Castlevania: Harmony of Dissonance (2002)

Konami, Konami Computer Entertainment Tokyo

Game Boy Advance · Wii U

3.56 from 524 ratings

1175 members have it in their collection · 27 playing now · 297 backlogged · 219 wish listed

How long? Main story 9h · with extras 8h · 100% 9h (from 22 logged playthroughs)

Nearly fifty years has past since Simon Belmont rescued the land from the curse of Dracula. Now, Simon's descendant Juste Belmont, must acquire the relics of Dracula to unravel the disappearance of his childhood friend Lydie. The castle's enchanting mysteries and danger await all those who dare enter.
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Details

Developers
Konami, Konami Computer Entertainment Tokyo
Publishers
Konami
Genres
Adventure, Platform, Role-playing (RPG)
Themes
Action
Franchises
Castlevania
Series
Castlevania

Release dates

  • Jun 06, 2002 (Full Release) (Japan) Game Boy Advance
  • Sep 17, 2002 (Full Release) (North_America) Game Boy Advance
  • Oct 11, 2002 (Full Release) (Europe) Game Boy Advance
  • Oct 16, 2014 (Full Release) (North_America) Wii U
  • Feb 19, 2015 (Full Release) (Europe) Wii U

Also available on

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Bundled in

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Featured in lists

Metroidvanias by rawson · 14 games · 0

Rating distribution

5 stars
71
4 stars
204
3 stars
200
2 stars
46
1 star
3
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Community All Reviews Statuses

TheBeautifulEric

Status TheBeautifulEric Apr 1, 2025 Completed

I've decided to play the alternate modes for the GBA and DS Castlevanias, starting with Harmony of Dissonance (skipping Circle of the Moon). I think I would've liked this mode more if I focused on speed and knew about his hidden moves. Really no point in attacking basic enemies, but I felt compelled to fight them. It was honestly a …

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I've decided to play the alternate modes for the GBA and DS Castlevanias, starting with Harmony of Dissonance (skipping Circle of the Moon). I think I would've liked this mode more if I focused on speed and knew about his hidden moves. Really no point in attacking basic enemies, but I felt compelled to fight them. It was honestly a bit bland without having new abilities, equipment, or the ability to level up in this, but he's honestly super busted.

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SireForseti

Status SireForseti Nov 3, 2024

Fav GBA Castlevania game, movement and fighting feels good, I love it, if you're playing it, try to play with a patch that makes the colors a bit less washed out. OST's also an high point, it's bad chiptunes but I like the compositions.

TheBeautifulEric

Status TheBeautifulEric Aug 22, 2023 Completed

I enjoyed replaying this a lot more than I expected to. Movement feels a lot more fluid than in Circle of the Moon, so traversing the castle was a lot more enjoyable. My main issue comes with the level design. The way levels are broken up makes it a pain in the butt to backtrack and explore. You don't even …

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I enjoyed replaying this a lot more than I expected to. Movement feels a lot more fluid than in Circle of the Moon, so traversing the castle was a lot more enjoyable. My main issue comes with the level design. The way levels are broken up makes it a pain in the butt to backtrack and explore. You don't even unlock keys and fast travel until the final phase of the game. Overall, I still had a positive experience and I think I enjoyed it more than Circle of the Moon during my replay. Next on the list is Aria of Sorrow, which I'm pretty sure is my favorite in the series.

Edit: The map could still use improvements. And I really like Juste as a character. He's just really loyal to his friends and that's admirable.

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AlucardEmblem

Status AlucardEmblem Jan 8, 2023

So far way easier than any other Castlevania game I've played, there are actually health drops and a lot of sections don't have many enemies. It's kind of jarring but it's fun getting to focus more on exploring the castle. I may complete this one soon.

stupac13

Status stupac13 Dec 27, 2022

This is one of those games I feel like I have to take a star off because it isn't Symphony of the Night. If SotN didn't exist, this would probably be a 5 star game in my book. Sure, the story may not be the best in some ways. It has some weak dialogue I feel like. But, by golly, …

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This is one of those games I feel like I have to take a star off because it isn't Symphony of the Night. If SotN didn't exist, this would probably be a 5 star game in my book. Sure, the story may not be the best in some ways. It has some weak dialogue I feel like. But, by golly, I'm really enjoying replaying this one. I had this and Circle of Moon on my GBA back in the day, never beat CoM, but this one I felt was too close to SotN at the time. On replaying it, I feel more like it is its own thing, and it copies SotN only to lure you in and subvert it in innovative ways I'd never spoil since it is worth playing just to discover on your own. Replaying it now having played every Castlevania that came before it, I really can appreciate it more. Juste's character and abilities didn't make any sense to me as a kid, I thought it was just kind of a dumb Alucard rip-off but trying to be a Belmont. But seeing him inherit his magic powers from Sypha being his ancestor makes him make sense, getting the whip and subweapon powers from his Belmont blood and magic from her, and being able to combine them makes for a cool gameplay system that also calls back to the earlier games.

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Malus

Status Malus Apr 15, 2021

I have absolutely no recollection whatsoever of ever playing this game and beating it. It says I did so 4 years ago which is when I played and beat Aria of Sorrow. However, this is completely gone from my memory. Not sure if my memory is shit or if the game is just forgettable....