Preliminary: Wow this is so epic. The anime style intro (reminding me of the modern show I like a lot), the start of the next era of Castlevanias (and the first Castlevania is one of my ultimate favorite games), and the music at the beginning of the actual game is excellent and I see so many influences on the modern show. Excited!
Day 1
To note, I am playing the 1993 original Japan-only version. I wasn't in love with the introductory boss and the Look of the actual game is admittedly less advanced than I got myself pumped for, but still excited for the Castlevania hook.
Nice I'm already noticing several QoL features, like landing on steps frmo a jump and your former Special Weapon falling to the ground when you collect a new one. Jumps are more fluid and you can generally change direction while jumping. I can hit away enemy projectiles so far. So many of the platforming features I look for in a game! While still feeling like the original Castlevania somehow! I'm also liking the level design so far. Nice!
That first boss was... a little easy dare I say? But ti is the first boss.
Oooo omg I can play as Maria . I see now that this was quite literally what the new series of Castlevania is based on lol. Nice. Welp I had to call it for tonight becasue it's bed time but I am really loving this and see why it's highly rated and also makes me excited for Sympony of the Night which I've heard so much about too! I loved all the early Castlevanias, but so far, this is bringing me the closest to that feeling of the first one maybe just because it's been a bit, or because it added some of the features I wanted to see added.
Day 2
Oh wow there are a lot of special moves and backflips and backward-walking and other things. I will ened to delve deeper into the manual. This Werewolf boss kinda forced me to. The "Item Crush" move is kinda OP, but I ain't mad at that.
Oh nice I stumbled upon an alternative/secret route. And ahhh I'm realizing I can't switch between the 2 characters, instead I am enticed to replay the whole game as Maria. That might be too much for this playthrough but definitely increases the replayability factor. Based on my research, there are entirely different bosses depending on what route I take through the levels (while always retaining a feeling of straightforward fun because no matter what you're heading to the goal, unlike the annoying antics of Mario 2 "Lost Levels" etc that lead to dead ends or inescapable deaths or mazes with deadends etc), so that really increases the replayability too!
Yesss the Phantom Ship music. Tho I never was a big fan of some of the music they reuse in this namely that "dungeon"y one the dundundunnndun one lol I dunno.
Wow this game just keeps hitting the Play checkboxes, every projectile so far in the game has been able to be hit away. I always love that feature
Oooo I'm on Dracula (as Richter). But it's bed time. Ah!
Unfortunately as often happens with platformers, this Clocktower/endgame level is really bringing out the faults, with the jump still being very dependent on teh direction you originally pressed and some iffy collision masks with the rotating clockwrok.
But in the end, I was eager to play it start to finish. Dracula was substantially easier than the first Castlevania's Dracula (imo). It was easy to get the rhythm of jump hit jump hit down which always dodged the small fireballs and you had a chacne to see if it would be the big fire balls, and just duck then jump for those. The second form was easy too. Odd for a Castlevania ha, but made me feel good.

Beautiful ending. And I love how now on the start screen I can see a percentage?! Of completion?! Nice! Like Super Mario World and early adventure games. With dramatic chanting music it's definitely enticing me to play as Maria tomorrow, or at least a few levels. Which is very impressive since only the first Castlevania, and few other games, ever get me to try the "Second Version" etc . Even with RE2 and other childhood favorites I played soooo much. But ahhhh, no way I have time to go for 100% Do I?! I'm thinking just playing a couple levels at Maria will suffice. >.> And can always return to it for more.
Day 3
Maria is so small lol. And she has a whole different set of weapons and sub weapons and special moves! Wow! Robust game! Wow and her doves have a sort of boomerang effect, and she can double jump. Neat stuff!
Dang. She is... really strong! Especially thanks to the multiple hits via the Doves. It seems that to get 100% I have to do all the different routes and save all 4 girls (I didn't klnow there were 4? I don't think it matters who you play as to clear them? So regardless, I am most interested in playing as Maria for a few levels, and possibyl even the full game. Which would say a lot if I replay the whole game I just played ha. I'm not gonna stress about which route I go etc, tho that is something I love about favorite games that I can replay.
Wow I love her Doves and I love her qiuck dodge roll and I love her double jump. I don't really care for trying to use her "Dark Side" effect. I am fully relivened with the game and have the closest to the original Castlevania Play feeling.
Tbh I just happened to wind up on seemingly an entirely different route than last time, I don't recognize several of these areas, and even a different boss, so who knows what I did lol. Will get this save file closer to 100% I suppoes for when I do return for that.
I'm already on Stage 6 as Maria, and experienced a few different routes from my last playthrough.Time for some piano and music time but will definitely be finishing this as Maria tonight! Wow!
Gosh Dracula was downright easy as Maria. Sweet a different ending too, with the cat lol. This silly anime flee :-p

The music and Look of this credits gives Tomba vibes 
Wow still only 70% completion. Very interesting and further proof I will be returning to this. What's neat is, I wont only be returning to this to replay, I will be returning to still yet experience all it has to offer!
Look: 9/10 For the most part, nothing spectacular with the levels themselves (tho always a good Castlevania Look). But the anime and credits/ending scenes helped cement this as a solid 9
Sound: 9/10 I really don't like the dungeon-y tune, but all other tunes are jams. And I was going to give this 8.5, which is still a solid rating, but gave an extra boost cuz I laughed out loud at when the Harpies would die and some other sound effects. Plus the 80s cozy anime/animated-video voices segments.
Play: 10/10 Yes. Yes. Yes! Purest, most first-Castlevania experience I have had since, well, the first Castlevania. I absolutely loved it. Sure some little flaws, but so do all my perfect 10 Plays. Oh, also: when the second playable character feels like a whole new game, rather than reskins of the same attacks etc. <3
Feel: 9.5/10 So much fun, so hooked. This may increase over time, but it's mostly getting the 9.5 just cuz the frequency of the dungeon-y tune. I love the drive to replay with the Completion rating and the 2 characters. Just all around an amazing Feel.
Attachment: 9.5/10 I know I will be returning to this, I know Castlevania is one of my all-time favorite series, and I know this will likely become a 10 as I return to it and get 100% completion. Yes!
Overall: 9.4/10
Completion: 70% (Played all levels, without keeping track of routes, as both Richter and Maria)
Playtime: ~3h 30m