Sonic the Hedgehog: Triple Trouble (1994)

Aspect, M2

Nintendo 3DS · Sega Game Gear

2.94 from 110 ratings

302 members have it in their collection · 1 playing now · 79 backlogged · 39 wish listed

How long? · with extras 6h (from 1 logged playthrough)

Sonic and Tails are back with three times the fun and three times the trouble! Dr. Robotnik is building the ultimate super-weapon with the help of Knuckles, but you can stop him by getting the Chaos Emeralds first. Rip across snow and water on Sonic's new jet skateboard or zip underwater in Tails' "Sea Fox". But look out - Nack the Weasel is after the Emeralds, too!
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Details

Developers
Aspect, M2
Publishers
Sega, Sega Enterprises, Ltd.
Genres
Adventure, Arcade, Platform
Themes
Action
Franchises
Sonic The Hedgehog
Series
Sonic the Hedgehog
Event
Summer CES 1994

Release dates

  • Nov 11, 1994 (Full Release) (Japan) Sega Game Gear
  • Nov 15, 1994 (Full Release) (Europe) Sega Game Gear
  • Nov 15, 1994 (Full Release) (North_America) Sega Game Gear
  • Mar 14, 2012 (Full Release) (Japan) Nintendo 3DS
  • Mar 15, 2012 (Full Release) (North_America) Nintendo 3DS
  • Mar 29, 2012 (Full Release) (Europe) Nintendo 3DS

Related

Bundled in

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Featured in lists

Sonic The Hedgehog by wheneverifeel · 60 games · 0
My Sonic Ranking by tylerisrandom · 40 games · 0

Rating distribution

5 stars
5
4 stars
16
3 stars
62
2 stars
21
1 star
6
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Community All Reviews Statuses

Reset_Tears

Status Reset_Tears Jul 9, 2022

The 8-bit Sonic games overall just don't work for me, but I will give Triple Trouble credit where it's due. This one is easily the best of the bunch, feeling more tailor-made for the Game Gear's screen size and capabilities, at least compared to its predecessors. It felt like the devs really wanted to push things to the limit for …

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The 8-bit Sonic games overall just don't work for me, but I will give Triple Trouble credit where it's due. This one is easily the best of the bunch, feeling more tailor-made for the Game Gear's screen size and capabilities, at least compared to its predecessors. It felt like the devs really wanted to push things to the limit for this one, and so we get some pretty cool set pieces and fun little gimmicks, the highlight being the boss atop a moving train (which has easily the best music track in the game).

All in all this is one I don't think I'll care to return to (Sonic's very loud jump sound got grating quickly), but for a game of its time (1994), on a handheld of its power (from 1990!), it's an impressive showcase that makes for a decent playthrough. I'll still be sticking with the 16-bit entries for my typical Sonic gaming sessions though.

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internpepper

Status internpepper Nov 12, 2020

It's uh...another pretty standard Sonic 2D handheld title. The introduction of Nack the Weasel introduces some cool bonus stages but otherwise it's a typical Sonic game.