Review SIGINT 5/5 · Nov 3, 2022
A bit exhausting... but so worth it
Do you...
- ...like challenging side-scrolling action games?
- ...enjoy experimenting with different weapon loadouts and cool movement abilities?
- ...always find yourself eager to get to the next big boss fight?
- ...need justification for the purchase of a Mega Drive or Switch Online Expansion Pack?
- ...want to be a weird anthropomorphic bird guy with guns?
If you answered "yes" to three or …
Do you...
- ...like challenging side-scrolling action games?
- ...enjoy experimenting with different weapon loadouts and cool movement abilities?
- ...always find yourself eager to get to the next big boss fight?
- ...need justification for the purchase of a Mega Drive or Switch Online Expansion Pack?
- ...want to be a weird anthropomorphic bird guy with guns?
If you answered "yes" to three or more of these questions, Alien Soldier has got you covered.
This game is mostly made up of a series of 25 boss fights with either super short stages or nothing at all between them. These bosses are no joke, with big healthbars, big damage output, stage hazards and other distractions, tricky movesets, and sometimes multiple phases. The game takes a minute to get used to, with slightly unusual controls and movement. Even the first boss can be a rude awakening, but once it clicks, it's an addictive ride that feels really fun and satisfying to complete.
Though the game has a hardcore reputation, there are a couple of key allowances that it makes. One is in the difficulty options, where you get two choices: "Super Easy" and "Super Hard". (Lol.) "Super Easy" is not actually easy, of course, but it's manageable and gives infinite continues. You can even slow the game down in the pause menu if that helps. On the easier mode at full speed, I managed to get through the game in about 3 hours.
No matter what, there's gonna be some real tough spots to get over. Stage 20 is a great example where everything comes together and probably the hardest part of the game. It's an endurance test with 5 totally distinct bosses in a row, which forces you to use every possible movement option in the game and several different offensive options. It seems unreasonable at first, but the phases are so well-designed that after just a few attempts at each phase I was able to learn and get it done.
There are lots of great little decisions all around this game. I love the fact that you get intentionally left with just 1 HP when you're about to die, a great setup for big hype comeback moments. Parrying some kinds of projectiles drops much-needed HP restoring items, which introduces some nice risk-reward tension. On the whole even though the game is mostly just bosses, they pace them out quite well. They do gradually escalate the intensity but also put easier ones here and there too.
This is a lean experience that is all about the action, and on that front it delivers super well. There are nice presentation elements here too at times, but not much else to say. Absolutely a game that's worth a shot for anyone looking to take next steps into some classic action games after trying out the obvious ones.
Relatively rich palette and voice sampling, pseudo 3D effects, and one of the better audio... Also a memorable intro cut scene...
However, the game itself is a bit subpar and it feels overrated and hyped. The jist of this game is …
The highlight is the main menu and intro video, which are worth a look. But I'd hardly call this one a must play for the genesis. It's niether the best of megadrive nor run and gun styled games in the era. I personally didnt like almost every element of the game once it started. It's also impossibly difficult. Perhaps its just a matter of taste, but I can come up with a short list of things more worthwhile than Alien Soldier (several predating it), which is too bad despite a decent premise and art style.