Review thegroove 5/5 · Mar 13, 2025
Platform - Sega Master System
Ultima IV: Quest of the Avatar was originally released in 1985 for the Apple II and later ported to numerous platforms. I first attempted to play the PC version in the 90s via the Ultima Collection but ultimately found it to be a bit too 'clunky'. I eventually played it on the (in my opinion …
Platform - Sega Master System
Ultima IV: Quest of the Avatar was originally released in 1985 for the Apple II and later ported to numerous platforms. I first attempted to play the PC version in the 90s via the Ultima Collection but ultimately found it to be a bit too 'clunky'. I eventually played it on the (in my opinion superior) Master System port. Despite its age, the game remains a landmark in the RPG genre.
Gameplay
Unlike its predecessors and many RPGs of the time (and even now), Ultima IV abandons the typical "kill the villain" plot in favor of a moral and philosophical journey. You take on the role of the Avatar striving to embody and master eight virtues- Honesty, Compassion, Valor, Justice, Sacrifice, Honor, Spirituality, and Humility.
Character creation sets the tone of the adventure perfectly, asking you to pick from a series of moral dilemmas that ultimately determines your class and starting location. Yes, it's easy to game the system and get your preferred class but if you embrace the experience and see this less as a game and more of a test of your own values, you may get deeper insight and a more rewarding experience.
The world of Britannia is vast (for the time) and open-ended. Combat is turn-based and grid-based allowing for some tactical movement on the battle screen. Conversations with NPCs require the player to select keywords from a simple conversation tree rather than requiring you to type keywords as in the PC version which I feel is a vast improvement. The game also demands careful note-taking, mantras for shrines, key people and their locations, even price lists for reagents.
Story
Ultima IV is revolutionary in its storytelling, focusing on personal growth rather than an external antagonist. Instead of saving the world from destruction players must become a paragon of virtue, inspiring the people of Britannia through their actions. This shift from a traditional good-versus-evil narrative to one of self-improvement and ethical decision-making remains unique even today.
Graphics & Sound
Ultima IV's graphics on the Master System are functional but are a vast improvement over the PC versions with more colours and better sprites.
The sound design is minimal but the music is memorable, especially the opening theme which evokes some sort of ancient mystery about to unfold.
Verdict
Ultima IV: Quest of the Avatar is one of the most influential RPGs of all time, offering a deep and unique moral journey rarely seen in the genre. Its open-ended gameplay, ethical dilemmas, and emphasis on character growth make it essential. Though its demanding note-taking may put off modern players, they should instead seize this moment to go offline, grab a notebook and journey to Britannia to experience one of the most defining RPG's of our time. Those who embrace its old-school mechanics will not only find a profoundly rewarding experience but may also walk away with a new perspective on their own life.
Score: 10/10