Alex Kidd in Miracle World (1986)

Sega Enterprises, Ltd.

PlayStation 3 · Sega Master System/Mark III · Wii

3.38 from 152 ratings

342 members have it in their collection · 7 playing now · 61 backlogged · 27 wish listed

How long? Main story 2h · with extras 1h (from 3 logged playthroughs)

Journey through the planet Aries to the beautiful City of Radactian, and save it from the evil Janken the Great. Alex Kidd in Miracle World was considered to be Sega's answer to Super Mario.
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Release dates

  • Nov 01, 1986 (Japan) Sega Master System/Mark III
  • 1991 (Brazil) Sega Master System/Mark III
  • May 13, 2008 (Japan) Wii
  • Jun 13, 2008 (Europe) Wii
  • Jun 13, 2008 (Australia) Wii
  • Jun 23, 2008 (North_America) Wii
  • May 22, 2012 (North_America) PlayStation 3
  • May 23, 2012 (Europe) PlayStation 3
  • May 23, 2012 (Japan) PlayStation 3

Also available on

Related

Bundled in

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Remakes

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Featured in lists

SEGA Master System by DarkLolo · 8 games · 0

Rating distribution

5 stars
18
4 stars
49
3 stars
61
2 stars
21
1 star
3
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Community All Reviews Statuses

Reset_Tears

Status Reset_Tears Apr 28, 2020

I've had a tough time getting the appeal of the Alex Kidd games. Miracle World generally seems to be the best-loved, but I just didn't find it that enjoyable. I think it has some good points -- the game felt pretty lengthy for a platformer of that era, and the graphics were certainly nice and colorful (again, for a 1986 …

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I've had a tough time getting the appeal of the Alex Kidd games. Miracle World generally seems to be the best-loved, but I just didn't find it that enjoyable. I think it has some good points -- the game felt pretty lengthy for a platformer of that era, and the graphics were certainly nice and colorful (again, for a 1986 title). I also really liked that there was a purpose to collecting money, since you can use it to buy special items as well as vehicles! Namely, a speedy motorcycle, and a... helicopter you pedal? It's great.

The game falls flat in every other respect, however. The most egregious issue is the game's controls. Alex's jump is terrible; I couldn't believe how slippery it was. Walk the speed of a turtle and jump, and you'll go flying way past wherever it was you were hoping to land. I am also not a fan of Alex's main attack: a punch. You gotta get directly next to enemies, and again... you've got bars of soap tied to your feet. You're gonna die a lot. On top of all this, the game famously/infamously includes janken boss battles... meaning you're playing rock-paper-scissors with them. If you lose, you die. May the odds be ever in your favor! A valuable life lesson for kids, I suppose. Even if you get really good at something, you can still have terrible luck and fail at everything anyways.

Sorry Alex Kidd, but I think the true MVP of the Master System is Wonder Boy. Hence why the latter is the one getting remakes (Dragon's Trap) and sequels (Cursed Kingdom), methinks.

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