Cobra Triangle (1989)

Rare

Nintendo Entertainment System

2.91 from 53 ratings

147 members have it in their collection · 1 playing now · 32 backlogged · 14 wish listed

How long? · 100% 2h (from 1 logged playthrough)

in Cobra Triangle the player controls a weapon-equipped speedboat through 25 levels. Objectives include winning races, saving swimmers, and defusing bombs. The game also includes power-ups and is displayed from a 3D isometric perspective with automatic scrolling that follows the player's movement.
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Details

Developers
Rare
Publishers
Nintendo
Genres
Racing, Shooter
Themes
Action

Release dates

  • Jul 1989 (Full Release) (North_America) Nintendo Entertainment System
  • 1989 (Full Release) (Europe) Nintendo Entertainment System
  • 1990 (Full Release) (Korea) Nintendo Entertainment System

Related

Bundled in

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Featured in lists

Tiny Games by Roach · 186 games · 4

Rating distribution

5 stars
3
4 stars
8
3 stars
25
2 stars
15
1 star
2
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Community All Reviews Statuses

Roach

Review Roach 3/5 · Sep 10, 2025

There are no cobras in this game.

Pilot a weaponized speedboat in Cobra Triangle through 25 obstacle course-like stages that include racing, rescuing, defusing bombs, and fighting water monsters!

At first, I thought I could actually beat this and had it handled. I was making it through the levels, not super gracefully and with a bit of save scumming, but I was progressing. Then I get to …

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Pilot a weaponized speedboat in Cobra Triangle through 25 obstacle course-like stages that include racing, rescuing, defusing bombs, and fighting water monsters!

At first, I thought I could actually beat this and had it handled. I was making it through the levels, not super gracefully and with a bit of save scumming, but I was progressing. Then I get to a lochness monster boss fight and was obliterated. Even with infinitely reloading my save state, I was defeated over and over. So I looked up a longplay, and that's when I discovered you can upgrade your boat??? Now it all starts making sense. With this new knowledge, I tried again, except I couldn't figure out how to upgrade the boat (while writing this review, I found out you do this by picking up the power-ups in each level). So I resorted to watching the longplay anyway. Ah well. I gave it my best shot.

This is a fun game even though I sucked at it. Apparently it was included in the Rare Replay compilation that released for Xbox One. I'd recommend giving it a try, especially if you're interested in Rare or NES games. David Wise from Donkey Kong Country fame also composed the music (though I didn't find it particularly memorable).

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Westane

Review Westane 1/5 · Mar 30, 2015

History:
Nope! Never heard of this one either. It makes me think of Tropic Thunder when they smoked GORILLA PANIC!

Expectations:
It "sounds" fun. I mean it's described as RC Pro Am with guns and boats and it's made by Rare which used to mean something. That's basically all I can hope for.

Night 1:

What a stupid game!

Okay, …

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History:
Nope! Never heard of this one either. It makes me think of Tropic Thunder when they smoked GORILLA PANIC!

Expectations:
It "sounds" fun. I mean it's described as RC Pro Am with guns and boats and it's made by Rare which used to mean something. That's basically all I can hope for.

Night 1:

What a stupid game!

Okay, bad way to start a post, I'm better than this... okay...

No! This is the dumbest @#$%ing game I've played so far this entire project!!! And it's #33!? Faxanadu, Batman, Super C, Battletoads, Chip n' Dale... All ranked LOWER than this steaming pile of boat wreckage! GameRadar, you have failed this city project!

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Is it me? Am I missing something? I get it. It's an arcade game, all about the score. There's no story, no real objective, just a skill based game that gets progressively harder the longer you. The better you do, the higher your name goes on the high score list. Fine. That's fine, no issues there at all. My issue is the game itself.

The controls are just barely okay. Maybe I'd say they were pretty good, but I've played Micro Machines! No, the controls are okay, mostly, they're mostly okay... sometimes... The upgrade system is a complete cluster, I had to look it up online just to figure out how to use it. Hit detection is terrible. The challenges you're performing are just the dumbest things...

I didn't care for this game.

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Conclusion:
I don't know what it is about this one that turned me off so bad. It just felt like a mashing of bad ideas done badly. I guess, from a technical standpoint compared to other games released in 1988 it was fairly well made, but from a gameplay perspective I found no enjoyment from this game. I played through it five times, making it as far as Stage 8, and hated every minute of it. At first I was like, oh, okay, it's like Wario Ware for the NES twenty years before Wario Ware, I can dig that! I did not dig it...

Play it Again?
Probably. I'll probably see this game on the shelf several months from now and think, hey, why didn't I like that game again? I'll slap it in the NES and remember...

Personal Score:

Fun : 7 Relevance : 13 Replayability : 10 Survivability : 3 Total : 33
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