Sabre Wulf box art

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Sabre Wulf

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Sabre Wulf

May 1, 1984

Main game

2.44 average rating based on 16 ratings

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Sabreman must search out the lost sections of the Wulf amulet in this colourful flick screen maze game whilst fighting off the many beasts, and the Wulf itself, that inhabit the jungle before making his final escape.
Release Dates
May 01, 1984 Full Release (Europe)
ZX Spectrum
1984 Full Release (Europe)
BBC Microcomputer System
1985 Full Release (Europe)
Amstrad CPC, Commodore C64/128/MAX
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User Stats
59
In Collection
2
Wish Listed
2
Playing
19
Backlogged
How Long Is Sabre Wulf?
No playthrough data yet
Related Content
V1CGaming
V1CGaming gave Jun 20, 2025 (edited)
V1CGaming gave Jun 20, 2025 (edited)
V1CGaming's review of Sabre Wulf

Sabre Wulf is like Atic Atac with a different setting. A different setting, and also the absence of the creative spark that makes Atic Atac worth a look for those curious in gaming’s early history. The different characters and modes of travel, and the survival elements of Atic Atac are gone. But the cryptic level design and objectives remain, and the gameplay’s worse.

scoopings
scoopings updated their status Nov 30, 2022
scoopings updated their status Nov 30, 2022

Why is this so captivating despite its mediocrity? Maybe it's the Speccy Atic Atac esque colors, or the classic Speccy repetitive sound effects, or the fast pace ripe for chaos. If only they seemed to put in a little more effort, e.g. some variation to the setting graphics (besides the end) and a main character sprite that can face more than 2 directions... Definitely use a map for this one. Tho it's still hard to keep track of where you are. Oh, and pro-tip: just hold down attack for your sake heh.