Super Bomberman 2 (1994)

Hudson Soft

Satellaview · Super Famicom · Super Nintendo Entertainment System

3.55 from 143 ratings

323 members have it in their collection · 1 playing now · 47 backlogged · 38 wish listed

Super Bomberman 2 is the second of five games in the Super Bomberman series developed by Produce and Hudson Soft and released on the Super Nintendo. It is the only Super Bomberman game without a 2-player story mode, although one was originally planned.
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Details

Developers
Hudson Soft
Publishers
Hudson Soft, Playtronic
Genres
Arcade, Strategy, Tactical
Themes
Action, Historical, Science fiction
Franchises
Bomberman
Series
Super Bomberman

Release dates

  • Apr 28, 1994 (Full Release) (Japan) Super Famicom
  • Apr 30, 1994 (Full Release) (North_America) Super Nintendo Entertainment System
  • Feb 23, 1995 (Full Release) (Europe) Super Nintendo Entertainment System
  • 1996 (Full Release) (Europe) Super Nintendo Entertainment System
  • TBD (Full Release) (Japan) Satellaview
  • TBD (Full Release) (Brazil) Super Nintendo Entertainment System

Related

Bundled in

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Rating distribution

5 stars
20
4 stars
57
3 stars
50
2 stars
14
1 star
2
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Community All Reviews Statuses

Krauzer

Review Krauzer 3/5 · Oct 22, 2025

This title is a standout sequel that refined nearly every aspect of the original, cementing Bomberman’s reputation as one of the most iconic multiplayer experiences of the 16-bit era. The game continues the series’ signature formula of maze-based action, where you strategically place bombs to destroy obstacles, defeat enemies, and outsmart opponents.

The story mode, while simple, adds charm and …

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This title is a standout sequel that refined nearly every aspect of the original, cementing Bomberman’s reputation as one of the most iconic multiplayer experiences of the 16-bit era. The game continues the series’ signature formula of maze-based action, where you strategically place bombs to destroy obstacles, defeat enemies, and outsmart opponents.

The story mode, while simple, adds charm and structure to the explosive fun. You are captured by the sinister “Five Dastardly Bombers,” a group of villains who each rule their own themed stage. Each level introduces unique environmental hazards and enemy patterns, keeping the gameplay varied. The boss battles, against the Dastardly Bombers themselves, stand out for their creativity, requiring both quick reflexes and smart bomb placement.

Where it truly shines, though, is in its multiplayer mode. Supporting up to four players with the SNES Multitap, it’s an absolute blast of chaotic strategy and quick thinking. Every match feels different, with the simple mechanics allowing for deep tactical play, trapping friends, predicting movements, and making split-second escapes. The balance between luck, skill, and chaos makes it endlessly replayable, and it’s still one of the most beloved party games of its time.

Visually, the game is bright and colorful, with clean sprites and expressive animations that give personality to both Bomberman and his foes. The OST is equally memorable similar to other entries in the series, full of energetic tunes that perfectly match the game’s fast-paced tension.

Though it doesn’t radically reinvent the formula, this game refines it to near perfection. It’s a textbook example of how to make a sequel, polishing what worked, adding subtle improvements, and delivering an experience that’s both accessible and deeply satisfying. Even decades later, it remains a timeless gem and a must-play for anyone exploring the SNES library.

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Chovus

Status Chovus Jan 8, 2020

Beat the game. Same solid gameplay as the previous with plenty of new mechanics to make a worthwhile successor. The new features make the puzzles a bit more intriguing. I died a lot to the invisible traps. I did not like the little bit of platforming using trampolines and that the final boss uses the exact same strategy as the …

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Beat the game. Same solid gameplay as the previous with plenty of new mechanics to make a worthwhile successor. The new features make the puzzles a bit more intriguing. I died a lot to the invisible traps. I did not like the little bit of platforming using trampolines and that the final boss uses the exact same strategy as the previous game.

Read less