Divinity: Original Sin (2014)

Larian Studios

Mac · PC (Microsoft Windows)

3.83 from 1056 ratings

4556 members have it in their collection · 249 playing now · 2369 backlogged · 601 wish listed

How long? Main story 93h · with extras 81h · 100% 97h (from 45 logged playthroughs)

Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Divinity: Original Sin is a game … Read more
Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you. Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms! Read less
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Release dates

  • Jun 30, 2014 (North_America) Mac
  • Jun 30, 2014 (Worldwide) PC (Microsoft Windows)

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Featured in lists

çöp by Rerogshi · 298 games · 0

Rating distribution

5 stars
273
4 stars
445
3 stars
241
2 stars
75
1 star
21
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Community All Reviews Statuses

SIGINT

Status SIGINT Sep 10, 2023

Started this again this weekend, now with one Larian game under my belt and playing on PC instead of Xbox, where I tried it a few years back. Definitely been liking it more this time, though I can see how I fell off of it several years back.

While I didn't really actively "like" most of Baldur's Gate 3's …

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Started this again this weekend, now with one Larian game under my belt and playing on PC instead of Xbox, where I tried it a few years back. Definitely been liking it more this time, though I can see how I fell off of it several years back.

While I didn't really actively "like" most of Baldur's Gate 3's party members, they were at least interesting—this game's party members I more actively dislike and find boring so far, and I can't say other NPCs are really what's drawing me to the game either. Quest objectives and locations feel unnecessarily hard to keep track of. Not a fan of certain smaller mechanics like the rock, paper, scissors persuasion minigame, or characters' repetitive dialogue responses to environmental effects like heat and rain. Conversation system in general is not very refined, always re-showing options that you've already done but with no change in the response. Leveling up also feels more micromanage-y than in BG3 in a way I don't love, since it occurs more frequently and there are so many things to select from.

The AP (action point) system in combat is not really my favorite either due to how it somewhat awkwardly combines movement and attacking into the same resource, but it does create some interesting decision points around saving actions for a following turn I guess. Either way, combat is engaging overall. I'm not too jazzed about the overall plot that this seems to be leading toward, but I do think the initial act's murder mystery setup with a bunch of moving parts in the starting area is relatively decent.

So yeah, kinda interesting I guess. Though this shares some foundation with BG3, I definitely don't think it's a given that those who love that game will fall right in love with this one. Gave me some appreciation already for parts of the experience that that later game refined/streamlined/clarified. I feel like this is about the reaction I expected myself to have. It's still the same game that didn't really interest me originally, but I have a bit better grasp of what's going on, so I guess I'll just see how much I want to keep going with it. (60 hours does sound like a bit much for the kind of experience I've had so far...)

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AlfredoSalza

Status AlfredoSalza Jul 6, 2022

12 hours in, still in "Act 1" as far as I can tell. Co-op mode.

Some notes:

-The enemy AI is pretty hecking dumb.

-Tracking quests is a little bit complicated. I was expecting to have a GPS-style tracker like in many modern RPG’s/MMO’s. At least the game is generous with warps and teleports.

-We are both playing mages with …

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12 hours in, still in "Act 1" as far as I can tell. Co-op mode.

Some notes:

-The enemy AI is pretty hecking dumb.

-Tracking quests is a little bit complicated. I was expecting to have a GPS-style tracker like in many modern RPG’s/MMO’s. At least the game is generous with warps and teleports.

-We are both playing mages with min-maxed intelligence and our spider summons seem really OP. They can tank multiple hits from enemy archers/mages and when they finally go down, we can just cast them again.

-We are playing on Tactician Mode and the game still feels like a cakewalk up to now. Apparently the difficulty will spike in Act 2.

-Combat is starting to get kind of repetitive, but still fun.

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AlfredoSalza

Status AlfredoSalza Jul 4, 2022

Started a co-op campaign with a friend. After 6 hours, DOS has been basically a stealing simulator. We have sold so many stolen paintings that I lost count!

Story is kind of meh but the combat is interesting. We have encountered a few bugs already, yet nothing game-breaking. We are save-scumming a LOT so the fact that we both have …

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Started a co-op campaign with a friend. After 6 hours, DOS has been basically a stealing simulator. We have sold so many stolen paintings that I lost count!

Story is kind of meh but the combat is interesting. We have encountered a few bugs already, yet nothing game-breaking. We are save-scumming a LOT so the fact that we both have fast SSDs is a blessing.

Having fun so far! I'm a little worried about the fact that we are both playing mages with little HP, so I really hope the summons + companions can carry us the whole game...

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creavill

Status creavill Jan 4, 2022

Best game I played in 2021. Fantastic co-op experience, the groundbreaking interactive magic system and funny writing made this game my favorite combat-focused cRPG! The plot could be more original and companions are a bit flat but what are sequels for, right?

TatskyNuki

Status TatskyNuki Aug 4, 2021

And thus begins a co-op experience between a pragmatic lib politician who doesn't understand how economics works named Tatsuki, and a sweet loving pyromaniac who actually knows what they're doing named Karma.

For some reason a tutorial didn't happen and I ended up throwing fireballs at myself, woops. It's OK my charisma is really high I'm sure things will work …

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And thus begins a co-op experience between a pragmatic lib politician who doesn't understand how economics works named Tatsuki, and a sweet loving pyromaniac who actually knows what they're doing named Karma.

For some reason a tutorial didn't happen and I ended up throwing fireballs at myself, woops. It's OK my charisma is really high I'm sure things will work out.

Oh yeah I chose to be a Wanderer because animals are fucking cool and I like ranged combat. My spider shall commit slaughter while I say I have nothing to do with it like a good politician. I don't know if this game allows the character to go through a midlife crisis of "what have I done" but I hope so.

Apparently "let's sober them up" means killing them that is not what I meant holy shit I just wanted to knock them out oh god reload reload reload

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paige727

Status paige727 Apr 1, 2021

Been dropping and picking this game back up a number of times over the years because life just sometimes gets in the way, but it’s still always a good time revisiting.

If you have a friend who loves a classic RPG or even a fan of tabletop RPGs, do yourself a favor and set aside some time a few hours …

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Been dropping and picking this game back up a number of times over the years because life just sometimes gets in the way, but it’s still always a good time revisiting.

If you have a friend who loves a classic RPG or even a fan of tabletop RPGs, do yourself a favor and set aside some time a few hours every week and play this out together like a D&D campaign. Absolute fun.

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mcshame

Status mcshame Dec 11, 2020

I enjoy RPG games like Dungeon's & Dragons. I have planned it but would like to complete it. I have added a mods to the game to improve the experience

MyChaos

Status MyChaos Jan 20, 2020

Boy, what an adventure! I think this was my first RPG of this genre where every decision on character customization is essential, each character has his or her role and personality. A vast world to explore with dozens of side quests to do, where the player meets a vast cast with a lot of personality. A game that can be …

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Boy, what an adventure! I think this was my first RPG of this genre where every decision on character customization is essential, each character has his or her role and personality. A vast world to explore with dozens of side quests to do, where the player meets a vast cast with a lot of personality. A game that can be played with a friend or solo. Perhaps one of the negative aspects of this game is perhaps not having a linear story, where sometimes the player feels lost without knowing where to go next, but aside from that I loved playing.

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bunsama

Status bunsama Nov 28, 2018

Started this tonight and played for about four hours straight.. totally in love. Can't wait for more.

Soulcano

Status Soulcano Sep 18, 2017

Planning on giving DOS:EE the attention I think it deserves despite the fact that my first attempt years ago didn't go so well. I abandoned it after 6 hours or so. Looking back, I think I was overwhelmed with all of the possibilities available in character creation, exploration, and combat . The game gives you a lot of freedom and …

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Planning on giving DOS:EE the attention I think it deserves despite the fact that my first attempt years ago didn't go so well. I abandoned it after 6 hours or so. Looking back, I think I was overwhelmed with all of the possibilities available in character creation, exploration, and combat . The game gives you a lot of freedom and I was paralyzed by all of the options.

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peter

Status peter Jul 21, 2014 Abandoned

I think I might be giving up on this. I've played about four hours now, and I guess I'm just not getting it. I kind of don't know where to go right now, and every time I try and venture out to do a sidequest, I just get my ass kicked in battle. Maybe I'm just a dummy.

peter

Status peter Jul 14, 2014 Abandoned

Also, I have a second copy of this game I need to give away. I'll have to think about how to do it this time. It even comes with two other Divinity games!