Super Metroid (1994)

Nintendo, Nintendo R&D1

New Nintendo 3DS · Super Famicom · Super Nintendo Entertainment System · Wii · Wii U

4.44 from 2732 ratings · #43 top rated on Grouvee

5521 members have it in their collection · 242 playing now · 1367 backlogged · 615 wish listed

How long? Main story 8h · with extras 8h · 100% 7h (from 83 logged playthroughs)

The Space Pirates, merciless agents of the evil Mother Brain, have stolen the last Metroid from a research station, and once again Mother Brain threatens the safety of the galaxy! Samus Aran must don her awesome array of high-tech weaponry to retrieve the deadly Metroid hidden deep within the cave-riddled planet Zebes. Super Metroid features excellent graphics, with a huge … Read more
The Space Pirates, merciless agents of the evil Mother Brain, have stolen the last Metroid from a research station, and once again Mother Brain threatens the safety of the galaxy! Samus Aran must don her awesome array of high-tech weaponry to retrieve the deadly Metroid hidden deep within the cave-riddled planet Zebes. Super Metroid features excellent graphics, with a huge variety of enemies and worlds to explore. The side-view action will be familiar to many players, only now there are new weapons and items, including the Grappling Beam, which allows Samus to swing across large chasms, and the X-Ray Scope, which reveals secret passages. Read less
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Details

Developers
Nintendo, Nintendo R&D1
Publishers
Nintendo, Playtronic
Genres
Adventure, Platform, Shooter
Themes
Action, Science fiction, Thriller
Franchises
Metroid
Series
Metroid

Release dates

  • Mar 19, 1994 (Full Release) (Japan) Super Famicom
  • Apr 18, 1994 (Full Release) (North_America) Super Nintendo Entertainment System
  • Jul 28, 1994 (Full Release) (Europe) Super Nintendo Entertainment System
  • Aug 1994 (Full Release) (Brazil) Super Nintendo Entertainment System
  • 1996 (Full Release) (Europe) Super Nintendo Entertainment System
  • Nov 1997 (Full Release) (North_America) Super Nintendo Entertainment System
  • Aug 20, 2007 (Full Release) (North_America) Wii
  • Sep 20, 2007 (Full Release) (Japan) Wii
  • Oct 12, 2007 (Full Release) (Europe) Wii
  • Oct 12, 2007 (Full Release) (Australia) Wii
  • Apr 26, 2008 (Full Release) (Korea) Wii
  • May 15, 2013 (Full Release) (North_America) Wii U
  • May 15, 2013 (Full Release) (Japan) Wii U
  • May 16, 2013 (Full Release) (Europe) Wii U
  • Apr 14, 2016 (Full Release) (Worldwide) New Nintendo 3DS

Related

Bundled in

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Featured in lists

Rating distribution

5 stars
1642
4 stars
759
3 stars
251
2 stars
60
1 star
20
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Community All Reviews Statuses

AlexGarbus

Status AlexGarbus Dec 14, 2019

Game finished with 62% completion. I decided to play through this after having a blast with Metroidvania-roguelike A Robot Named Fight and realizing I've never played Super Metroid beyond the demo they had in Brawl. The controls for aerial maneuvers were a bit wonky, but beyond that I'm amazed at how polished the game feels.

JAM

Status JAM Nov 1, 2019

Finally got around to beating this thing. It was pretty good but definitely not better than Zero Mission for the GBA.

Reset_Tears

Status Reset_Tears Oct 8, 2019

I'm playing Super Metroid for the first time. I have a few questions:

  • How can Samus fit in that hamster ball
  • How can Samus roll in that hamster ball without injuring herself or getting sick and dizzy
  • How can Samus see while rolling in that hamster ball
  • How can Samus fit so many grenades in that hamster ball
  • Why is …
Read more

I'm playing Super Metroid for the first time. I have a few questions:

  • How can Samus fit in that hamster ball
  • How can Samus roll in that hamster ball without injuring herself or getting sick and dizzy
  • How can Samus see while rolling in that hamster ball
  • How can Samus fit so many grenades in that hamster ball
  • Why is the alien base full of hamster ball-sized tubes and passageways

And why is her jump so bad

Read less
Chovus

Status Chovus Sep 8, 2019

I regretfully never owned this game. I did beat it at least twice while renting it back in the 90s. I got the player's guide book for it for free from Nintendo Power back in the day and of course I specifically rented it again to 100% complete the game.

This game has some of the best atmosphere and storytelling …

Read more

I regretfully never owned this game. I did beat it at least twice while renting it back in the 90s. I got the player's guide book for it for free from Nintendo Power back in the day and of course I specifically rented it again to 100% complete the game.

This game has some of the best atmosphere and storytelling ever. Even now over 20 years later I remember many of the scenes and environments. Most memorable of all is the first time I finished the game; feeling good about finally defeating Mother Brain only to hear the self destruct time limit come on and then the feeling of anxiety and sweaty palm as I told myself not to screw this up. Truly one of the best games of all time.

Update 2021:

Played through the entire game on emulator. It was a nostalgic experience, and a lot of fun. I did find some of the platforming annoying (especially the grappling beam) and was glad to have save states. I did get kinda stuck after getting power bombs because I forgot where I could use them. I eventually found it. I did get stuck in the wall jump and shine super jump training areas because it was not really clear how to time the button presses; I did look up a move guide to learn how. After I was able to use ice beam, wall jumps and bomb jumps to reach some places I was not meant to go yet, including a 1 way ticket to the x ray scope; nope don't have enough health to make it back out. By the end I had found most power ups. I had like 170/230 missiles, 45/50 super missiles, 50/50 power bombs, and was missing 2 energy tanks, 1 reserve tank and the spring ball. I knew where a few of those were but was not sure how to get them. I then read a walkthrough to find everything except 1 missile upgrade. 99% item completion. Good enough. I really don't feel like tracking down the 1 thing I missed. Then I beat the final boss, failed to escape in time twice, and then managed to save the animals and escape with like 6 seconds to spare. I know for a fact that I got out 1st try as a kid. I think what got me this time was a long fall after a platforming fail, on top of all the little fails and going the wrong way.

Still one of the best games of all time. I love the attention to detail and sense of wonder in the exploration. The cool things you can do without the game telling you about the possibility, further enhancing the sense of wonder and discovery. The creepy, foreboding and isolated atmosphere. The challenging but fair gameplay.

9.5+/10

Read less
hyrumsutton

Status hyrumsutton Apr 16, 2018

Just picked this back up after a few months away, and it's so hard to figure out all the controls again.

MatijaxD

Status MatijaxD Jan 7, 2017

Just played some Super Metroid, I really like it so far and it's the first game in my snes library playthrough that I actually really like, I just hope that it keeps being this good.

Pale

Status Pale Jun 27, 2013

Beat another boss yesterday on Super Metroid. Somewhat confused by this game... I feel kind of like I'm sequence breaking...

Pale

Status Pale May 22, 2013

Started Super Metroid last night. Finally getting this one off my shame list but I feel like I should have finished Metroid 1 and 2 first.