Banjo-Tooie (2000)

Rare

Nintendo 64

4.08 from 934 ratings

2243 members have it in their collection · 37 playing now · 642 backlogged · 361 wish listed

How long? Main story 30h · with extras 20h · 100% 17h (from 8 logged playthroughs)

Grunty returns—and that's bad news for Banjo and Kazooie! In this all-new adventure, combine everything you learned in the award-winning prequel, Banjo-Kazooie, with dozens of brand-new moves and abilities. Explore eight original worlds-like a monstrous factory and a dilapidated amusement park. Solve incredible puzzles that link those worlds together—sometimes you'll have to complete tasks in several worlds to solve a single puzzle!
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Details

Developers
Rare
Publishers
Gradiente, Nintendo
Genres
Adventure, Platform, Quiz/Trivia
Themes
Action, Comedy, Fantasy
Franchises
Banjo & Kazooie
Series
Banjo-Kazooie
Event
Nintendo Space World 2000

Release dates

  • Nov 20, 2000 (Full Release) (North_America) Nintendo 64
  • Nov 27, 2000 (Full Release) (Japan) Nintendo 64
  • 2000 (Full Release) (Australia) Nintendo 64
  • Apr 12, 2001 (Full Release) (Europe) Nintendo 64
  • 2002 (Full Release) (Brazil) Nintendo 64

Also available on

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Featured in lists

NSO Collection - N64 by Roach · 42 games · 1
Nintendo 64 by KiingShady · 76 games · 0
Neo's Y2K Collection by NEOL1NK · 88 games · 0

Rating distribution

5 stars
352
4 stars
351
3 stars
187
2 stars
36
1 star
7
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Community All Reviews Statuses

Schizo64

Review Schizo64 5/5 · Apr 24, 2025

A massive collectathon, yet not as massive as Donkey Kong 64, so the game doesn´t get as tiring, it does have some backlog but I liked it due to its great 3D world design, both the story and tone get darker which I appreaciate, the soundtrack rocks too. Replaying this game was one of my best ideas

V1CGaming

Review V1CGaming 3/5 · Nov 14, 2022

Not perfect but still a load of fun to play.

This game is full of tedious back tracking and empty rooms. Large number of areas have one or two minor collectibles in them and then a warp on both ends leaving them to only be entered once. Some collectibles however require traveling across 3 separate worlds to get any kind of reward. The note system shrunk in this game when …

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This game is full of tedious back tracking and empty rooms. Large number of areas have one or two minor collectibles in them and then a warp on both ends leaving them to only be entered once. Some collectibles however require traveling across 3 separate worlds to get any kind of reward. The note system shrunk in this game when it should have expanded to fill the large worlds with content, but instead it shrunk. But not all is bad, a few reference jokes about plumbers and monkeys and pocket monsters is a nice touch. The game looks good, plays well, and only the most loyal of fans will notice/give a crap about the slightly out of sync intro music.

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