Sonic Drift 2 box art

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Sonic Drift 2

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Sonic Drift 2

Mar 1, 1995

Main game

1.86 average rating based on 70 ratings

5
2
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1
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11
2
27
1
29
Start your engines and prepare for the race of your life! Choose from 7 of your favorite characters including Sonic, Knuckles and Robotnik, each with his own special powers. Plug in your Gear to Gear connector and take on a friend through over 17 courses in the ultimate Chaos Grand Prix!
Release Dates
Mar 01, 1995 Full Release (Europe)
Sega Game Gear
Mar 17, 1995 Full Release (Japan)
Sega Game Gear
Nov 01, 1995 Full Release (North_America)
Sega Game Gear
2007 Full Release (Brazil)
Sega Master System/Mark III
Nov 14, 2012 Full Release (Japan)
Nintendo 3DS
Jul 04, 2013 Full Release (Europe)
Nintendo 3DS
Jul 04, 2013 Full Release (North_America)
Nintendo 3DS
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User Stats
161
In Collection
28
Wish Listed
1
Playing
28
Backlogged
How Long Is Sonic Drift 2?
No playthrough data yet
wisy
wisy gave Nov 17, 2018
wisy gave Nov 17, 2018
If you missed it back in the day, don't bother now

A few months back the Nintendo eShop had a good sale on old Sonic games and I took the chance to pick up some classics, as I never owned any Sega console. Amongst them was Sonic Drift 2, which prequel was only released in Japan apparently.

Released in 1995, I was expecting some sort of Mario Kart style racing game but what I really found was very disappointing... Granted, the SNES with Mode 7 graphics was way more powerful than what the Game Gear could ever dream of but Sonic Drift 2 was simply not well executed. In fact, it's nothing like a Mario Kart and instead it plays more F-1 Race for the NES, released back in 1984!

The game has several tracks with traps and power ups to attack your rivals, alongside 8 different characters with their own abilities and traits when it comes to speed, acceleration or handling. It all sounds nice and promising until one realise the controls are terrible and ruin the whole experience. The corners, like the rivals, pop up right in front of you out of nowhere, forcing you to rely on signs next to the road indicating where the following corner is …

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A few months back the Nintendo eShop had a good sale on old Sonic games and I took the chance to pick up some classics, as I never owned any Sega console. Amongst them was Sonic Drift 2, which prequel was only released in Japan apparently.

Released in 1995, I was expecting some sort of Mario Kart style racing game but what I really found was very disappointing... Granted, the SNES with Mode 7 graphics was way more powerful than what the Game Gear could ever dream of but Sonic Drift 2 was simply not well executed. In fact, it's nothing like a Mario Kart and instead it plays more F-1 Race for the NES, released back in 1984!

The game has several tracks with traps and power ups to attack your rivals, alongside 8 different characters with their own abilities and traits when it comes to speed, acceleration or handling. It all sounds nice and promising until one realise the controls are terrible and ruin the whole experience. The corners, like the rivals, pop up right in front of you out of nowhere, forcing you to rely on signs next to the road indicating where the following corner is going. Even F-1 Race was capable of delivering some sense of flow between corners 10 years earlier!

The game already had mixed reviews back in the day and has aged badly to the point I cannot find any good reason to recommend it to anybody nowadays.

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