Moon Cresta (1980)

Nichibutsu

Amstrad CPC · Arcade · BBC Microcomputer System · Commodore C64/128/MAX · Dragon 32/64 · PlayStation · PlayStation 3 · PlayStation Portable · Wii · ZX Spectrum

3.36 from 11 ratings

38 members have it in their collection · 1 playing now · 10 backlogged · 9 wish listed

Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and … Read more
Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014. Read less
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Details

Developers
Nichibutsu
Publishers
Centuri, HAMSTER, Incentive Software, Sega, Taito
Genres
Arcade, Shooter
Themes
Action, Science fiction
Series
Cresta

Release dates

  • Feb 15, 1980 (Japan) Arcade
  • Jun 15, 1980 (North_America) Arcade
  • 1980 (Europe) Arcade
  • 1985 (Europe) Commodore C64/128/MAX, ZX Spectrum
  • 1986 (Europe) Amstrad CPC, BBC Microcomputer System, Dragon 32/64
  • Jun 20, 2002 (Full Release) (Japan) PlayStation
  • Nov 14, 2007 (Digital Compatibility Release) (Japan) PlayStation 3, PlayStation Portable
  • Mar 09, 2010 (Japan) Wii

Also available on

Related

Bundled in

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Rating distribution

5 stars
1
4 stars
4
3 stars
4
2 stars
2
1 star
0
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Community All Reviews Statuses

scoopings

Status scoopings Dec 21, 2022

Some have praised the interlude docking segments as making it stand out among Galaxian, Galaga, etc. But I've never been the fan of the delicately-dock-the-ship gameplay, most of all in the middle of a shoot em up. Plus the wait between shooting makes the game feel tedious. That being said, it's a solid fixed shoot em up, with complex enemy …

Read more

Some have praised the interlude docking segments as making it stand out among Galaxian, Galaga, etc. But I've never been the fan of the delicately-dock-the-ship gameplay, most of all in the middle of a shoot em up. Plus the wait between shooting makes the game feel tedious. That being said, it's a solid fixed shoot em up, with complex enemy mechanics and an overall good game. I got through 2 interlude docking parts, then read that it cycles infinitely, and decided to move on.

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