Status Reset_Tears Jul 9, 2022
The 8-bit Sonic games overall just don't work for me, but I will give Triple Trouble credit where it's due. This one is easily the best of the bunch, feeling more tailor-made for the Game Gear's screen size and capabilities, at least compared to its predecessors. It felt like the devs really wanted to push things to the limit for …
The 8-bit Sonic games overall just don't work for me, but I will give Triple Trouble credit where it's due. This one is easily the best of the bunch, feeling more tailor-made for the Game Gear's screen size and capabilities, at least compared to its predecessors. It felt like the devs really wanted to push things to the limit for this one, and so we get some pretty cool set pieces and fun little gimmicks, the highlight being the boss atop a moving train (which has easily the best music track in the game).
All in all this is one I don't think I'll care to return to (Sonic's very loud jump sound got grating quickly), but for a game of its time (1994), on a handheld of its power (from 1990!), it's an impressive showcase that makes for a decent playthrough. I'll still be sticking with the 16-bit entries for my typical Sonic gaming sessions though.