Sword of Vermilion (1989)

Sega AM2

Linux · Mac · PC (Microsoft Windows) · Sega Mega Drive/Genesis · Wii

3.22 from 27 ratings

136 members have it in their collection · 3 playing now · 68 backlogged · 15 wish listed

To take revenge against Tsarkon over his father’s death, the prince must collect the eight Rings of Good hidden throughout the land. Out-hack and out-smart Tsarkon’s minions while collecting the hidden Rings until you reach the final bastion where Tsarkon waits. Defeat Tsarkon and banish evil from the world.
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Release dates

  • Dec 16, 1989 (Japan) Sega Mega Drive/Genesis
  • Jan 28, 1991 (North_America) Sega Mega Drive/Genesis
  • Apr 22, 1991 (Europe) Sega Mega Drive/Genesis
  • Feb 27, 2007 (Japan) Wii
  • Mar 02, 2007 (Europe) Wii
  • Mar 05, 2007 (North_America) Wii
  • Oct 26, 2010 (Worldwide) Linux, Mac, PC (Microsoft Windows)

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Rating distribution

5 stars
4
4 stars
5
3 stars
13
2 stars
3
1 star
2
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Community All Reviews Statuses

scoopings

Status scoopings Jul 22, 2024

Preliminary: The Look reminds me of Phantasy Star so far, and the music is great too. I know I keep saying it but it seems the reign of the NES is over as I reach the end of 89. I expect Genesis/Turbografx level stuff now! I'm excited for the upcoming Ys 1 and 2 re-release on Turbografx. Anyway, this game …

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Preliminary: The Look reminds me of Phantasy Star so far, and the music is great too. I know I keep saying it but it seems the reign of the NES is over as I reach the end of 89. I expect Genesis/Turbografx level stuff now! I'm excited for the upcoming Ys 1 and 2 re-release on Turbografx. Anyway, this game looks very long and to have a variety of gameplay perspectives/modes, so I'm hoping if one or two aren't as nice as this beginning top-down part, they don't bog it down too much.

Good thing the music is so good cuz the pace of the walk is so slow lol (like Phantasy Star 2). Lol and the plotline starts very silly/predictable, like we didn't wait at all for the reveal of who we really are.

Well okay I really liked the town gameplay style. I'm not sure how I feel about the first-person adventuring outside of town, and most of all iffy about combat. Felt like I'm thrown in surrounded by enemies so no matter what planning or leveling I do I couldn't prevent some damage? Maybe I will figure more out about it.

It sure is beautiful but yea the combat system is pretty lame. The collision masks feel quite bad and my character feels sluggish. At least the controls are responsive for quick turnaround and attacks. We shall see.

Yeaaaa no this game would've been so much better as a turn-based game. Nope. The combat sucks imo. Moving on. So much potential too!

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krillarbran

Status krillarbran Aug 16, 2015

So I have dropped Tales of Phantasia for now. I dont know why but it happened... I picked up my copy of Sword of Vermilion and plugged it into my trusty Mega Drive and was pleasantly suprised to see some pretty good graphics for its age and nifty looking ARPG. Although the action menu and levelling system looks totally ripped …

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So I have dropped Tales of Phantasia for now. I dont know why but it happened... I picked up my copy of Sword of Vermilion and plugged it into my trusty Mega Drive and was pleasantly suprised to see some pretty good graphics for its age and nifty looking ARPG. Although the action menu and levelling system looks totally ripped out of the original Dragon Warrior trilogy (there are slimes too ^^), The dungeon/first person view and battle system makes up for it. The world/dungeon view is in first person with a minimap to show where you are (as long as you have collected that particular map otherwise you get a limited view of your surroundings). As you move around the map you run into random battles. The battle system consists of moving your character around the screen in a top down type view and swinging your sword against multiple enemies (usually more than one). You can also cast a single spell as many times as you like until it uses up your mp resource. I have yet to come across a boss battle to which i believe is played different to a regular random battle. The game's instruction manual shows it to be a side on view where you can only move side to side but you can duck to dodge attacks. Also you cant use magic in these boss battles. I look forward to getting to one of those. For now I am currently grinding KIM (currency) to buy better armor and more spells from the local town. I shall certainly be playing more of this game when i get home from work.

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