Main game
2.44 average rating based on 16 ratings
Sabre Wulf is like Atic Atac with a different setting. A different setting, and also the absence of the creative spark that makes Atic Atac worth a look for those curious in gaming’s early history. The different characters and modes of travel, and the survival elements of Atic Atac are gone. But the cryptic level design and objectives remain, and the gameplay’s worse.
Why is this so captivating despite its mediocrity? Maybe it's the Speccy Atic Atac esque colors, or the classic Speccy repetitive sound effects, or the fast pace ripe for chaos. If only they seemed to put in a little more effort, e.g. some variation to the setting graphics (besides the end) and a main character sprite that can face more than 2 directions... Definitely use a map for this one. Tho it's still hard to keep track of where you are. Oh, and pro-tip: just hold down attack for your sake heh.