Super Famicom · Super Nintendo Entertainment System
3.38 from 1013 ratings
2071 members have it in their collection · 29 playing now · 371 backlogged · 176 wish listed
How long? Main story 2h · with extras 4h · 100% 10h (from 14 logged playthroughs)
Status Chovus Oct 28, 2020
Beat all 3 courses, starting with the hardest and ending with the middle. In retrospect it was probably not a good idea to start off with the hardest but I manged it with a lot of save state scumming. I vaguely recall playing as a kid back in the day. I did not bother with the 2 secret levels. The …
Beat all 3 courses, starting with the hardest and ending with the middle. In retrospect it was probably not a good idea to start off with the hardest but I manged it with a lot of save state scumming. I vaguely recall playing as a kid back in the day. I did not bother with the 2 secret levels. The game ran a little sluggishly, with double tapping for barrel rolls sometimes not working and the shooting not always happening with each press. I lowered the framerate to 20 and that was better; seemed like how it would be on the actual console. I really like the gameplay, graphics and sounds. The game is very immersive and there is just something special about the graphics. Or maybe it is nostalgia. I kept think they were saying "damage", like complaining about how much damage they were taking. Slippy did not survive the Hard run. Most of the bosses are well designed. I really like the concept of damaging parts that reduce the effectiveness of the boss rather than simply depleting a health bar. That generator boss sucks though. I did not like dodging platforms, doors and the like. I mean you are in a fast flying machine that always has forward momentum, so why fly low enough to have to dodge shit? And why take it inside structures when you should be using a ground or helicopter type vehicle instead? Get a lot of Star Wars vibes from this game. My only other complaints are the lack of aiming reticule for the 3rd person modes (I preferred 1st person view) which makes aiming difficult and the perspective sometimes making it difficult to dodge. My favorite parts were the epic space battles with enemies all over the screen, with the best part being the battleship boss where you do strafing runs. Overall one of the best and most iconic SNES games.
8.4/10
Status AlfredoSalza Mar 8, 2018
Finally beat this game (in 2018) using an emulator. I now kind of see SF64/Zero as just "remakes" of SF1, which is very sad actually...
Status MarioPrime Oct 17, 2017
Genuinely shocked by just how much I hated playing this game for the first time. The entire thing is such an unconvincing tech demo for the Super FX chip. Just an utterly mind-boggling experience.
Status pete_cruickshank Oct 4, 2017
Star Fox isn't too bad actually. Similar to space harrier. Not as good as space harrier though.
Status PietDAmore Sep 25, 2017
I think the sequel on the N64 is a better experience. The framerate is really difficult... but nice to see where everything started.