignore but it's right there mocking us all why-oh-why Rare did you do this?

But still, I'm enjoying it a lot. It's also nice to shoot things after the gameplay blackhole that was Murdered: Soul Suspect. I wish Joanna wasn't such a non-event of a character because I always had a huge crush on her growing up, but the terrible voice-acting has been really entertaining and hearing that distinctive Mag sound brought back some memories.

This was a launch title for the 360 and it shows. I have never played any of Rare's post-Nintendo output, but I will probably check out Kameo: Elements Of Power sometime soon.

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