Rod-Land box art

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Rod-Land

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Rod-Land

Dec 31, 1990

Main game

3.58 average rating based on 12 ratings

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The player(s) control one or two fairies called Tam and Rit armed with a magic wand (rod). Following the concept of Taito's Bubble Bobble, the rod doesn't kill the monsters directly, but only leaves them immobilized, crying. To kill them, the rod can grasp them in a magic force-field and the player can smash them down over her head until they disappear and leave a power-up behind. Each level is only one small screen composed of monsters, platforms, ladders and, later, tunnels. Unlike other games of the genre, the players can never jump, but have to use ladders. They can … More
The player(s) control one or two fairies called Tam and Rit armed with a magic wand (rod). Following the concept of Taito's Bubble Bobble, the rod doesn't kill the monsters directly, but only leaves them immobilized, crying. To kill them, the rod can grasp them in a magic force-field and the player can smash them down over her head until they disappear and leave a power-up behind. Each level is only one small screen composed of monsters, platforms, ladders and, later, tunnels. Unlike other games of the genre, the players can never jump, but have to use ladders. They can conjure one custom ladder above or below them in order to go to the appropriate platform. There can be only one such 'custom' ladder; therefore if the fairy summons it again, it will disappear from its previous position in order to appear again next to the fairy. This can be beneficial for the player, if a monster is climbing that ladder to approach her. The fairies' quest is to rescue their mother, trapped in a tower. In the sequel (part of the original arcade machine) they must venture into a pyramid, to stop an evil demon that is building a mobile fortress. The spirit of their departed father "guides" them at a couple of points. The ending implies that the demon in the pyramid was somehow responsible for their father's death. Less
Release Dates
1990 (Worldwide)
Arcade
Aug 01, 1991 (Worldwide)
Commodore C64/128/MAX
1991 (Worldwide)
Amiga, Amstrad CPC, Atari ST/STE
1991 (Europe)
ZX Spectrum
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User Stats
47
In Collection
4
Wish Listed
2
Playing
11
Backlogged
How Long Is Rod-Land?
No playthrough data yet
Retrobert
Retrobert updated their status Aug 26, 2019
Retrobert updated their status Aug 26, 2019

I started playing Rod Land for the NES a couple of days ago. The gameplay reminds me of Bubble Bobble, Burger Time, and Snow Bros.