Review Altair57 4/5 · Jan 28, 2026
Holds up really well but it's impossible to beat without abusing save states
I finally played this game on Xbox 360 for the first time after hearing about it for years. The game surprisingly holds up very well in most aspects. Characters and dialogue are very goofy and charming, the banter between them is great and the sounds they make when talking were especially funny and never got old for me :-). Banjo …
I finally played this game on Xbox 360 for the first time after hearing about it for years. The game surprisingly holds up very well in most aspects. Characters and dialogue are very goofy and charming, the banter between them is great and the sounds they make when talking were especially funny and never got old for me :-). Banjo & Kazooie control nicely and both have fun traversal mechanics and attacks and thanks to that the core gameplay is engaging throughout the entire game.
The game features varied levels that were all mostly great aside from 1 very frustrating (the infamous Rusty Bucket Bay) and 1 just OK (Gobi's Valley) and were packed with engaging content that rewarded curiosity and exploration. The remastered version on Xbox 360 still looks nice with vastly sharper UI elements and overall higher resolution than N64 version.
The soundtrack is probably the best part of this game. Grant Kirkhope is a genius. He managed to squeeze so much personality and dynamism into a very limited storage size for an N64 game which is very very impressive. Almost the entirety of the soundtrack is memorable and fits the tone perfectly. I ended up collecting 100% of collectables available in the game and beat all the main worlds but unfortunately the game has one huge flaw.
Good times came to a screeching halt when I arrived at the Furnace Fun bullshit quiz. The game for any sane and rational person basically ends here and the final boss fight is inaccessible. Some designer on the team somehow thought it's a good idea to require the player to have some insane arcane knowledge about the game's specific rooms/enemies/objects in specific locations. I played through this game in 4 days straight and I couldn't even get past 1/4 of the quiz board. Absolute showstopper. I bet maybe 1 out of 10 000 kids beat this game back in 1998 which is shameful. Devs that designed this area and the person who let it ship in the final game in this state all deserve a boot in the face for being gatekeeping jerks. This area alone brings the whole game down from 4.5* to 4* as it's impossible to fully complete the game (unless you are OK with grinding, taking notes and studying for hours just so you even have the slightest chance). It's easily one of the worst final areas in a game I have ever seen.
I had lots of fun playing through 95% of the game's content and would recommend it to anyone who likes collectathon platformers such as Super Mario 64 or Super Mario Odyssey.
Platform: Xbox 360
Playtime: 15 hours