Dragon Crystal (1990)

M2, Sega Enterprises, Ltd.

Legacy Mobile Device · Nintendo 3DS · Sega Game Gear

3.00 from 8 ratings

42 members have it in their collection · 19 backlogged · 8 wish listed

A roguelike "dungeon" crawler that leads you through 30 levels on your quest to find a way to return to your own world. You're caught in a fantastic world of unearthly beauty and deadly demons. You'll pass through thirty worlds in search of the Magic Goblet. There's no way out of this musical nightmare...until you find it.
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Release dates

  • Dec 22, 1990 (Full Release) (Japan) Sega Game Gear
  • Apr 1991 (Full Release) (North_America) Sega Game Gear
  • Jun 29, 1991 (Full Release) (Europe) Sega Game Gear
  • Feb 24, 2003 (Japan) Legacy Mobile Device
  • Mar 14, 2012 (Full Release) (Japan) Nintendo 3DS
  • Mar 15, 2012 (Full Release) (North_America) Nintendo 3DS
  • Mar 29, 2012 (Full Release) (Europe) Nintendo 3DS

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Rating distribution

5 stars
1
4 stars
2
3 stars
2
2 stars
2
1 star
1
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Community All Reviews Statuses

scoopings

Status scoopings Oct 8, 2024

Preliminary: Wow this was for the Game Gear, which was a handheld console. Impressive, color console. Great music and an interesting take on the Roguelike formula. Would have been so cool to have this on a handheld back in 90/91. But roguelikes usually don't hold my interest due to their randomized/redundant-feeling format, we shall see with this one!

I'm already …

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Preliminary: Wow this was for the Game Gear, which was a handheld console. Impressive, color console. Great music and an interesting take on the Roguelike formula. Would have been so cool to have this on a handheld back in 90/91. But roguelikes usually don't hold my interest due to their randomized/redundant-feeling format, we shall see with this one!

I'm already almost planning to move on, as good as it is for a handheled roguelike in 90/91 I still just am not that motivated like I was with Larn or earlier Roguelikes, but I did get to the second "floor"/area. Felt good to level up. And been identifying as many Rods/Books/Potions as I can (a technique learned from the earlier roguelikes :-p ) So far it doesn't seem as brutal as most roguelikes where you die over and over near the beginning, but I assume death and retries are expected. That's what makes a roguelike after all :-p

I got the Food Ring right away in the first area, and I am realizing that must have been really lucky!

I got to the third "floor" and decided it was time to move on. Decent jams, decent Look, definitely worth it if you like roguelikes, but personally I am moving on

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