Main game
4.45 average rating based on 14274 ratings
Bellissimo gioco, che combina elelmenti da fps per risolvere situazioni creative e livelli via via più complessi. ottima la narrazione per ambienti e glados ha svolto un compito fenomenale. Grafica leggera che fa il suo dovere, arrivando a 290] fps nel mio pc. Voto: 8,7/10
I hate when a game is SO good but it's about 2-3 hours long.
I "Literally" finished this game in one sitting and wanted more to play. The concept is Ridiculously fun, and very open to the player's mind.
the only Con I found in this game is that it's Very Short.
Maybe my favorite genre of games dating back to Myst, but Portal really changes the genre by making solving the puzzles as fun as any other video game out there.
I can absolutely see why this is such a landmark + cultural icon for games. Figuring out the solution (or one of MANY possible solutions) to the test chambers always felt super satisfying, the eerily quiet ambience and GLaDOS's morbid humor tie perfectly together, and the build-up to the ending sequence was done outstandingly well. A short & sweet experience with a candle on top and everything.
Will likely be playing the story mode of the 2nd game for the first time soon. Excited for that, as I've heard great things.
tl;dr i always knew science was evil. thats why i never paid attention to it in school
The first Portal is a short yet groundbreaking first-person puzzle game from Valve, originally released as part of The Orange Box, which was a bundle of Valve titles put together. The MC is called Chell, a silent test subject armed with the Aperture Science Handheld Portal Device, capable of creating two linked portals on certain surfaces. This simple mechanic fuels an incredibly clever series of physics-based puzzles, gradually escalating in complexity and creativity without ever overwhelming you.
The game’s pacing is razor-sharp, each chamber teaches you something new, and just when you think you’ve mastered it, the rules are twisted in unexpected ways so it never gets stale. Beneath its sterile test-chamber setting lies a darkly comedic narrative, delivered through the sarcastic, passive-aggressive voice of GLaDOS, an AI whose cheerful malice turns the sterile environment into a deeply unsettling backdrop.This character alone carries the whole plot of the game, she is praised as one of the best villains of all time in gaming history.
At only 3~4 hours long, this game wastes no time, delivering a concentrated shot of innovative gameplay, memorable writing, and a now-iconic ending. It’s a perfect example of “less is more,” and even after all these …
The first Portal is a short yet groundbreaking first-person puzzle game from Valve, originally released as part of The Orange Box, which was a bundle of Valve titles put together. The MC is called Chell, a silent test subject armed with the Aperture Science Handheld Portal Device, capable of creating two linked portals on certain surfaces. This simple mechanic fuels an incredibly clever series of physics-based puzzles, gradually escalating in complexity and creativity without ever overwhelming you.
The game’s pacing is razor-sharp, each chamber teaches you something new, and just when you think you’ve mastered it, the rules are twisted in unexpected ways so it never gets stale. Beneath its sterile test-chamber setting lies a darkly comedic narrative, delivered through the sarcastic, passive-aggressive voice of GLaDOS, an AI whose cheerful malice turns the sterile environment into a deeply unsettling backdrop.This character alone carries the whole plot of the game, she is praised as one of the best villains of all time in gaming history.
At only 3~4 hours long, this game wastes no time, delivering a concentrated shot of innovative gameplay, memorable writing, and a now-iconic ending. It’s a perfect example of “less is more,” and even after all these years, it remains one of the most original puzzle experiences ever made. I highly recommend not skipping this one if you are a puzzle fan, it is truly one of the best games of all time, not just when it comes to it's puzzles, but the overall mechanics and narrative.
The cake is a lie!
Very short and more of a tech demo or proof of concept for its later sequel, but obviously massively impactful on gaming as a whole and on gaming culture. Initial dawning realisation that GLaDOS is sentient and malevolent, and when you first escape the boundaries of the testing chamber, were amazing.
I'll never understand why lines like "The cake is a lie" became the over-memed repeated jokes when there are infinitely funnier and cleverer pieces of dialogue in this game, but so it goes.
Haven't played Portal in ages (probably since around the time of 2's release?) and picked both games up recently on sale. I adore these games. The puzzles are fun. The level design is engaging and intuitive. GLADOS will always and forever be the GOAT. This little game has such personality packed into what is actually a pretty short game. I had forgotten how short this first installment is. There are 19 "official" puzzles, plus some further areas and the Boss arena. I completed it in about 2 1/2 hours. That said, it's completely worth checking out. This was (and still is) a brilliant proof of concept that would later be expanded into the much longer and more story-filled Portal 2. But it all builds on this original game. Was such a treat to come back to.
Impresionante, usted (inserte nombre del sujeto) debe ser el orgullo de (inserte hogar del sujeto).
GLaDOS

Easiest recommend I can give, just for its historical/cultural impact alone. The fact that it's also a damn fun game is the cherry on top.
Smartly accessible puzzle gameplay that anyone can grasp. A delightfully tense and darkly hilarious story, leaving you wanting more. Rich and engaging puzzles that never veer into hair-pulling territory. All extremely polished and wrapped up in a 3 hour package.
If you play this game and don't gel with it, I'll twist my nuts off and eat them with a spork.
I see why there was a lot to do about this game. As I think of it…this is nothing more than a dynamic puzzle. Think stationary Myst puzzle converted to movement but you still stay in the same spot. Fun… definitely. Memorable? Only because it was the first. Certainly worth the 4 hours.
I recently played portal 1 and 2 back to back. I got through portal in less than an hour this last time. That being said, I have played through this game multiple times and still enjoy it. It is a great lead up to portal 2, as they do a great job carrying the story over. Short and sweet.
The puzzles always stuck way more to “fun challenges” over “challenging fun”, but they do remain fun even today (though you will probably find that if you have any memory of previous playthroughs, the first 17 of 19 chambers will take less than half the total play time).
The writing and humour is still delightfully dark and can still elicit a chuckle, and while the literal writing-on-the-wall style of environment storytelling is now considered trite, it was at least still fresh at the time.
Its short runtime makes this an ideal replay game too: if you have a bit of recollection of the puzzles from the last time you played, you can comfortably beat the game in a single 90-ish minute sitting, which means there’s no bits to make you think “ah shit, I forgot about this bit”. (Ahem, the island in Resident Evil 4.)
To me, the general art style prevents the graphics looking particularly dated too, as the game is mostly smooth surfaces and enclosed spaces. I generally feel Source engine games have aged a lot better than their contemporaries anyway. The Switch port seems decent: it seems to run at a solid 60 handheld, with the small …
The puzzles always stuck way more to “fun challenges” over “challenging fun”, but they do remain fun even today (though you will probably find that if you have any memory of previous playthroughs, the first 17 of 19 chambers will take less than half the total play time).
The writing and humour is still delightfully dark and can still elicit a chuckle, and while the literal writing-on-the-wall style of environment storytelling is now considered trite, it was at least still fresh at the time.
Its short runtime makes this an ideal replay game too: if you have a bit of recollection of the puzzles from the last time you played, you can comfortably beat the game in a single 90-ish minute sitting, which means there’s no bits to make you think “ah shit, I forgot about this bit”. (Ahem, the island in Resident Evil 4.)
To me, the general art style prevents the graphics looking particularly dated too, as the game is mostly smooth surfaces and enclosed spaces. I generally feel Source engine games have aged a lot better than their contemporaries anyway. The Switch port seems decent: it seems to run at a solid 60 handheld, with the small screen size also helping mask the fact that you’re playing a 15 year old game. Seams do start to show a little when docked: I noticed some frame hitches when looking through recursive portal-loops, and 1080p output scaled up on a large 4K screen was never going to be razor sharp, but it’s perfectly serviceable.
Anyway, go (re)play Portal. It’s like 90 minutes long.
I'm sorry but, unlike 99,99% of the world population (and yes, that includes that child that is being born at this very moment in a forgotten village in Cambodia) I think that this game is just... OK. Entertaining for a few hours, but that's it, nothing more than that.
The writing was brilliant and the gameplay was so satisfying. Portal is one of the best video games ever made. Portal has a unique charm that you can't find it in any other game (until Portal 2 of course..), Valve put love and passion behind this project. The director has done a wonderful job with the art style and the story was one of the best stories I ever played in video games. The game's short length can't downgrade Portal's undeniably high value. Portal is a experience that you have to play.
Aperture Science. We do what we must, because, we can.
Played again and realized my last saved game was from 2012, the time really pass so fast.
Just did my yearly replay of Portal... with RTX. Newly bought a 4070 Super so great opportunity to test it. As good as ever! Visuals were amazing.
This is very sad news.
Valve request takes down Portal 64 due to concerns over Nintendo involvement
I've finally started playing this after hearing about it forever.
I'm mostly curious about
Now THIS is a Portal modification I can get behind.
El pastel es una mentira
Portal es un juego de rompecabezas creado por Valve en 2007, usando la novedad de los portales para poder plantear puzzles retadores para todo jugador que lo juegue. Con una historia que poco a poco cobra sentido y una misteriosa IA que te sigue a todos lados. Si tienes la oportunidad cómpralo en las siguientes ofertas de Steam!
Completion Status:
Completed the full game.
This is pretty neat! Portal ported to the N64.
Grabbed this for the Switch to give me something to play while my wife watches baseball. It's so much fun and so different from the two other great games I'm playing right now on Xbox (Elden Ring and Psychonauts 2).
A Series of My Favorite Video Game Songs with Lyrics
9. Still Alive
There aren't a ton of iconic credits songs. Basically this and Vindicated by Dashboard Confessional for Spider-Man 2.
Fun Fact- If you look up the word "vindicated" on Google, the song which is from the album "Spider-Man 2" is the second result behind the definition of the word. Wild.
Still Alive is iconic for three major reasons. First, it is very surprising that the villain of the game sings a song about the game over the credits. I can't think of any other media that does that outside of, uh, Portal 2. Second the song is very simple. I refuse to check but I am confident there are one billion covers of this on youtube. Third, the song is catchy. The first thing I did after beating Portal was watching the credits again so I could hear this song.
GLaDos may be evil, but she has pipes!
I thought this game would be too old for me to enjoy but no, the story actually makes it quite fun and now I'm kind of excited to give Portal 2 another try (I stopped playing after becoming too frustrated with a level).
When this game is on sale, it is such a must buy for the price. If even someone who is not that much into puzzle games like me enjoys it, I can barely think of anyone who wouldn't.
Seems like lately, I’ve been thinking about games more than I’ve playing them, and currently, I’m thinking about Portal 1. I am considering bumping up my score for this one a bit. I replayed recently with a more “objective” POV, and I realized how much of the game’s twists, turns and tricks were spoil to me before playing it.
Internet culture in the late ’00s/early '10s was filled with Portal references, stuff about a cake and fake news. It was everywhere, so, when I decided to play a Portal game for the first time, I started with the sequel because I knew so much about the original. Portal 2 ended up being one of my favorite games ever and a tough act to follow; playing Portal 1 after that kinda made me look down on it.
With this new “objective” perspective I can now appreciate the tightly made puzzles, the slow-burn story and gameplay. At the same time, its short length and the fact that it gives motion sickness, are points against it. I might have to play more in order to form my opinion on it, it ironically got me thinking more than its sequel.