Half-Life 2 (2004)

Valve

Android · Linux · Mac · PC (Microsoft Windows) · PlayStation 3 · Xbox · Xbox 360

4.43 from 7563 ratings · #37 top rated on Grouvee

17520 members have it in their collection · 345 playing now · 4875 backlogged · 1381 wish listed

How long? Main story 15h · with extras 48h · 100% 28h (from 95 logged playthroughs)

1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around them, from the physical environment to the behaviors even the emotions of both friends and enemies.

Release dates

  • Nov 16, 2004 (Full Release) (North_America) PC (Microsoft Windows)
  • Nov 16, 2004 (Full Release) (Europe) PC (Microsoft Windows)
  • Nov 15, 2005 (Full Release) (North_America) Xbox
  • Nov 18, 2005 (Full Release) (Europe) Xbox
  • Dec 02, 2005 (Full Release) (Japan) PC (Microsoft Windows)
  • Oct 09, 2007 (Full Release) (Asia) Xbox 360
  • Oct 10, 2007 (Full Release) (North_America) Xbox 360
  • Oct 19, 2007 (Full Release) (Europe) Xbox 360
  • Oct 25, 2007 (Full Release) (Australia) Xbox 360
  • Dec 11, 2007 (Full Release) (Asia) PlayStation 3
  • Dec 11, 2007 (Full Release) (North_America) PlayStation 3
  • Dec 14, 2007 (Full Release) (Europe) PlayStation 3
  • Dec 20, 2007 (Full Release) (Australia) PlayStation 3
  • May 22, 2008 (Full Release) (Japan) Xbox 360
  • May 26, 2010 (Full Release) (Worldwide) Mac
  • May 09, 2013 (Full Release) (Worldwide) Linux
  • May 12, 2014 (Full Release) (Worldwide) Android

Related

Bundled in

Editions

Standalone expansions

Updates

Ports

Featured in lists

Rating distribution

5 stars
4476
4 stars
2103
3 stars
782
2 stars
173
1 star
29

Community All Reviews Statuses

killerstar

Status killerstar Jan 6, 2022

From this day forward I'm not interested in any FPS without a gravity gun.

Permalink
killerstar

Status killerstar Jan 6, 2022

It's so considerate of the Combine to wear these very conspicuous white helmets so I can headshot them more easily.

Permalink
SuperFieroStatus

Status SuperFieroStatus Feb 26, 2021

Started this up. It's....uhh....probably a "you had to be there" sort of game? The beginning was so cool and I'm all ready for a solid narrative shooter. But there has been zero story, there's only one type of enemy and the settings range from "dark sewer" to "lit sewer." Seriously, when do you get out of the sewers???

I know …

Read more

Started this up. It's....uhh....probably a "you had to be there" sort of game? The beginning was so cool and I'm all ready for a solid narrative shooter. But there has been zero story, there's only one type of enemy and the settings range from "dark sewer" to "lit sewer." Seriously, when do you get out of the sewers???

I know HL2 means a lot to a lot of people, and I'm trying to not be dismissive of it. But I'm just not seeing what everyone else is. I just got on some motorboat thing and I saved and quit. I can just already tell this segment is going to be a slog (vehicle levels usually are, imo).

Read less
Permalink
Chovus

Status Chovus Jun 16, 2020

I bought the orange box and 1st beat this game on Hard way back in 2008 or 9. Now I have played through on Hard for a 2nd time and even got steam cards and achievements that were not available back in the day. Not that I care about either but I made less than $1 replaying an old game. …

Read more

I bought the orange box and 1st beat this game on Hard way back in 2008 or 9. Now I have played through on Hard for a 2nd time and even got steam cards and achievements that were not available back in the day. Not that I care about either but I made less than $1 replaying an old game. I can say that the most memorable part of the game is Ravenholm and shooting saw blades.

I played the game more like a survival horror, trying to use up my ammo so that I can make efficient use of what loot was around rather than just shooting willy nilly. Lots of backtracking and carrying ammo boxes or health packs for later use. Not that I really needed it since there was more than enough supplies. I used the gravity gun as much as I could, even using gas cans and explosive barrels against soldiers. Even killed a queen any lion just by throwing junk at it. I saved crossbow bolts for extreme range and often used the pulse rifle, magnum and pistol to snipe at long range. Shotgun was my go to for close quarters assault. The SMG sucks and really feels too weak and inaccurate. Other than the grenade launcher on the SMG and rifle, I did not realize other weapons also had alternate fire until near the end of the game. That shotgun double blast is awesome.

There were a few difficultly spikes and annoying bits but overall an excellent masterpiece furthering the genre and up there with the best (namely Doom and Duke Nukem 3D). I barely scraped by the end when you have to shoot energy balls at the strider and gunships. In fact I did not much care for fighting vehicles while on foot. The only part that really got on my nerves were the npc followers of the late game. They get in the way constantly and are just annoying. I like my one man army to be the only one fighting.

I have never played any mods or player made maps. I am sure there are countless hours of entertainment left for this game.

Read less
Permalink
Arkalliant

Status Arkalliant May 8, 2020

Finally played this, tho there are still some things that don't sit right with me about this entry, so I might have to replay this one eventually. Like for example:

  • the sections of the game where you need to stop on your tracks to see how cool the "new" physics engine is. I can't decide if this parts are unnecessary …
Read more

Finally played this, tho there are still some things that don't sit right with me about this entry, so I might have to replay this one eventually. Like for example:

  • the sections of the game where you need to stop on your tracks to see how cool the "new" physics engine is. I can't decide if this parts are unnecessary or charming.
  • the squad system was poorly implemented in Opposing Force, and it's still annoying here.
  • chracters maybe a bit too happy and confident for the situation at hand?

Surprisingly, I did like the ending, a lot. One of the advantages of playing this in the future, since you already know that this series is probably never going to be completed

Read less
Permalink
LinkToTheTrees

Status LinkToTheTrees Jan 26, 2020

Just went through Ravenholm, definitely understand the hate for it! They did nail the creepy atmosphere though, even with a zombie round every turn. I'm really liking this game as it goes, feels more involved than the first one.

Permalink
LinkToTheTrees

Status LinkToTheTrees Jan 26, 2020

Surprisingly my first go at this monumental game. Liked the first, willing to see what all the hype is about!

Permalink
AlfredoSalza

Status AlfredoSalza Apr 16, 2017

Completed on PC. Played on easy difficulty.

A sequel that feels massive when compared to HF1. Everything is just better! The game is so much deeper, filled with lore and things to discover. New mechanics all over the place, excellent use of audio, expressive characters and a rich environment.

The only low point of HF2 to me is that the …

Read more

Completed on PC. Played on easy difficulty.

A sequel that feels massive when compared to HF1. Everything is just better! The game is so much deeper, filled with lore and things to discover. New mechanics all over the place, excellent use of audio, expressive characters and a rich environment.

The only low point of HF2 to me is that the vehicle sections are a bit too big, I mean, how much empty water or sewers do I have to navigate to get to the next part of the game? I also don't like when the main character is mute, but that is not really important if the supporting cast is good, which is certainly the case with HF2.

Definitely a must-play. Can't wait to play HF2: episodes 1 & 2.

Read less
Permalink