Review scoopings 4/5 · Sep 22, 2025
Another Very Addicting Metroid Game!
Preliminary: After a few surprise disappointments/underwhelmers in early 1994 (Sonic 3, Castlevania Bloodlines, Wario Land), this is nice so far. I like the music and the Look, very atmospheric nice tunes (or did I mean nice blue hues?), I have been listening to the Alien novelizations audiobooks, similar vibe with the intro.
Wait but how is there no roll mechanic …
Preliminary: After a few surprise disappointments/underwhelmers in early 1994 (Sonic 3, Castlevania Bloodlines, Wario Land), this is nice so far. I like the music and the Look, very atmospheric nice tunes (or did I mean nice blue hues?), I have been listening to the Alien novelizations audiobooks, similar vibe with the intro.
Wait but how is there no roll mechanic or pause function lol. Or maybe thats' only in this intro level? And how many hits does this boss thing take......
Well I really liked the intro and first walk lol. But from that boss on, the music everything wasn't as special. Just another overwhelming action game trying to show off this generation of console's abilities.
Not a fan of how crouching works in general in this. I dunno this isn't terrilbe, and I like the adventure game elements and Metroid throwbacks, but I'm just not really feeling this.
Day 2
Ok I'm vibing this a bit more. Maybe I was just grumpy yesterday. I ilke the UI of the menu. And I like the exploration of early game right now. I hope it sticks. The usual Metroidvania unlocking of new areas with an obvious barrier needing a skill is there, but I like that it's a bit more clear (so far). Never a fan of obtuse or absurd or unclear methods to get into new areas.
Maybe it's just me but sometimes there seems to be a delay or missing action when I press buttons.
Yesss I just mastered the Wall Jump.
I definitely have been fully hooked, haven't even taken time to type here. I wish the Sound were better, some great atmospheric parts but mostly juts annoying sound effects and meh tunes. But yea tbh this Play is real close to a 10/10 in the sense taht I am unequivocally hooked a la the first Castlevania or FFV. Sweaty palms, fully focused, forgot to do my other things tonight haha.
Day 3
I really did NOT like the Wrecked Ship first boss the squid looking thing. That was an annoying boss imo. And this area is feeling a bit dry after the exciting hook of the prior area.
Nice I like the pink hue of the Gravity Suit. And I definitely got hooked again, just got to the lower part of Norfair, I have lots of power-ups etc. I have decidedly not been impressed with the Sound, nothing terrible but it was talked up so much. Now in this new part of Norfair, I read it's super catchy and so good... It's decent but nothing spectacular (to me). It gives RPG dungeon vibes, which like I always say, is not my favorite vibe. But it is my favorite of the regular tunes so far (and I like one part of it in particular). Anyway, I think this could've been a 5 star, despite some burnout from its length, if it weren't for the Sound (and the Look is good, don't get me wrong, but the Metroid Look has never been its selling point for me).
Day 4
Yesss finally the Screw Attack! My beloved! And the tune I discussed at the end of yesterday has grown on me, definitely the best track so far.
Oooo I'm at 100% items/upgrades/etc and I'm in Tourian and I don't think it's the "song" but I love the gargled noise that happens in this final area. If it is the tune, right on. Truly alien sounding and what I wanted with the atmosphere. Nice it is the song
For a game with a time-based mechanic, it sure does take its time with "cutscenes" and enemies rising etc.
This version of Motherbrain was much more manageable than the first Metroid, even with the antics/mechanics that are more story-based.
I wish I liked the main boss/epic tune better. I was hoping for a truly special tune for the final escape, which is always super overwhelming in Metroids. I can't imagine escaping without a guide and having the patience to potentially have to start back at my last save before the final boss etc. But then again, I had the patience for the intense Abe's Odyssee ending as a kid so I suppose I would.
I definitely had the Play hook, was hoping for more from the Look and Sound, but really see how the Feel is so beloved. The ending felt epic albeit very short. More emotion/storyline in this, even tho there's never any dialog in Metroids it seems haha. And I did choose to save the animals that helped me (which I of course would not have known anything about without using a guide), but all I got was a minor change in the ending heh. But get this, even with a guide and savestates (tho I didn't have to abuse those at all, which is a nice sign of the difficulty balance), I was TWO MINUTES off from getting the best ending >.< Lol! But I love seeing that 100% for item collection and that rating at the end would've driven me to replay and replay and ask around and refernece guides etc as a kid to get that number up. Me and number-go-up/100%-showing games, from early adventure games to Runescape/grinding RPGs: it's my hook. (Checks phone to see number go up in Melvor Idle :-p )

Look: 8/10 I love Samus' suit, I love the love and detail they put into this, and I love how different upgrades affect your sprite's Look. However, I honestly was hoping for something more.
Sound: 7.5/10 Probably the lowest point for me. I've never been a fan of dungeon-y tunes, even in my favorite soundtracks. A couple tracks redeemed it and make me think I should give an 8 for this, namely the lower part of Norfair's and the atmospheric Tourian one. Hmmm
Play: 9.5/10 Some flaws sure, like having to click Select to cycle through all these special weapons, but full of great features, great UI of the menu and ability to turn on/off abilities, incredibly addicting Metroidvania gameplay, etc. I had to take breaks from it, and it was a little longer than I prefer (so probly should get a 9 not 9.5 for this), but excellent nonetheless.
Feel: 8.5/10 With a stronger Look and Sound, this would've been easily a 5 star and likely a favorite.
Attachment: 8.5/10 As much as I was impressed by Metroid at the time of its release, now I'm thinking this would be the Metroid I return to. Then again, all 3 had a similarly excellent hook, this one just got me particularly hard haha. But after reading the other 2 (the Gameboy and NES ones) reviews that I wrote, I wonder if this really was just the same Play hook I had with those... Hm
Overall: 8.4/10 As close to a 5 star as you can get
Completion: 100% Item Collection
Playtime: 7h 21m of actual playtime (how is that so different from my official time lol, did I really die that much and have to reload from a save? did I really press Pause that much? I'm confused... Ohhh or the cutscene times maybe don't count?), 3h 1m of official game time for ending









