Port of Ganbare Goemon: Yukihime Kyuushutsu Emaki
New Nintendo 3DS · Super Nintendo Entertainment System · Wii · Wii U
3.55 from 128 ratings
356 members have it in their collection · 2 playing now · 95 backlogged · 64 wish listed
How long? Main story 3h (from 3 logged playthroughs)
Status Chovus Jun 30, 2019
Beat the game. I was initially turned off by the chibi graphics though the game turned out to be fairly good. I ignored most of the optional content (such as the martial arts and silly mini games) and focused on getting through the game as quickly as possible using save states as a crutch. I liked how equipment degrades as …
Read moreBeat the game. I was initially turned off by the chibi graphics though the game turned out to be fairly good. I ignored most of the optional content (such as the martial arts and silly mini games) and focused on getting through the game as quickly as possible using save states as a crutch. I liked how equipment degrades as you take damage and found some of the platforming mechanics to be something I had never seen before. The infinite enemies and lack of diagonal aiming were the worst parts of the game.
Read lessStatus Lain2501 Jul 12, 2017
Finished, I've gotten all secrets but have never seen them all listed in an FAQ or a longplay so I always like to think that I'm the only person outside Japan who knows where they all are. Someday I might be able to convince someone to do a full playthrough on 2 player mode.
Status Westane Jan 6, 2016
Okay guys, I need some opinions, criticisms, blatant unfiltered flaming... whatever...
I'm looking at changing up my review style, as the write-ups are all starting to fade together a bit. The reason I chose written reviews to begin with was because many people, like myself, work in an office environment and can't watch video content. With this, I'm trying to …
Okay guys, I need some opinions, criticisms, blatant unfiltered flaming... whatever...
I'm looking at changing up my review style, as the write-ups are all starting to fade together a bit. The reason I chose written reviews to begin with was because many people, like myself, work in an office environment and can't watch video content. With this, I'm trying to hit a compromise for those who want videos and those who want words, while still keeping with the spirit of the write-ups.
But enough talk... Have at you!
Mystical Ninja isn't supposed to be reviewed for my project for another couple weeks, but I thought I'd bump it up for the sake of this initiative.
Review blocks will still be kept and daily status updates for games that take more than a day to play will still be posted both on my site and here. This is still an early draft so I'd really love some input!